Player Matchup

Danzaburou
Danzaburou
GabGoten
Danzaburou
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
OmelhorTruqueiro
Cthulhu
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Izanami
Izanami
Vexxye
Izanami
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Fenrir
Fenrir
WilsonBolado
Fenrir
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Artemis
Artemis
burilogamer
Artemis
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 2
1,500 SR
1,500 Elo+

VS

Team Averages
Level 17
1,458 SR
1,422 Elo+
Nemesis
Nemesis
AlanDRC
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
SacidePatineti_
Izanami
Level 27
God Stats
4W - 4L
1,567 SR
Queue Stats
44W - 38L
1,493 Elo+
Solo
Ra
Ra
admagic_9
Ra
Level 18
God Stats
2W - 3L
1,126 SR
Queue Stats
83W - 86L
1,273 Elo+
Solo
Thanatos
Thanatos
iugwqew
Thanatos
Level 7
God Stats
2W - 0L
1,650 SR
Queue Stats
7W - 7L
1,486 Elo+
Solo
Chang'e
Chang'e
vtbastos
Chang'e
Level 29
God Stats
12W - 12L
1,446 SR
Queue Stats
89W - 123L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GabGoten
Danzaburou
8
2 / 7 / 2
6,169
386
4,626
8,382
1,968
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 7 / 0
6,942
434
7,028
13,916
8,526
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Vexxye
Izanami
9
0 / 11 / 5
6,469
404
6,173
11,004
2,368
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
10
4 / 9 / 0
6,948
434
4,178
13,959
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
burilogamer
Artemis
10
3 / 11 / 3
6,988
437
6,636
11,861
2,357
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlanDRC
Nemesis
15
8 / 6 / 7
9,562
598
5,879
12,211
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
10 / 2 / 15
10,019
626
14,287
14,253
5,851
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
4 / 4 / 14
9,034
565
8,313
11,911
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
iugwqew
Thanatos
18
20 / 0 / 4
11,931
746
15,410
10,509
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
vtbastos
Chang'e
12
3 / 1 / 12
7,803
488
3,055
10,318
8,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
13
Kills
45
45
Deaths
13
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlanDRC
Nemesis
8
6
7
1.92
L
Danzaburou
GabGoten
Danzaburou
2
7
2
0.43
L
4
7
0
0.57
W
10
2
15
8.75
L
Izanami
Vexxye
Izanami
0
11
5
0.23
L
Fenrir
4
9
0
0.44
W
4
4
14
2.75
L
Artemis
burilogamer
Artemis
3
11
3
0.41
W
Thanatos
iugwqew
Thanatos
20
0
4
22
W
Chang'e
vtbastos
Chang'e
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,641
Damage
46,944
59,122
Taken
59,202
19,819
Mitigated
27,554
5,721
Healing
35,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlanDRC
Nemesis
5,879
2,458
0
2,681
12,211
4,239
1,172
1,376
10,835
0
47,027
L
Danzaburou
GabGoten
Danzaburou
4,626
1,886
0
925
8,382
1,968
147
2,111
6,053
0
19,507
L
7,028
556
0
1,742
13,916
8,526
0
3,254
10,390
23,746
0
W
14,287
10,874
0
7,355
14,253
5,851
3,807
1,289
12,964
0
72,896
L
Izanami
Vexxye
Izanami
6,173
3,373
0
436
11,004
2,368
716
1,860
9,016
0
24,561
L
Fenrir
4,178
959
0
2,498
13,959
4,600
0
2,301
11,476
0
25,579
W
8,313
1,265
991
4,760
11,911
4,369
322
1,999
9,912
42,885
0
L
Artemis
burilogamer
Artemis
6,636
3,738
0
120
11,861
2,357
360
956
10,819
0
17,369
W
Thanatos
iugwqew
Thanatos
15,410
4,754
0
12,214
10,509
4,981
1,263
1,120
9,389
0
84,032
W
Chang'e
vtbastos
Chang'e
3,055
677
2,735
4,554
10,318
8,114
534
1,244
9,074
25,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,516
Gold Earned
48,349
171
Minions Killed
445
0
Camps Cleared
0
1,174,153
Distance Traveled
1,599,917
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,562
598
89
6
0
330,202
2
L
Danzaburou
6,169
386
25
2
0
167,513
0
L
Cthulhu
6,942
434
29
2
0
286,296
1
W
Izanami
10,019
626
125
8
0
261,872
0
L
Izanami
6,469
404
45
3
0
228,765
0
L
Fenrir
6,948
434
42
3
0
256,393
3
W
Ra
9,034
565
69
4
0
319,386
0
L
Artemis
6,988
437
30
2
0
235,186
0
W
Thanatos
11,931
746
120
8
0
378,289
5
W
Chang'e
7,803
488
42
3
0
310,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role