Player Matchup

Bellona
Bellona
Jordipachay7
Bellona
Level 106
God Stats
2W - 0L
1,616 SR
Queue Stats
46W - 32L
1,531 Elo+
Party 2
Ymir
Ymir
X-sanpitopato-X
Ymir
Level 78
God Stats
14W - 11L
1,645 SR
Queue Stats
35W - 33L
1,497 Elo+
Party 2
Cupid
Cupid
elkcontrola69
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,476 Elo+
Party 2
Team Averages
Level 67
1,587 SR
1,501 Elo+

VS

Team Averages
Level 40
1,496 SR
1,432 Elo+
Cupid
Cupid
AlexBomber100
Cupid
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,376 Elo+
Party 1
Tiamat
Tiamat
SpidersAreBae
Tiamat
Level 29
God Stats
16W - 17L
1,487 SR
Queue Stats
35W - 56L
1,365 Elo+
Solo
Jormungandr
Jormungandr
llewyntell
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jordipachay7
Bellona
11
4 / 4 / 9
8,109
811
7,380
9,334
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 12
8,164
816
4,187
7,726
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
10 / 1 / 5
8,955
896
11,742
9,387
3,685
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 4
6,238
624
5,111
7,787
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 7 / 2
6,951
695
7,247
9,068
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
llewyntell
Jormungandr
9
1 / 4 / 4
6,570
657
5,962
12,370
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
16
Kills
6
6
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Bellona
Jordipachay7
Bellona
4
4
9
2.13
L
4
7
2
0.71
W
2
1
12
8
W
10
1
5
12.5
L
Jormungandr
llewyntell
Jormungandr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,309
Damage
18,320
26,447
Taken
29,225
15,992
Mitigated
17,701
7,535
Healing
4,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,111
2,672
583
690
7,787
2,251
0
1,951
5,836
0
16,070
W
Bellona
Jordipachay7
Bellona
7,380
2,722
0
479
9,334
5,193
865
5,951
3,383
0
24,465
L
7,247
1,050
0
1,220
9,068
4,711
210
1,563
7,505
17,010
0
W
4,187
395
642
1,306
7,726
7,114
216
2,433
5,293
7,896
0
W
11,742
6,619
567
4,541
9,387
3,685
1,456
5,275
4,112
0
31,245
L
Jormungandr
llewyntell
Jormungandr
5,962
980
315
1,858
12,370
10,739
135
1,157
11,213
15,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,228
Gold Earned
19,759
100
Minions Killed
73
5
Camps Cleared
3
532,171
Distance Traveled
473,126
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,238
624
28
3
1
144,039
2
W
Bellona
8,109
811
39
4
3
174,177
1
L
Tiamat
6,951
695
22
2
1
152,680
2
W
Ymir
8,164
816
12
1
0
184,485
0
W
Cupid
8,955
896
49
5
2
173,509
1
L
Jormungandr
6,570
657
23
2
1
176,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role