Player Matchup

Rama
Rama
Metroce
Rama
Level 108
God Stats
1W - 1L
1,197 SR
Queue Stats
259W - 221L
1,610 Elo+
Party 2
Guan Yu
Guan Yu
SodaColle
Guan Yu
Level 25
God Stats
3W - 0L
1,814 SR
Queue Stats
32W - 31L
1,470 Elo+
Party 2
Persephone
Persephone
Veeemo
Persephone
Level 107
God Stats
28W - 19L
1,349 SR
Queue Stats
282W - 224L
1,610 Elo+
Party 2
Team Averages
Level 80
1,453 SR
1,563 Elo+

VS

Team Averages
Level 3
1,394 SR
1,367 Elo+
Medusa
Medusa
Magiics2
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nike
Nike
ToneriLeS
Nike
Level 4
God Stats
4W - 7L
1,183 SR
Queue Stats
4W - 7L
1,101 Elo+
Party 1
Fenrir
Fenrir
tam2935
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Metroce
Rama
14
5 / 1 / 18
9,370
852
13,828
10,293
3,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
SodaColle
Guan Yu
14
10 / 1 / 12
9,609
874
9,189
10,116
12,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Veeemo
Persephone
13
9 / 4 / 11
9,738
885
14,319
10,186
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Magiics2
Medusa
11
2 / 6 / 2
7,304
664
5,642
9,054
3,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
11
1 / 6 / 4
7,285
662
7,838
14,011
8,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
tam2935
Fenrir
10
3 / 12 / 3
7,860
715
8,140
21,873
11,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
24
Kills
6
6
Deaths
24
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
Magiics2
Medusa
2
6
2
0.5
W
Rama
Metroce
Rama
5
1
18
14
W
Guan Yu
SodaColle
Guan Yu
10
1
12
16
L
Nike
1
6
4
0.5
W
Persephone
Veeemo
Persephone
9
4
11
3.63
L
Fenrir
tam2935
Fenrir
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,336
Damage
21,620
30,595
Taken
44,938
19,371
Mitigated
23,779
15,866
Healing
3,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Magiics2
Medusa
5,642
3,945
0
478
9,054
3,251
0
4,249
4,672
0
17,311
W
Rama
Metroce
Rama
13,828
11,610
0
3,525
10,293
3,736
783
108
9,983
0
38,811
W
Guan Yu
SodaColle
Guan Yu
9,189
2,730
3,679
5,680
10,116
12,492
474
246
9,481
0
16,353
L
Nike
7,838
1,140
0
790
14,011
8,569
0
3,043
10,573
0
22,852
W
Persephone
Veeemo
Persephone
14,319
1,430
315
2,667
10,186
3,143
862
168
9,848
31,705
0
L
Fenrir
tam2935
Fenrir
8,140
2,623
0
2,001
21,873
11,959
0
7,178
14,169
0
13,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,717
Gold Earned
22,449
103
Minions Killed
62
7
Camps Cleared
1
610,483
Distance Traveled
537,102
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,304
664
39
4
0
175,818
0
W
Rama
9,370
852
56
5
4
184,346
4
W
Guan Yu
9,609
874
20
2
3
242,640
0
L
Nike
7,285
662
19
2
1
189,950
0
W
Persephone
9,738
885
27
2
0
183,497
1
L
Fenrir
7,860
715
4
0
0
171,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role