Player Matchup

Neith
Neith
DjGrandpa
Neith
Level 38
God Stats
8W - 9L
1,569 SR
Queue Stats
150W - 145L
1,542 Elo+
Solo
Hades
Hades
QtCon
Hades
Level 26
God Stats
12W - 9L
1,538 SR
Queue Stats
26W - 33L
1,499 Elo+
Party 1
Ares
Ares
SpaceTimeLover
Ares
Level 56
God Stats
3W - 3L
1,698 SR
Queue Stats
56W - 59L
1,512 Elo+
Party 1
Osiris
Osiris
Twtichey
Osiris
Level 137
God Stats
12W - 5L
1,698 SR
Queue Stats
241W - 213L
1,614 Elo+
Party 1
Artemis
Artemis
Twtichy
Artemis
Level 149
God Stats
9W - 6L
1,518 SR
Queue Stats
490W - 443L
1,593 Elo+
Party 1
Team Averages
Level 81
1,604 SR
1,552 Elo+

VS

Team Averages
Level 65
1,567 SR
1,525 Elo+
Scylla
Scylla
DownWithIsreal
Scylla
Level 25
God Stats
4W - 7L
1,421 SR
Queue Stats
89W - 71L
1,554 Elo+
Party 2
Cabrakan
Cabrakan
Khenjar
Cabrakan
Level 27
God Stats
3W - 6L
1,753 SR
Queue Stats
138W - 136L
1,532 Elo+
Party 3
Medusa
Medusa
codeshadi
Medusa
Level 67
God Stats
21W - 14L
1,637 SR
Queue Stats
349W - 330L
1,565 Elo+
Party 2
Geb
Geb
gary_tard_
Geb
Level 141
God Stats
9W - 17L
1,609 SR
Queue Stats
402W - 371L
1,533 Elo+
Party 2
Thanatos
Thanatos
somedrunkguy911
Thanatos
Level 64
God Stats
28W - 22L
1,412 SR
Queue Stats
160W - 180L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DjGrandpa
Neith
16
7 / 0 / 3
10,737
632
10,130
8,301
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
QtCon
Hades
15
5 / 1 / 6
9,925
584
4,030
7,232
3,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 11
9,373
551
5,005
10,102
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
Twtichey
Osiris
17
7 / 3 / 8
10,447
615
9,967
12,319
8,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Twtichy
Artemis
18
7 / 1 / 1
11,393
670
10,330
8,539
4,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,940
408
2,131
6,631
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Khenjar
Cabrakan
11
0 / 7 / 2
6,994
411
7,731
14,208
8,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
codeshadi
Medusa
12
3 / 7 / 0
8,326
490
3,956
12,522
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 3 / 3
7,022
413
2,592
10,649
6,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
11
1 / 8 / 1
7,194
423
3,358
11,711
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
28
Kills
6
7
Deaths
29
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
DjGrandpa
Neith
7
0
3
8.5
L
1
4
2
0.5
L
Cabrakan
Khenjar
Cabrakan
0
7
2
0.14
W
Hades
QtCon
Hades
5
1
6
8
W
2
2
11
3.75
W
Osiris
Twtichey
Osiris
7
3
8
3.67
W
Artemis
Twtichy
Artemis
7
1
1
7.5
L
Medusa
codeshadi
Medusa
3
7
0
0.43
L
1
3
3
0.83
L
Thanatos
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,462
Damage
19,768
46,493
Taken
55,721
28,240
Mitigated
23,188
18,797
Healing
12,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DjGrandpa
Neith
10,130
5,747
0
5,147
8,301
2,993
3,118
3,835
4,460
0
65,923
L
2,131
53
0
375
6,631
1,480
0
1,249
5,382
30,132
0
L
Cabrakan
Khenjar
Cabrakan
7,731
1,357
249
2,996
14,208
8,203
188
1,565
12,643
34,498
0
W
Hades
QtCon
Hades
4,030
313
433
3,019
7,232
3,692
852
2,293
4,867
44,656
0
W
5,005
748
0
2,832
10,102
8,353
1,297
3,593
6,457
17,812
0
W
Osiris
Twtichey
Osiris
9,967
4,777
0
4,010
12,319
8,816
1,815
2,048
10,141
0
74,112
W
Artemis
Twtichy
Artemis
10,330
7,237
0
3,356
8,539
4,386
5,495
425
8,114
0
89,804
L
Medusa
codeshadi
Medusa
3,956
787
0
1,877
12,522
2,677
0
1,093
11,429
0
39,169
L
2,592
149
956
1,498
10,649
6,513
0
2,759
7,890
12,047
0
L
Thanatos
3,358
1,022
286
4,368
11,711
4,315
0
2,431
9,280
0
39,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,875
Gold Earned
36,476
534
Minions Killed
322
0
Camps Cleared
0
1,584,676
Distance Traveled
1,305,755
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,737
632
123
7
0
282,500
10
L
Scylla
6,940
408
70
4
0
248,858
3
L
Cabrakan
6,994
411
73
4
0
261,366
4
W
Hades
9,925
584
107
6
0
325,593
2
W
Ares
9,373
551
29
2
0
331,440
3
W
Osiris
10,447
615
122
7
0
340,345
2
W
Artemis
11,393
670
153
9
0
304,798
4
L
Medusa
8,326
490
82
5
0
240,684
7
L
Geb
7,022
413
22
1
0
262,899
7
L
Thanatos
7,194
423
75
4
0
291,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role