Player Matchup

Ganesha
Ganesha
Bushwookiezz
Ganesha
Level 60
God Stats
6W - 4L
1,679 SR
Queue Stats
21W - 16L
1,609 Elo+
Party 2
Thoth
Thoth
DarkPE
Thoth
Level 106
God Stats
1W - 1L
1,754 SR
Queue Stats
214W - 173L
1,514 Elo+
Solo
Nemesis
Nemesis
FOXHOUND92
Nemesis
Level 127
God Stats
32W - 37L
1,540 SR
Queue Stats
173W - 150L
1,571 Elo+
Solo
Izanami
Izanami
Metyculous
Izanami
Level 65
God Stats
4W - 2L
1,719 SR
Queue Stats
22W - 17L
1,609 Elo+
Party 2
Osiris
Osiris
Reyes_5NDON
Osiris
Level 129
God Stats
11W - 10L
1,636 SR
Queue Stats
935W - 825L
1,540 Elo+
Solo
Team Averages
Level 97
1,666 SR
1,569 Elo+

VS

Team Averages
Level 118
1,509 SR
1,505 Elo+
Erlang Shen
Erlang Shen
ClampedByCam
Erlang Shen
Level 109
God Stats
2W - 0L
1,536 SR
Queue Stats
12W - 22L
1,421 Elo+
Party 1
Izanami
Izanami
N4TIVE__B4TMAN
Izanami
Level 110
God Stats
79W - 36L
1,661 SR
Queue Stats
705W - 651L
1,526 Elo+
Solo
Anubis
Anubis
UnderToker
Anubis
Level 123
God Stats
3W - 3L
1,511 SR
Queue Stats
153W - 153L
1,530 Elo+
Solo
Sol
Sol
backpackin
Sol
Level 121
God Stats
2W - 7L
1,437 SR
Queue Stats
108W - 98L
1,503 Elo+
Solo
Achilles
Achilles
xColdsly
Achilles
Level 127
God Stats
7W - 9L
1,401 SR
Queue Stats
289W - 299L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bushwookiezz
Ganesha
15
0 / 8 / 12
10,066
419
9,957
30,921
31,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
DarkPE
Thoth
19
8 / 5 / 6
12,675
528
14,384
13,873
5,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
FOXHOUND92
Nemesis
17
10 / 4 / 7
12,130
505
15,161
18,595
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Metyculous
Izanami
18
4 / 3 / 5
11,174
466
16,252
15,327
5,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
19
5 / 5 / 6
12,707
529
18,506
25,127
21,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ClampedByCam
Erlang Shen
18
1 / 7 / 13
11,851
494
5,579
20,440
12,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 3 / 13
14,243
593
13,193
18,601
6,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
UnderToker
Anubis
19
6 / 9 / 13
13,758
573
19,212
19,851
14,693
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 4 / 10
14,147
589
28,948
20,167
7,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
xColdsly
Achilles
19
4 / 4 / 8
13,207
550
13,564
25,934
36,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
82
27
Kills
25
25
Deaths
27
36
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Bushwookiezz
Ganesha
0
8
12
0.75
W
Erlang Shen
ClampedByCam
Erlang Shen
1
7
13
1.07
L
Thoth
DarkPE
Thoth
8
5
6
2.2
L
Nemesis
FOXHOUND92
Nemesis
10
4
7
3.38
L
Izanami
Metyculous
Izanami
4
3
5
2.17
W
4
3
13
3.5
L
Osiris
5
5
6
1.6
W
Anubis
UnderToker
Anubis
6
9
13
1.39
W
10
4
10
3.75
W
Achilles
xColdsly
Achilles
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,260
Damage
80,496
103,843
Taken
104,993
71,578
Mitigated
78,038
24,412
Healing
42,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Bushwookiezz
Ganesha
9,957
1,059
0
3,552
30,921
31,796
226
17,922
12,999
26,334
0
W
Erlang Shen
ClampedByCam
Erlang Shen
5,579
1,886
0
5,793
20,440
12,229
115
4,193
16,126
76
72,491
L
Thoth
DarkPE
Thoth
14,384
562
244
1,770
13,873
5,622
510
4,611
9,262
72,336
0
L
Nemesis
FOXHOUND92
Nemesis
15,161
6,183
0
5,384
18,595
7,129
719
9,677
8,918
0
64,574
L
Izanami
Metyculous
Izanami
16,252
10,295
0
5,439
15,327
5,064
1,835
5,951
9,376
0
80,209
W
13,193
9,990
0
8,310
18,601
6,734
8,163
4,167
14,336
0
133,810
L
Osiris
18,506
7,309
0
8,023
25,127
21,967
0
7,916
17,211
0
96,188
W
Anubis
UnderToker
Anubis
19,212
1,000
0
5,844
19,851
14,693
205
6,315
13,132
82,378
0
W
28,948
13,514
0
13,256
20,167
7,527
3,541
5,856
14,231
101,804
11,845
W
Achilles
xColdsly
Achilles
13,564
3,657
0
9,005
25,934
36,855
674
4,110
21,621
666
64,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,752
Gold Earned
67,206
581
Minions Killed
671
0
Camps Cleared
0
2,191,901
Distance Traveled
2,088,309
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,066
419
12
1
0
403,193
8
W
Erlang Shen
11,851
494
101
4
0
477,339
0
L
Thoth
12,675
528
130
5
0
407,824
4
L
Nemesis
12,130
505
112
5
0
546,089
10
L
Izanami
11,174
466
162
7
0
425,619
0
W
Izanami
14,243
593
201
8
0
410,721
8
L
Osiris
12,707
529
165
7
0
409,176
3
W
Anubis
13,758
573
129
5
0
355,337
4
W
Sol
14,147
589
124
5
0
423,918
5
W
Achilles
13,207
550
116
5
0
420,994
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role