Player Matchup

Anubis
Anubis
Barmalei55
Anubis
Level 22
God Stats
0W - 3L
1,157 SR
Queue Stats
1W - 5L
1,191 Elo+
Party 2
Izanami
Izanami
Elementsaber
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
936 Elo+
Solo
Bellona
Bellona
ItsAHexa
Bellona
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 94L
1,203 Elo+
Solo
Pele
Pele
Strikerblizzard
Pele
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 15L
1,358 Elo+
Solo
Jormungandr
Jormungandr
lubluvipetkrepko
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 12
1,431 SR
1,238 Elo+

VS

Team Averages
Level 29
1,322 SR
1,331 Elo+
Loki
Loki
Hospade
Loki
Level 67
God Stats
7W - 15L
1,401 SR
Queue Stats
20W - 41L
1,240 Elo+
Party 1
Anhur
Anhur
Made4Me
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,474 Elo+
Solo
Thanatos
Thanatos
MeisterMoritz
Thanatos
Level 25
God Stats
13W - 12L
1,136 SR
Queue Stats
29W - 40L
1,289 Elo+
Solo
Baba Yaga
Baba Yaga
Sukehirozxc
Baba Yaga
Level 8
God Stats
4W - 8L
1,222 SR
Queue Stats
17W - 35L
1,209 Elo+
Party 1
Baron Samedi
Baron Samedi
TutoPagan
Baron Samedi
Level 30
God Stats
3W - 6L
1,352 SR
Queue Stats
51W - 38L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Barmalei55
Anubis
12
3 / 9 / 9
8,447
384
6,884
11,537
5,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Elementsaber
Izanami
15
8 / 11 / 4
11,192
509
13,833
19,168
4,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
ItsAHexa
Bellona
16
4 / 8 / 10
10,497
477
12,229
20,549
15,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
12 / 8 / 9
12,390
563
18,025
19,561
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
lubluvipetkrepko
Jormungandr
11
2 / 9 / 12
8,473
385
6,091
19,873
16,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Hospade
Loki
14
4 / 12 / 18
10,303
468
10,945
18,078
7,791
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Made4Me
Anhur
20
22 / 2 / 5
15,190
690
26,787
19,074
7,625
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MeisterMoritz
Thanatos
17
8 / 6 / 5
11,450
520
6,987
16,669
5,773
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Sukehirozxc
Baba Yaga
15
1 / 6 / 18
10,335
470
11,221
17,773
5,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
TutoPagan
Baron Samedi
18
10 / 3 / 15
12,622
574
22,511
17,107
8,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
106
29
Kills
45
45
Deaths
29
44
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Anubis
Barmalei55
Anubis
3
9
9
0.83
L
Izanami
Elementsaber
Izanami
8
11
4
0.91
W
Loki
Hospade
Loki
4
12
18
1.08
L
Bellona
ItsAHexa
Bellona
4
8
10
1.13
W
Anhur
Made4Me
Anhur
22
2
5
12.25
W
Thanatos
MeisterMoritz
Thanatos
8
6
5
1.75
L
12
8
9
2.06
W
Baba Yaga
Sukehirozxc
Baba Yaga
1
6
18
1.67
W
Baron Samedi
TutoPagan
Baron Samedi
10
3
15
5.83
L
Jormungandr
lubluvipetkrepko
Jormungandr
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,062
Damage
78,451
90,688
Taken
88,701
46,860
Mitigated
35,392
12,731
Healing
38,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Barmalei55
Anubis
6,884
1,159
0
796
11,537
5,314
89
4,107
7,300
23,910
0
L
Izanami
Elementsaber
Izanami
13,833
6,829
0
3,675
19,168
4,019
782
4,014
15,060
0
49,599
W
Loki
Hospade
Loki
10,945
4,352
0
913
18,078
7,791
0
4,568
13,289
0
27,110
L
Bellona
ItsAHexa
Bellona
12,229
2,045
0
3,242
20,549
15,061
190
9,242
11,299
9,633
32,859
W
Anhur
Made4Me
Anhur
26,787
14,532
0
11,833
19,074
7,625
3,436
1,815
17,173
0
143,514
W
Thanatos
MeisterMoritz
Thanatos
6,987
1,882
0
10,914
16,669
5,773
2,081
2,273
14,278
0
53,275
L
18,025
3,621
0
3,908
19,561
6,250
444
6,462
12,923
0
66,626
W
Baba Yaga
Sukehirozxc
Baba Yaga
11,221
1,062
83
4,030
17,773
5,864
1,120
2,552
14,964
50,177
0
W
Baron Samedi
TutoPagan
Baron Samedi
22,511
2,556
978
9,309
17,107
8,339
2,552
3,987
12,824
77,196
0
L
Jormungandr
lubluvipetkrepko
Jormungandr
6,091
1,956
150
960
19,873
16,216
221
8,915
10,374
21,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,999
Gold Earned
59,900
347
Minions Killed
519
0
Camps Cleared
0
1,729,276
Distance Traveled
1,925,451
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,447
384
38
2
0
219,102
0
L
Izanami
11,192
509
91
4
0
369,646
0
W
Loki
10,303
468
43
2
0
338,027
7
L
Bellona
10,497
477
93
4
0
391,792
4
W
Anhur
15,190
690
191
9
0
381,315
1
W
Thanatos
11,450
520
97
4
0
441,289
0
L
Pele
12,390
563
103
5
0
423,362
0
W
Baba Yaga
10,335
470
75
3
0
393,719
0
W
Baron Samedi
12,622
574
113
5
0
371,101
1
L
Jormungandr
8,473
385
22
1
0
325,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role