Player Matchup

Ymir
Ymir
LucKy70419
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Quik3n
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 30L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
Rehknjr
Baron Samedi
Level 17
God Stats
8W - 6L
1,955 SR
Queue Stats
19W - 10L
1,500 Elo+
Party 1
Bakasura
Bakasura
Rhakish
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TantalizingTots
Gilgamesh
Level 71
God Stats
0W - 2L
1,976 SR
Queue Stats
85W - 55L
1,539 Elo+
Party 1
Team Averages
Level 23
1,686 SR
1,490 Elo+

VS

Team Averages
Level 18
1,547 SR
1,408 Elo+
Ah Puch
Ah Puch
BREAKzombie
Ah Puch
Level 26
God Stats
7W - 5L
1,517 SR
Queue Stats
14W - 16L
1,488 Elo+
Solo
Bastet
Bastet
Bearboss89
Bastet
Level 25
God Stats
1W - 2L
1,569 SR
Queue Stats
36W - 21L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JOKERBLAK393
Ah Muzen Cab
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,271 Elo+
Solo
Kukulkan
Kukulkan
J_Tenn91
Kukulkan
Level 17
God Stats
10W - 6L
1,651 SR
Queue Stats
22W - 32L
1,404 Elo+
Solo
Nu Wa
Nu Wa
Vote4Pedro2016
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 36L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 13 / 22
15,240
1,016
5,654
41,220
27,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
Quik3n
Thor
20
13 / 7 / 15
17,355
1,157
25,087
25,706
9,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Rehknjr
Baron Samedi
20
6 / 2 / 25
17,059
1,137
18,136
19,362
13,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Rhakish
Bakasura
20
0 / 14 / 9
12,649
843
1,428
21,895
9,768
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
TantalizingTots
Gilgamesh
20
22 / 4 / 16
19,133
1,276
48,193
33,544
27,306
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BREAKzombie
Ah Puch
20
8 / 8 / 23
15,613
1,041
35,714
24,366
19,548
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
Bearboss89
Bastet
20
17 / 6 / 15
17,518
1,168
45,742
21,777
10,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
JOKERBLAK393
Ah Muzen Cab
20
5 / 4 / 22
15,200
1,013
13,471
9,025
4,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
J_Tenn91
Kukulkan
20
10 / 9 / 12
14,992
999
21,266
20,591
10,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 14 / 21
13,784
919
11,986
28,838
12,020
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
133
41
Kills
40
40
Deaths
41
87
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BREAKzombie
Ah Puch
8
8
23
2.44
W
Bastet
Bearboss89
Bastet
17
6
15
4.08
W
Ah Muzen Cab
JOKERBLAK393
Ah Muzen Cab
5
4
22
4
W
Kukulkan
J_Tenn91
Kukulkan
10
9
12
1.78
L
0
13
22
0.85
L
Thor
Quik3n
Thor
13
7
15
2.93
L
Baron Samedi
Rehknjr
Baron Samedi
6
2
25
9.25
L
Bakasura
Rhakish
Bakasura
0
14
9
0.32
L
Gilgamesh
TantalizingTots
Gilgamesh
22
4
16
7.5
W
0
14
21
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,498
Damage
128,179
141,727
Taken
104,597
87,372
Mitigated
55,873
20,611
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BREAKzombie
Ah Puch
35,714
4,802
0
2,305
24,366
19,548
0
7,403
16,527
66,262
0
W
Bastet
Bearboss89
Bastet
45,742
13,300
0
6,595
21,777
10,232
0
4,408
16,544
0
74,507
W
Ah Muzen Cab
JOKERBLAK393
Ah Muzen Cab
13,471
5,616
0
1,369
9,025
4,051
0
4,011
4,912
0
28,925
W
Kukulkan
J_Tenn91
Kukulkan
21,266
3,492
223
2,733
20,591
10,022
0
3,938
16,136
62,418
0
L
5,654
659
0
1,068
41,220
27,204
0
22,124
18,498
23,386
0
L
Thor
Quik3n
Thor
25,087
3,929
0
34
25,706
9,278
0
13,219
12,063
0
49,252
L
Baron Samedi
Rehknjr
Baron Samedi
18,136
1,562
5,871
3,984
19,362
13,816
0
8,929
10,371
56,112
0
L
Bakasura
Rhakish
Bakasura
1,428
1,378
0
418
21,895
9,768
0
10,239
11,528
0
13,985
L
Gilgamesh
TantalizingTots
Gilgamesh
48,193
15,835
352
8,884
33,544
27,306
0
13,035
19,246
6,753
79,318
W
11,986
9,315
138
514
28,838
12,020
0
5,950
22,085
21,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,436
Gold Earned
77,107
342
Minions Killed
292
6
Camps Cleared
13
1,361,697
Distance Traveled
1,296,862
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,613
1,041
68
5
0
266,801
0
W
Bastet
17,518
1,168
56
4
9
326,147
1
W
Ah Muzen Cab
15,200
1,013
31
2
0
216,642
0
W
Kukulkan
14,992
999
118
8
1
229,080
1
L
Ymir
15,240
1,016
45
3
1
256,027
5
L
Thor
17,355
1,157
69
5
0
291,224
0
L
Baron Samedi
17,059
1,137
98
7
0
292,297
0
L
Bakasura
12,649
843
33
2
3
235,379
1
L
Gilgamesh
19,133
1,276
97
6
2
286,770
0
W
Nu Wa
13,784
919
19
1
3
258,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role