Player Matchup

Chronos
Chronos
CamelWideM
Chronos
Level 28
God Stats
2W - 1L
1,772 SR
Queue Stats
52W - 51L
1,603 Elo+
Solo
Sol
Sol
Reallytoxic1734
Sol
Level 13
God Stats
2W - 1L
1,660 SR
Queue Stats
26W - 30L
1,437 Elo+
Solo
Thanatos
Thanatos
ScaryRedPanda13
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,685 Elo+
Solo
Tyr
Tyr
XyRo_Slayer
Tyr
Level 22
God Stats
5W - 3L
1,500 SR
Queue Stats
27W - 22L
1,433 Elo+
Solo
Athena
Athena
celeli5
Athena
Level 29
God Stats
11W - 3L
1,692 SR
Queue Stats
136W - 121L
1,517 Elo+
Solo
Team Averages
Level 22
1,625 SR
1,535 Elo+

VS

Team Averages
Level 16
1,568 SR
1,482 Elo+
Artemis
Artemis
MayappIe
Artemis
Level 16
God Stats
13W - 9L
1,788 SR
Queue Stats
73W - 71L
1,647 Elo+
Party 1
Ne Zha
Ne Zha
NOX-NightGoddess
Ne Zha
Level 28
God Stats
1W - 5L
1,598 SR
Queue Stats
96W - 97L
1,604 Elo+
Party 1
Chronos
Chronos
Nphear
Chronos
Level 29
God Stats
2W - 2L
1,435 SR
Queue Stats
82W - 38L
1,679 Elo+
Solo
Thanatos
Thanatos
bebidas_calma2
Thanatos
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,187 Elo+
Solo
Ra
Ra
dawson19857
Ra
Level 5
God Stats
5W - 4L
1,518 SR
Queue Stats
20W - 25L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CamelWideM
Chronos
8
2 / 2 / 1
5,022
717
2,172
5,877
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
2 / 0 / 0
3,894
556
848
399
107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
9
4 / 0 / 2
5,516
788
2,071
3,831
1,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 0
4,640
663
1,144
4,425
1,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
celeli5
Athena
9
3 / 1 / 3
5,248
750
1,911
5,556
2,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MayappIe
Artemis
9
3 / 2 / 0
4,815
688
3,808
4,012
1,034
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 0
5,055
722
2,073
3,024
1,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
Nphear
Chronos
1
0 / 2 / 0
3,085
441
190
1,310
269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
1
0 / 1 / 0
2,985
426
0
653
193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 7 / 0
3,797
542
1,077
4,947
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
11
Kills
3
3
Deaths
12
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
CamelWideM
Chronos
2
2
1
1.25
L
Artemis
MayappIe
Artemis
3
2
0
1.5
L
0
0
0
0
L
Chronos
Nphear
Chronos
0
2
0
0
W
2
0
0
2
W
Thanatos
4
0
2
5
W
0
0
0
0
L
Thanatos
0
1
0
0
W
Athena
celeli5
Athena
3
1
3
4.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,146
Damage
7,148
20,088
Taken
13,946
7,336
Mitigated
4,348
11,628
Healing
3,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CamelWideM
Chronos
2,172
1,405
0
1,601
5,877
1,596
835
0
5,877
25,295
0
L
Artemis
MayappIe
Artemis
3,808
1,415
0
1,410
4,012
1,034
0
2,174
1,838
0
19,315
L
2,073
837
0
854
3,024
1,658
393
0
2,748
0
27,796
L
Chronos
Nphear
Chronos
190
87
0
287
1,310
269
0
477
833
1,321
465
W
848
474
0
36
399
107
0
182
183
6,237
761
W
Thanatos
2,071
473
0
4,693
3,831
1,476
0
109
3,684
0
31,297
W
1,144
375
0
2,384
4,425
1,870
0
0
4,425
0
24,217
L
Thanatos
0
0
0
169
653
193
0
0
653
0
1,055
W
Athena
celeli5
Athena
1,911
718
114
2,800
5,556
2,287
662
767
4,679
25,048
0
L
1,077
294
0
389
4,947
1,194
196
2,158
2,789
12,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,320
Gold Earned
19,737
252
Minions Killed
128
0
Camps Cleared
0
632,824
Distance Traveled
455,039
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,022
717
62
9
0
123,732
2
L
Artemis
4,815
688
31
4
0
132,317
1
L
Ne Zha
5,055
722
69
10
0
134,734
3
L
Chronos
3,085
441
4
1
0
31,074
1
W
Sol
3,894
556
13
2
0
38,185
0
W
Thanatos
5,516
788
61
9
0
162,841
1
W
Tyr
4,640
663
64
9
0
151,506
2
L
Thanatos
2,985
426
3
0
0
19,580
0
W
Athena
5,248
750
52
7
0
156,560
2
L
Ra
3,797
542
21
3
0
137,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role