Player Matchup

Mulan
Mulan
 
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ProfLoki
Ah Muzen Cab
Level 29
God Stats
10W - 5L
1,933 SR
Queue Stats
118W - 109L
1,545 Elo+
Solo
Horus
Horus
SevereCBTInjury
Horus
Level 18
God Stats
3W - 1L
1,316 SR
Queue Stats
43W - 36L
1,543 Elo+
Party 1
Olorun
Olorun
SkywardLaine
Olorun
Level 22
God Stats
4W - 0L
1,245 SR
Queue Stats
40W - 34L
1,543 Elo+
Party 1
Neith
Neith
Tropheos
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,676 Elo+
Solo
Team Averages
Level 22
1,499 SR
1,562 Elo+

VS

Team Averages
Level 13
1,488 SR
1,653 Elo+
Jing Wei
Jing Wei
AFFLICTI0N1721
Jing Wei
Level 18
God Stats
7W - 12L
1,483 SR
Queue Stats
26W - 26L
1,556 Elo+
Solo
Hercules
Hercules
BIMMBoi
Hercules
Level 8
God Stats
0W - 2L
1,185 SR
Queue Stats
2W - 4L
1,679 Elo+
Solo
Yemoja
Yemoja
BigLawDawg
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,732 Elo+
Solo
Vamana
Vamana
Wottermelon
Vamana
Level 18
God Stats
5W - 6L
1,515 SR
Queue Stats
29W - 22L
1,597 Elo+
Solo
Charybdis
Charybdis
isleep2late
Charybdis
Level 15
God Stats
13W - 6L
1,758 SR
Queue Stats
32W - 14L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
7 / 0 / 1
6,903
628
6,469
5,701
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
ProfLoki
Ah Muzen Cab
12
2 / 2 / 1
6,588
599
5,067
7,980
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 7
5,950
541
3,094
7,524
4,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
10
2 / 0 / 1
5,825
530
2,823
3,253
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Tropheos
Neith
12
3 / 1 / 3
7,173
652
5,249
4,855
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 2 / 0
4,986
453
1,577
5,321
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
BIMMBoi
Hercules
8
0 / 4 / 0
5,143
468
2,138
7,388
5,810
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
BigLawDawg
Yemoja
8
0 / 2 / 0
5,217
474
1,847
4,616
1,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
8
1 / 4 / 1
5,079
462
2,692
7,319
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
isleep2late
Charybdis
11
2 / 3 / 0
6,283
571
6,423
8,739
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
3
3
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
0
1
7.5
L
Jing Wei
0
2
0
0
L
Hercules
BIMMBoi
Hercules
0
4
0
0
L
Yemoja
BigLawDawg
Yemoja
0
2
0
0
W
Ah Muzen Cab
ProfLoki
Ah Muzen Cab
2
2
1
1.25
W
1
0
7
4.5
W
Olorun
2
0
1
2.5
W
Neith
Tropheos
Neith
3
1
3
4.5
L
Vamana
1
4
1
0.38
L
Charybdis
isleep2late
Charybdis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,702
Damage
14,677
29,313
Taken
33,383
12,510
Mitigated
14,216
13,821
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,469
1,178
0
3,704
5,701
2,378
0
0
5,701
0
40,693
L
Jing Wei
1,577
837
0
500
5,321
1,294
78
984
4,337
0
23,504
L
Hercules
BIMMBoi
Hercules
2,138
777
0
1,615
7,388
5,810
62
0
7,388
0
19,382
L
Yemoja
BigLawDawg
Yemoja
1,847
285
205
726
4,616
1,905
66
1,804
2,812
13,752
0
W
Ah Muzen Cab
ProfLoki
Ah Muzen Cab
5,067
2,845
0
3,503
7,980
2,831
0
0
7,980
0
44,016
W
3,094
1,739
657
2,341
7,524
4,079
0
665
6,859
0
13,037
W
Olorun
2,823
1,044
78
1,139
3,253
1,013
48
1,182
2,071
33,542
0
W
Neith
Tropheos
Neith
5,249
1,911
0
2,399
4,855
2,209
0
0
4,855
0
37,853
L
Vamana
2,692
1,265
0
2,761
7,319
3,039
0
35
7,284
0
23,560
L
Charybdis
isleep2late
Charybdis
6,423
3,883
0
2,832
8,739
2,168
0
0
8,739
0
40,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,439
Gold Earned
26,708
330
Minions Killed
270
0
Camps Cleared
0
1,085,579
Distance Traveled
1,005,734
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,903
628
88
8
0
263,891
1
L
Jing Wei
4,986
453
55
5
0
209,114
4
L
Hercules
5,143
468
44
4
0
197,121
1
L
Yemoja
5,217
474
27
2
0
189,688
0
W
Ah Muzen Cab
6,588
599
82
7
0
215,791
0
W
Horus
5,950
541
11
1
0
215,427
5
W
Olorun
5,825
530
59
5
0
193,826
0
W
Neith
7,173
652
90
8
0
196,644
2
L
Vamana
5,079
462
52
5
0
214,193
3
L
Charybdis
6,283
571
92
8
0
195,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role