Player Matchup

Vulcan
Vulcan
Juniorsosa97
Vulcan
Level 10
God Stats
0W - 1L
1,644 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 1
Ymir
Ymir
Lil Matther
Ymir
Level 25
God Stats
0W - 2L
1,433 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1
Amaterasu
Amaterasu
NairfielD
Amaterasu
Level 27
God Stats
0W - 1L
1,203 SR
Queue Stats
1W - 7L
1,198 Elo+
Party 1
Awilix
Awilix
Whitehunter8201
Awilix
Level 159
God Stats
1W - 2L
1,430 SR
Queue Stats
117W - 113L
1,462 Elo+
Party 1
Charybdis
Charybdis
thejeix
Charybdis
Level 141
God Stats
0W - 3L
1,408 SR
Queue Stats
42W - 28L
1,518 Elo+
Party 1
Team Averages
Level 72
1,423 SR
1,323 Elo+

VS

Team Averages
Level 67
1,467 SR
1,357 Elo+
Bastet
Bastet
Lolipoper16
Bastet
Level 74
God Stats
5W - 2L
1,632 SR
Queue Stats
52W - 54L
1,427 Elo+
Party 2
Medusa
Medusa
MrCharlson
Medusa
Level 116
God Stats
8W - 4L
1,626 SR
Queue Stats
20W - 24L
1,397 Elo+
Party 2
Scylla
Scylla
RaffaelDerKoch
Scylla
Level 16
God Stats
1W - 3L
1,234 SR
Queue Stats
1W - 4L
1,093 Elo+
Party 2
Athena
Athena
Solo_Pat_
Athena
Level 102
God Stats
20W - 12L
1,567 SR
Queue Stats
60W - 56L
1,435 Elo+
Party 2
Hades
Hades
nati_michi0812
Hades
Level 26
God Stats
1W - 1L
1,274 SR
Queue Stats
15W - 14L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
0 / 7 / 0
7,724
368
6,435
12,414
3,671
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 6 / 3
6,811
324
2,968
15,943
13,030
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
NairfielD
Amaterasu
14
0 / 9 / 1
8,415
401
4,138
17,318
9,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
8 / 6 / 0
10,433
497
13,471
16,204
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
thejeix
Charybdis
17
2 / 3 / 4
10,460
498
8,858
13,660
3,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
8 / 2 / 5
11,024
525
10,670
12,827
4,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
MrCharlson
Medusa
18
10 / 3 / 6
11,837
564
18,623
14,801
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 1 / 7
10,367
494
11,386
3,843
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Solo_Pat_
Athena
16
3 / 2 / 10
10,753
512
6,357
17,412
22,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 3 / 5
12,217
582
12,090
19,371
15,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
10
Kills
31
31
Deaths
11
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
7
0
0
L
0
6
3
0.25
W
Bastet
8
2
5
5.25
W
Medusa
MrCharlson
Medusa
10
3
6
4.33
L
Amaterasu
NairfielD
Amaterasu
0
9
1
0.06
W
3
1
7
6.5
W
Athena
Solo_Pat_
Athena
3
2
10
4
L
8
6
0
1.33
W
7
3
5
3.17
L
Charybdis
thejeix
Charybdis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,870
Damage
59,126
75,539
Taken
68,254
35,253
Mitigated
50,507
11,788
Healing
28,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
6,435
1,539
0
1,162
12,414
3,671
0
5,525
6,653
49,383
0
L
2,968
533
0
850
15,943
13,030
0
7,231
8,476
14,241
0
W
Bastet
10,670
1,958
0
5,166
12,827
4,853
2,246
684
12,143
0
59,005
W
Medusa
MrCharlson
Medusa
18,623
8,279
0
6,111
14,801
6,434
4,904
1,610
13,191
0
90,498
L
Amaterasu
NairfielD
Amaterasu
4,138
1,625
0
2,573
17,318
9,703
0
10,446
6,783
3,967
34,288
W
11,386
74
0
0
3,843
1,111
1,071
2,244
1,599
53,807
0
W
Athena
Solo_Pat_
Athena
6,357
920
828
5,880
17,412
22,203
574
4,590
12,822
42,057
0
L
13,471
4,518
0
2,708
16,204
5,128
0
4,165
11,963
0
55,579
W
12,090
1,023
186
10,132
19,371
15,906
2,125
804
18,567
78,692
0
L
Charybdis
thejeix
Charybdis
8,858
3,711
0
4,495
13,660
3,721
1,429
1,829
11,831
0
74,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,843
Gold Earned
56,198
410
Minions Killed
571
0
Camps Cleared
0
1,935,613
Distance Traveled
2,036,979
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,724
368
81
4
0
367,900
1
L
Ymir
6,811
324
22
1
0
372,011
1
W
Bastet
11,024
525
100
5
0
468,301
1
W
Medusa
11,837
564
143
7
0
378,426
4
L
Amaterasu
8,415
401
92
4
0
402,122
0
W
Scylla
10,367
494
99
5
0
400,514
4
W
Athena
10,753
512
80
4
0
425,605
1
L
Awilix
10,433
497
76
4
0
420,583
3
W
Hades
12,217
582
149
7
0
364,133
0
L
Charybdis
10,460
498
139
7
0
372,997
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role