Player Matchup

Cthulhu
Cthulhu
RageBackup
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 30L
1,295 Elo+
Party 1
Nu Wa
Nu Wa
Realtainnium
Nu Wa
Level 18
God Stats
0W - 2L
1,261 SR
Queue Stats
27W - 48L
1,264 Elo+
Party 1
Cerberus
Cerberus
TTV-Assassin756
Cerberus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 47L
1,302 Elo+
Party 1
Danzaburou
Danzaburou
cenaaaaa13
Danzaburou
Level 28
God Stats
37W - 37L
1,494 SR
Queue Stats
115W - 146L
1,389 Elo+
Solo
Anhur
Anhur
iSxpphire
Anhur
Level 18
God Stats
0W - 2L
1,194 SR
Queue Stats
50W - 62L
1,317 Elo+
Party 1
Team Averages
Level 18
1,390 SR
1,313 Elo+

VS

Team Averages
Level 24
1,540 SR
1,380 Elo+
Hel
Hel
Akman2325
Hel
Level 18
God Stats
1W - 0L
1,695 SR
Queue Stats
4W - 1L
1,465 Elo+
Solo
Ymir
Ymir
CaveirinhaGhost
Ymir
Level 29
God Stats
9W - 8L
1,496 SR
Queue Stats
119W - 117L
1,355 Elo+
Solo
Hun Batz
Hun Batz
Kezego
Hun Batz
Level 18
God Stats
1W - 0L
1,876 SR
Queue Stats
33W - 55L
1,342 Elo+
Solo
Nu Wa
Nu Wa
Terpodactyl
Nu Wa
Level 29
God Stats
2W - 3L
1,068 SR
Queue Stats
85W - 85L
1,363 Elo+
Solo
Cernunnos
Cernunnos
Xtinct-_-Farts
Cernunnos
Level 27
God Stats
18W - 10L
1,563 SR
Queue Stats
31W - 33L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RageBackup
Cthulhu
5
0 / 4 / 0
3,922
392
1,823
7,428
3,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
4,035
404
604
4,391
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
8
1 / 2 / 0
4,892
489
3,111
6,713
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
cenaaaaa13
Danzaburou
7
0 / 4 / 0
4,548
455
2,155
6,449
1,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
iSxpphire
Anhur
6
1 / 4 / 0
4,487
449
1,798
5,979
1,339
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 3
5,329
533
1,056
2,408
1,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 1 / 0
6,124
612
3,483
5,294
2,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Kezego
Hun Batz
8
0 / 1 / 0
4,989
499
159
5,754
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 0 / 3
6,249
625
7,038
3,689
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Xtinct-_-Farts
Cernunnos
9
7 / 1 / 2
6,417
642
6,947
7,246
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
15
15
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
2
1
0
2
W
Hun Batz
Kezego
Hun Batz
0
1
0
0
L
Cthulhu
RageBackup
Cthulhu
0
4
0
0
L
0
1
0
0
L
Cerberus
1
2
0
0.5
W
4
0
3
5.5
W
Cernunnos
Xtinct-_-Farts
Cernunnos
7
1
2
8
L
Danzaburou
cenaaaaa13
Danzaburou
0
4
0
0
L
Anhur
iSxpphire
Anhur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,491
Damage
18,683
30,960
Taken
24,391
11,416
Mitigated
8,633
4,657
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,056
89
1,118
1,559
2,408
1,464
893
491
1,837
11,767
0
W
3,483
678
0
1,240
5,294
2,595
0
2,791
2,041
23,530
2,423
W
Hun Batz
Kezego
Hun Batz
159
0
0
1,570
5,754
1,279
0
128
5,586
0
21,445
L
Cthulhu
RageBackup
Cthulhu
1,823
170
0
899
7,428
3,052
200
3,531
3,602
8,788
0
L
604
223
0
137
4,391
1,098
323
2,442
1,719
12,543
0
L
Cerberus
3,111
574
0
847
6,713
4,370
0
2,732
3,961
17,890
0
W
7,038
2,029
0
500
3,689
960
437
836
2,626
25,780
0
W
Cernunnos
Xtinct-_-Farts
Cernunnos
6,947
4,540
36
2,899
7,246
2,335
2,619
374
6,763
0
27,370
L
Danzaburou
cenaaaaa13
Danzaburou
2,155
788
0
1,697
6,449
1,557
0
1,346
5,011
0
17,362
L
Anhur
iSxpphire
Anhur
1,798
1,172
0
1,077
5,979
1,339
490
701
5,188
0
13,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,884
Gold Earned
29,108
139
Minions Killed
209
0
Camps Cleared
0
803,681
Distance Traveled
907,489
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,329
533
24
2
0
198,832
0
W
Ymir
6,124
612
48
5
0
163,930
0
W
Hun Batz
4,989
499
46
5
0
190,539
0
L
Cthulhu
3,922
392
18
2
0
138,787
1
L
Nu Wa
4,035
404
18
2
0
164,518
0
L
Cerberus
4,892
489
44
4
0
184,759
0
W
Nu Wa
6,249
625
44
4
0
183,289
0
W
Cernunnos
6,417
642
47
5
0
170,899
0
L
Danzaburou
4,548
455
30
3
0
146,227
0
L
Anhur
4,487
449
29
3
0
169,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role