Player Matchup

Nemesis
Nemesis
VinyUniform4
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 34L
906 Elo+
Party 1
Bacchus
Bacchus
Zanardi_
Bacchus
Level 87
God Stats
0W - 1L
1,358 SR
Queue Stats
24W - 29L
1,191 Elo+
Solo
Anhur
Anhur
tssittssit
Anhur
Level 14
God Stats
5W - 11L
1,350 SR
Queue Stats
41W - 104L
969 Elo+
Party 1
Team Averages
Level 39
1,402 SR
1,022 Elo+

VS

Team Averages
Level 39
1,200 SR
1,178 Elo+
Da Ji
Da Ji
DG12431
Da Ji
Level 69
God Stats
29W - 33L
1,447 SR
Queue Stats
120W - 152L
1,262 Elo+
Solo
Merlin
Merlin
Demonboy1210
Merlin
Level 18
God Stats
4W - 14L
1,166 SR
Queue Stats
20W - 47L
1,070 Elo+
Solo
Skadi
Skadi
SGFat4
Skadi
Level 29
God Stats
7W - 18L
986 SR
Queue Stats
175W - 303L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
VinyUniform4
Nemesis
17
2 / 16 / 3
15,448
533
8,474
29,395
13,511
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Zanardi_
Bacchus
19
2 / 6 / 4
16,996
586
16,246
34,429
81,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anhur
18
2 / 14 / 4
15,886
548
9,331
26,688
11,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DG12431
Da Ji
20
25 / 1 / 8
20,985
724
48,390
25,027
23,813
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
4
0 / 0 / 1
11,590
400
0
0
0
Skadi
SGFat4
Skadi
20
11 / 6 / 13
18,667
644
27,146
25,848
9,425
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
6
Kills
36
36
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DG12431
Da Ji
25
1
8
29
W
Merlin
0
0
1
0.5
W
Skadi
SGFat4
Skadi
11
6
13
2.92
L
Nemesis
VinyUniform4
Nemesis
2
16
3
0.22
L
Bacchus
Zanardi_
Bacchus
2
6
4
0.67
L
Anhur
2
14
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,051
Damage
75,536
90,512
Taken
50,875
106,333
Mitigated
33,238
7,730
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DG12431
Da Ji
48,390
19,890
0
9,890
25,027
23,813
585
8,922
16,105
0
104,751
W
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
SGFat4
Skadi
27,146
17,018
34
6,222
25,848
9,425
1,700
7,899
17,949
0
75,291
L
Nemesis
VinyUniform4
Nemesis
8,474
3,826
0
1,003
29,395
13,511
478
0
29,395
0
39,185
L
Bacchus
Zanardi_
Bacchus
16,246
955
375
2,721
34,429
81,170
114
483
33,422
47,800
0
L
Anhur
9,331
5,492
0
3,631
26,688
11,652
0
0
26,688
0
51,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,330
Gold Earned
51,242
180
Minions Killed
180
6
Camps Cleared
9
1,147,567
Distance Traveled
887,486
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
20,985
724
92
3
9
502,386
6
W
Merlin
11,590
400
0
0
0
0
0
W
Skadi
18,667
644
88
3
0
385,100
0
L
Nemesis
15,448
533
65
2
3
371,622
1
L
Bacchus
16,996
586
50
2
3
450,848
0
L
Anhur
15,886
548
65
2
0
325,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role