Player Matchup

Artemis
Artemis
DrReverendCLove
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FerociousHybrid
Arachne
Level 29
God Stats
2W - 1L
1,435 SR
Queue Stats
87W - 75L
1,350 Elo+
Solo
Odin
Odin
KrazoElite
Odin
Level 27
God Stats
13W - 10L
1,462 SR
Queue Stats
17W - 13L
1,341 Elo+
Solo
Izanami
Izanami
Supermxann
Izanami
Level 29
God Stats
1W - 0L
1,398 SR
Queue Stats
43W - 44L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
Suuper Faarquad
Gilgamesh
Level 28
God Stats
3W - 4L
1,688 SR
Queue Stats
33W - 38L
1,395 Elo+
Solo
Team Averages
Level 23
1,497 SR
1,405 Elo+

VS

Team Averages
Level 12
1,478 SR
1,375 Elo+
Bellona
Bellona
Blockblockchop
Bellona
Level 8
God Stats
1W - 2L
1,465 SR
Queue Stats
4W - 10L
1,007 Elo+
Solo
Hachiman
Hachiman
Riverabros_17
Hachiman
Level 28
God Stats
18W - 10L
1,628 SR
Queue Stats
102W - 100L
1,369 Elo+
Solo
Guan Yu
Guan Yu
rip_vine122
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
romeawesome
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
sugary_notch5
Thor
Level 2
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,431
554
2,408
2,060
523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
7 / 1 / 1
5,417
677
4,243
4,831
1,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 3
4,397
550
1,954
6,253
1,750
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
Supermxann
Izanami
6
1 / 2 / 0
4,035
504
1,204
3,577
525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gilgamesh
Suuper Faarquad
Gilgamesh
8
8 / 2 / 3
5,886
736
4,435
6,374
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 0
4,639
580
2,535
4,703
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Riverabros_17
Hachiman
8
5 / 2 / 1
5,172
647
5,805
4,589
1,087
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
rip_vine122
Guan Yu
3
0 / 3 / 0
3,320
415
269
2,787
580
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Susano
5
0 / 4 / 4
4,056
507
2,073
4,433
1,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

4
1 / 7 / 0
3,668
459
2,697
5,335
1,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
17
Kills
8
9
Deaths
18
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
1
1
1
1.5
W
7
1
1
7.5
W
0
3
3
0.5
L
Hachiman
Riverabros_17
Hachiman
5
2
1
2.75
W
Izanami
Supermxann
Izanami
1
2
0
0.5
W
Gilgamesh
Suuper Faarquad
Gilgamesh
8
2
3
4.75
L
Guan Yu
rip_vine122
Guan Yu
0
3
0
0
L
Susano
0
4
4
0.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,244
Damage
13,379
23,095
Taken
21,847
7,006
Mitigated
7,153
6,599
Healing
3,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,535
809
0
1,222
4,703
3,233
0
0
4,703
3,072
12,217
W
2,408
1,373
0
543
2,060
523
278
319
1,741
0
12,369
W
4,243
3,470
0
2,022
4,831
1,664
0
0
4,831
0
20,201
W
1,954
657
53
2,106
6,253
1,750
48
0
6,253
0
15,009
L
Hachiman
Riverabros_17
Hachiman
5,805
2,505
0
1,629
4,589
1,087
0
0
4,589
0
20,897
W
Izanami
Supermxann
Izanami
1,204
1,180
0
0
3,577
525
837
0
3,577
0
13,721
W
Gilgamesh
Suuper Faarquad
Gilgamesh
4,435
1,784
0
1,875
6,374
2,544
186
0
6,374
0
16,211
L
Guan Yu
rip_vine122
Guan Yu
269
269
70
289
2,787
580
0
0
2,787
0
1,311
L
Susano
2,073
660
0
125
4,433
1,023
0
0
4,433
0
5,633
L
2,697
1,445
0
0
5,335
1,230
0
0
5,335
0
8,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,166
Gold Earned
20,855
131
Minions Killed
84
0
Camps Cleared
0
712,487
Distance Traveled
709,974
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,639
580
37
5
0
164,705
1
W
Artemis
4,431
554
22
3
0
106,550
0
W
Arachne
5,417
677
30
4
0
149,253
2
W
Odin
4,397
550
25
3
0
156,853
0
L
Hachiman
5,172
647
25
3
0
149,288
2
W
Izanami
4,035
504
28
4
0
145,421
0
W
Gilgamesh
5,886
736
26
3
0
154,410
1
L
Guan Yu
3,320
415
3
0
0
121,940
0
L
Susano
4,056
507
9
1
0
154,761
0
L
Thor
3,668
459
10
1
0
119,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role