Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Banderpug
Ra
Level 22
God Stats
3W - 0L
1,550 SR
Queue Stats
20W - 24L
1,241 Elo+
Solo
Scylla
Scylla
Clacxz
Scylla
Level 16
God Stats
5W - 3L
1,484 SR
Queue Stats
58W - 60L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
Shisseki
Danzaburou
Level 26
God Stats
1W - 2L
1,715 SR
Queue Stats
117W - 100L
1,643 Elo+
Party 1
Ah Puch
Ah Puch
ToePicsPls
Ah Puch
Level 25
God Stats
3W - 0L
1,807 SR
Queue Stats
116W - 112L
1,519 Elo+
Party 1
Team Averages
Level 22
1,611 SR
1,468 Elo+

VS

Team Averages
Level 33
1,478 SR
1,506 Elo+
Ymir
Ymir
Bronson452
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 2
Apollo
Apollo
KommanderV
Apollo
Level 27
God Stats
2W - 3L
1,744 SR
Queue Stats
3W - 3L
1,587 Elo+
Solo
Osiris
Osiris
MYTHHEROO
Osiris
Level 104
God Stats
3W - 4L
1,341 SR
Queue Stats
12W - 8L
1,508 Elo+
Party 2
Nemesis
Nemesis
katsumi17
Nemesis
Level 5
God Stats
0W - 2L
1,306 SR
Queue Stats
1W - 2L
1,518 Elo+
Solo
The Morrigan
The Morrigan
sheepish1
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
11 / 0 / 0
10,123
595
8,774
8,196
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 3
7,807
459
6,123
6,384
1,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Clacxz
Scylla
13
0 / 3 / 5
7,802
459
2,432
7,946
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Shisseki
Danzaburou
14
2 / 0 / 2
8,342
491
6,784
7,974
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
ToePicsPls
Ah Puch
15
8 / 2 / 2
9,326
549
10,108
14,688
8,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,447
438
3,873
12,407
11,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
KommanderV
Apollo
16
2 / 2 / 1
9,017
530
8,196
10,172
3,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
MYTHHEROO
Osiris
12
1 / 4 / 1
7,525
443
8,732
8,992
7,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
katsumi17
Nemesis
5
0 / 10 / 0
5,327
313
976
8,803
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
sheepish1
The Morrigan
12
3 / 6 / 0
7,805
459
4,285
8,404
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
23
Kills
7
7
Deaths
24
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
11
0
0
11
W
2
2
3
1.75
L
1
2
3
1.25
W
Scylla
Clacxz
Scylla
0
3
5
0.83
L
Apollo
KommanderV
Apollo
2
2
1
1.25
L
Osiris
MYTHHEROO
Osiris
1
4
1
0.38
W
Danzaburou
Shisseki
Danzaburou
2
0
2
3
W
Ah Puch
ToePicsPls
Ah Puch
8
2
2
4.5
L
Nemesis
katsumi17
Nemesis
0
10
0
0
L
The Morrigan
sheepish1
The Morrigan
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,221
Damage
26,062
45,188
Taken
48,778
18,752
Mitigated
26,703
22,302
Healing
9,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,774
4,802
0
3,965
8,196
3,888
736
587
7,609
0
88,162
W
6,123
1,155
626
1,681
6,384
1,840
1,032
1,083
5,301
29,211
0
L
3,873
540
0
4,436
12,407
11,065
75
3,797
8,610
27,352
0
W
Scylla
Clacxz
Scylla
2,432
116
0
1,199
7,946
2,194
116
3,044
4,902
42,762
0
L
Apollo
KommanderV
Apollo
8,196
4,460
0
3,716
10,172
3,276
0
2,777
7,395
0
77,140
L
Osiris
MYTHHEROO
Osiris
8,732
4,595
0
318
8,992
7,247
600
5,320
3,672
0
30,944
W
Danzaburou
Shisseki
Danzaburou
6,784
3,250
0
4,665
7,974
2,346
875
1,430
6,544
0
61,533
W
Ah Puch
ToePicsPls
Ah Puch
10,108
1,962
0
10,166
14,688
8,484
262
409
14,279
47,911
0
L
Nemesis
katsumi17
Nemesis
976
659
0
472
8,803
2,102
0
4,056
4,747
0
7,806
L
The Morrigan
sheepish1
The Morrigan
4,285
780
0
965
8,404
3,013
570
2,713
5,648
38,080
3,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,400
Gold Earned
37,121
455
Minions Killed
333
0
Camps Cleared
0
1,533,177
Distance Traveled
1,282,859
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,123
595
146
9
0
321,959
1
W
Ra
7,807
459
35
2
0
344,617
1
L
Ymir
7,447
438
46
3
0
303,982
2
W
Scylla
7,802
459
72
4
0
269,446
1
L
Apollo
9,017
530
142
8
0
299,624
4
L
Osiris
7,525
443
55
3
0
217,167
0
W
Danzaburou
8,342
491
108
6
0
316,410
6
W
Ah Puch
9,326
549
94
6
0
280,745
1
L
Nemesis
5,327
313
20
1
0
174,165
1
L
The Morrigan
7,805
459
70
4
0
287,921
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role