Player Matchup

Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Fabianitu
Chernobog
Level 123
God Stats
11W - 16L
1,407 SR
Queue Stats
627W - 645L
1,528 Elo+
Party 2
Scylla
Scylla
PORQUINHAPEPPA
Scylla
Level 123
God Stats
23W - 18L
1,509 SR
Queue Stats
917W - 903L
1,495 Elo+
Party 2
Camazotz
Camazotz
Totsym
Camazotz
Level 129
God Stats
12W - 9L
1,520 SR
Queue Stats
636W - 660L
1,556 Elo+
Party 2
Team Averages
Level 123
1,487 SR
1,516 Elo+

VS

Team Averages
Level 78
1,524 SR
1,537 Elo+
Horus
Horus
BoostedAlien
Horus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,549 Elo+
Party 1
Cliodhna
Cliodhna
FoxPT009
Cliodhna
Level 73
God Stats
1W - 3L
1,298 SR
Queue Stats
25W - 20L
1,562 Elo+
Party 1
Neith
Neith
SaIutifer
Neith
Level 139
God Stats
15W - 9L
1,638 SR
Queue Stats
290W - 276L
1,451 Elo+
Solo
Janus
Janus
Yongenitales1
Janus
Level 45
God Stats
23W - 23L
1,684 SR
Queue Stats
211W - 204L
1,614 Elo+
Solo
Jormungandr
Jormungandr
xXKawai69Xx
Jormungandr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
2 / 4 / 3
8,841
589
8,819
6,290
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
 
Bacchus
12
2 / 1 / 6
7,414
494
6,171
11,900
11,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Fabianitu
Chernobog
14
4 / 1 / 3
8,438
563
6,683
7,651
2,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 3 / 2
8,659
577
3,851
7,044
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Totsym
Camazotz
14
7 / 3 / 7
8,817
588
12,893
14,426
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 2
7,854
524
6,531
15,494
11,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
FoxPT009
Cliodhna
13
2 / 6 / 4
7,321
488
7,666
13,521
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
SaIutifer
Neith
13
2 / 3 / 0
7,605
507
6,971
9,278
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 2
7,685
512
5,400
5,881
2,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
xXKawai69Xx
Jormungandr
11
1 / 2 / 3
6,496
433
5,325
11,539
7,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
17
Kills
12
12
Deaths
17
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
4
3
0.88
W
Bacchus
 
Bacchus
2
1
6
5
L
5
4
2
1.5
W
Chernobog
Fabianitu
Chernobog
4
1
3
5.5
L
Cliodhna
FoxPT009
Cliodhna
2
6
4
0.67
W
2
3
2
1
L
Neith
SaIutifer
Neith
2
3
0
0.67
W
Camazotz
Totsym
Camazotz
7
3
7
3.5
L
2
2
2
1.5
L
Jormungandr
xXKawai69Xx
Jormungandr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,417
Damage
31,893
47,311
Taken
55,713
24,222
Mitigated
28,766
17,861
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,819
2,386
0
846
6,290
3,378
794
1,162
4,521
3,492
54,741
W
Bacchus
 
Bacchus
6,171
1,367
0
3,556
11,900
11,476
176
2,805
9,011
17,925
0
L
6,531
3,811
189
2,931
15,494
11,228
0
1,804
13,606
4,480
31,684
W
Chernobog
Fabianitu
Chernobog
6,683
4,666
0
1,989
7,651
2,395
0
2,513
5,045
0
57,941
L
Cliodhna
FoxPT009
Cliodhna
7,666
1,643
0
4,184
13,521
4,493
0
2,438
11,059
0
49,761
W
3,851
461
0
2,047
7,044
2,431
150
2,088
4,650
62,761
0
L
Neith
SaIutifer
Neith
6,971
3,982
0
4,533
9,278
2,962
162
2,139
7,139
0
55,949
W
Camazotz
Totsym
Camazotz
12,893
5,944
0
9,423
14,426
4,542
0
2,133
11,993
0
46,313
L
5,400
135
0
608
5,881
2,102
0
922
4,931
46,824
0
L
Jormungandr
xXKawai69Xx
Jormungandr
5,325
1,471
68
135
11,539
7,981
132
3,108
8,381
22,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,169
Gold Earned
36,961
459
Minions Killed
393
0
Camps Cleared
0
1,480,180
Distance Traveled
1,406,739
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,841
589
116
8
0
314,388
2
W
Bacchus
7,414
494
22
1
0
294,866
7
L
Horus
7,854
524
57
4
0
269,471
0
W
Chernobog
8,438
563
126
8
0
306,172
0
L
Cliodhna
7,321
488
86
6
0
272,073
1
W
Scylla
8,659
577
126
8
0
263,592
4
L
Neith
7,605
507
112
7
0
273,288
3
W
Camazotz
8,817
588
69
5
0
301,162
1
L
Janus
7,685
512
105
7
0
304,245
6
L
Jormungandr
6,496
433
33
2
0
287,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role