Player Matchup

Cliodhna
Cliodhna
BBETTAGS
Cliodhna
Level 87
God Stats
6W - 11L
1,374 SR
Queue Stats
331W - 370L
1,452 Elo+
Party 2
Janus
Janus
Doiinks
Janus
Level 29
God Stats
7W - 15L
1,357 SR
Queue Stats
23W - 41L
1,323 Elo+
Party 2
Athena
Athena
DumbWinnie
Athena
Level 65
God Stats
5W - 2L
1,500 SR
Queue Stats
173W - 169L
1,473 Elo+
Party 2
Ganesha
Ganesha
OverlordWater
Ganesha
Level 27
God Stats
45W - 51L
1,433 SR
Queue Stats
76W - 100L
1,344 Elo+
Party 1
Heimdallr
Heimdallr
TraudRaid
Heimdallr
Level 45
God Stats
24W - 24L
1,515 SR
Queue Stats
176W - 176L
1,486 Elo+
Party 1
Team Averages
Level 51
1,436 SR
1,416 Elo+

VS

Team Averages
Level 48
1,467 SR
1,467 Elo+
Ullr
Ullr
Icedoutsamsung
Ullr
Level 26
God Stats
55W - 40L
1,501 SR
Queue Stats
131W - 121L
1,462 Elo+
Party 3
Chaac
Chaac
Ralepc
Chaac
Level 33
God Stats
6W - 1L
1,580 SR
Queue Stats
125W - 100L
1,504 Elo+
Solo
Poseidon
Poseidon
Riku011
Poseidon
Level 46
God Stats
1W - 2L
1,210 SR
Queue Stats
125W - 126L
1,484 Elo+
Solo
Izanami
Izanami
hoytsharpshooter
Izanami
Level 88
God Stats
98W - 94L
1,543 SR
Queue Stats
220W - 217L
1,475 Elo+
Party 3
Ares
Ares
sfuentes
Ares
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 82L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BBETTAGS
Cliodhna
10
2 / 6 / 3
6,728
481
7,579
11,575
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Doiinks
Janus
10
0 / 9 / 1
6,094
435
3,441
8,891
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
DumbWinnie
Athena
10
2 / 3 / 0
6,479
463
2,668
11,232
6,447
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
9
0 / 2 / 3
6,068
433
2,690
11,438
5,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
TraudRaid
Heimdallr
9
1 / 7 / 1
6,225
445
6,347
9,809
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
8,325
595
5,408
8,624
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Ralepc
Chaac
16
4 / 0 / 5
9,389
671
7,375
8,012
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Riku011
Poseidon
14
10 / 2 / 1
9,311
665
12,155
7,261
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 0 / 5
9,400
671
7,926
7,228
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
12
1 / 2 / 11
8,038
574
7,043
10,486
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
5
Kills
27
27
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BBETTAGS
Cliodhna
2
6
3
0.58
L
Janus
Doiinks
Janus
0
9
1
0.06
L
Athena
DumbWinnie
Athena
2
3
0
0.67
W
5
1
3
6.5
L
Ganesha
0
2
3
0.75
W
Chaac
Ralepc
Chaac
4
0
5
6.5
W
Poseidon
Riku011
Poseidon
10
2
1
5.25
L
Heimdallr
TraudRaid
Heimdallr
1
7
1
0.21
W
7
0
5
9.5
W
Ares
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,725
Damage
39,907
52,945
Taken
41,611
20,595
Mitigated
20,904
10,427
Healing
15,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BBETTAGS
Cliodhna
7,579
878
0
3,356
11,575
3,438
0
3,806
7,463
0
37,467
L
Janus
Doiinks
Janus
3,441
337
0
124
8,891
2,573
468
5,190
3,357
34,637
0
L
Athena
DumbWinnie
Athena
2,668
610
0
1,408
11,232
6,447
0
1,478
8,998
22,843
0
W
5,408
1,273
0
2,696
8,624
2,544
1,215
708
7,880
0
40,497
L
Ganesha
2,690
142
449
3,419
11,438
5,699
0
4,536
6,826
14,749
0
W
Chaac
Ralepc
Chaac
7,375
620
244
5,989
8,012
5,068
235
1,803
6,209
0
65,027
W
Poseidon
Riku011
Poseidon
12,155
1,149
0
1,029
7,261
2,298
1,154
1,539
5,588
50,508
0
L
Heimdallr
TraudRaid
Heimdallr
6,347
3,873
0
1,671
9,809
2,438
0
3,787
5,902
0
27,380
W
7,926
4,197
0
3,452
7,228
2,381
2,622
853
6,371
0
78,557
W
Ares
7,043
326
0
2,572
10,486
8,613
260
3,662
6,764
14,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,594
Gold Earned
44,463
228
Minions Killed
467
0
Camps Cleared
0
1,323,956
Distance Traveled
1,458,450
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,728
481
70
5
0
275,366
0
L
Janus
6,094
435
56
4
0
239,506
0
L
Athena
6,479
463
44
3
0
296,019
1
W
Ullr
8,325
595
63
5
0
270,626
3
L
Ganesha
6,068
433
7
1
0
275,370
2
W
Chaac
9,389
671
144
10
0
319,983
4
W
Poseidon
9,311
665
97
7
0
290,927
1
L
Heimdallr
6,225
445
51
4
0
237,695
5
W
Izanami
9,400
671
143
10
0
284,465
2
W
Ares
8,038
574
20
1
0
292,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role