Player Matchup

Artio
Artio
 
Artio
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BaconNinja7
Achilles
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 101L
1,393 Elo+
Party 3
Izanami
Izanami
Frigenbeast
Izanami
Level 73
God Stats
6W - 10L
1,416 SR
Queue Stats
210W - 190L
1,332 Elo+
Party 3
Kuzenbo
Kuzenbo
SinicalRevenant
Kuzenbo
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 41L
1,190 Elo+
Party 1
Hel
Hel
Slavezero22
Hel
Level 41
God Stats
2W - 5L
1,397 SR
Queue Stats
102W - 125L
1,303 Elo+
Party 1
Team Averages
Level 62
1,463 SR
1,343 Elo+

VS

Team Averages
Level 109
1,435 SR
1,428 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
RobinhoJapinha
Anhur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,275 Elo+
Party 2
Tyr
Tyr
xxTAEYANGxx
Tyr
Level 149
God Stats
1W - 0L
1,174 SR
Queue Stats
51W - 64L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
1 / 7 / 4
8,927
595
6,005
25,090
19,412
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
BaconNinja7
Achilles
17
1 / 3 / 5
8,900
593
13,779
20,953
25,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Frigenbeast
Izanami
19
8 / 3 / 2
11,301
753
25,900
18,542
9,265
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 10 / 4
9,008
601
11,693
25,242
16,421
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 4 / 7
8,756
584
3,622
18,078
13,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
7 / 2 / 15
11,913
794
31,041
25,540
32,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
 
Hel
19
6 / 1 / 20
11,597
773
17,593
13,114
6,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
 
Nu Wa
18
2 / 0 / 24
11,070
738
23,611
6,828
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 16
11,281
752
10,427
15,177
6,645
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 7 / 16
11,222
748
14,572
23,831
23,077
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
118
10
Kills
27
27
Deaths
11
22
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
7
4
0.43
W
Cthulhu
 
Cthulhu
7
2
15
7.25
W
Hel
 
Hel
6
1
20
16
W
Nu Wa
 
Nu Wa
2
0
24
14
L
Achilles
BaconNinja7
Achilles
1
3
5
1.17
L
Izanami
Frigenbeast
Izanami
8
3
2
3
W
5
1
16
13
L
0
10
4
0.2
L
0
4
7
0.88
W
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,999
Damage
97,244
107,905
Taken
84,490
84,713
Mitigated
71,481
54,044
Healing
53,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,005
620
4,279
4,372
25,090
19,412
0
17,661
7,429
16,913
0
W
Cthulhu
 
Cthulhu
31,041
1,479
4,221
9,075
25,540
32,197
0
5,761
19,779
65,979
0
W
Hel
 
Hel
17,593
345
19,977
7,933
13,114
6,449
370
4,676
8,438
32,088
0
W
Nu Wa
 
Nu Wa
23,611
11,644
1,264
580
6,828
3,113
1,297
1,799
5,029
43,308
0
L
Achilles
BaconNinja7
Achilles
13,779
1,234
914
3,147
20,953
25,947
0
13,056
7,897
0
32,162
L
Izanami
Frigenbeast
Izanami
25,900
17,110
1,017
2,539
18,542
9,265
0
11,905
6,637
0
81,951
W
10,427
6,436
2,437
2,517
15,177
6,645
3,247
4,601
10,576
0
19,578
L
11,693
3,619
1,623
3,862
25,242
16,421
0
15,433
9,809
28,022
0
L
3,622
1,028
22,160
10,131
18,078
13,668
0
14,190
3,888
14,368
0
W
14,572
1,938
1,220
4,240
23,831
23,077
395
4,483
19,348
0
23,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,892
Gold Earned
57,083
212
Minions Killed
170
0
Camps Cleared
0
1,310,093
Distance Traveled
1,507,992
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,927
595
12
1
0
262,553
0
W
Cthulhu
11,913
794
60
4
0
307,438
0
W
Hel
11,597
773
35
2
0
366,603
1
W
Nu Wa
11,070
738
47
3
0
264,753
0
L
Achilles
8,900
593
34
2
0
292,923
0
L
Izanami
11,301
753
127
8
0
233,685
1
W
Anhur
11,281
752
14
1
0
311,392
1
L
Kuzenbo
9,008
601
23
2
0
254,347
2
L
Hel
8,756
584
16
1
0
266,585
1
W
Tyr
11,222
748
14
1
0
257,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role