Player Matchup

Tsukuyomi
Tsukuyomi
JRTEKK
Tsukuyomi
Level 80
God Stats
1W - 0L
1,701 SR
Queue Stats
24W - 20L
1,601 Elo+
Party 1
He Bo
He Bo
Kentorudyy
He Bo
Level 74
God Stats
2W - 0L
1,456 SR
Queue Stats
7W - 11L
1,433 Elo+
Party 1
Charybdis
Charybdis
dashcake
Charybdis
Level 68
God Stats
4W - 3L
1,489 SR
Queue Stats
18W - 26L
1,402 Elo+
Party 1
Ne Zha
Ne Zha
ohiobeach1
Ne Zha
Level 107
God Stats
2W - 3L
1,672 SR
Queue Stats
54W - 48L
1,474 Elo+
Party 1
Ra
Ra
ziggyman2001
Ra
Level 21
God Stats
2W - 3L
1,419 SR
Queue Stats
2W - 3L
1,210 Elo+
Party 1
Team Averages
Level 70
1,547 SR
1,424 Elo+

VS

Team Averages
Level 104
1,434 SR
1,300 Elo+
Guan Yu
Guan Yu
GRNMunkey22
Guan Yu
Level 142
God Stats
0W - 4L
1,472 SR
Queue Stats
35W - 76L
1,260 Elo+
Party 2
Eset
Eset
PhtmNinja253
Eset
Level 144
God Stats
0W - 1L
1,565 SR
Queue Stats
131W - 137L
1,349 Elo+
Solo
Ganesha
Ganesha
Tanjelloguy
Ganesha
Level 23
God Stats
0W - 4L
1,228 SR
Queue Stats
13W - 24L
1,500 Elo+
Party 2
Chang'e
Chang'e
hybridlp08
Chang'e
Level 107
God Stats
0W - 3L
1,407 SR
Queue Stats
39W - 65L
1,196 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
m00chacha
Ah Muzen Cab
Level 102
God Stats
1W - 3L
1,497 SR
Queue Stats
38W - 65L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JRTEKK
Tsukuyomi
19
13 / 3 / 23
14,434
962
31,502
23,353
22,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
18
6 / 4 / 23
12,113
808
11,394
10,702
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
dashcake
Charybdis
17
1 / 4 / 16
11,220
748
8,570
11,718
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
ohiobeach1
Ne Zha
19
17 / 0 / 16
14,789
986
19,141
9,434
5,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 2 / 16
11,476
765
9,944
10,208
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GRNMunkey22
Guan Yu
16
4 / 11 / 8
11,251
750
10,182
28,886
34,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 8 / 3
11,480
765
11,426
13,060
5,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Tanjelloguy
Ganesha
15
0 / 9 / 8
9,048
603
6,687
20,171
13,186
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
hybridlp08
Chang'e
14
2 / 5 / 3
9,650
643
6,292
11,642
7,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
m00chacha
Ah Muzen Cab
16
1 / 10 / 8
10,214
681
12,360
16,570
6,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
42
43
Kills
12
13
Deaths
43
94
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
GRNMunkey22
Guan Yu
4
11
8
0.73
W
Tsukuyomi
JRTEKK
Tsukuyomi
13
3
23
8.17
W
He Bo
6
4
23
4.38
L
5
8
3
0.81
L
Ganesha
Tanjelloguy
Ganesha
0
9
8
0.44
W
Charybdis
dashcake
Charybdis
1
4
16
2.25
L
Chang'e
hybridlp08
Chang'e
2
5
3
0.7
L
Ah Muzen Cab
m00chacha
Ah Muzen Cab
1
10
8
0.5
W
Ne Zha
ohiobeach1
Ne Zha
17
0
16
25
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,551
Damage
46,947
65,415
Taken
90,329
40,181
Mitigated
66,632
20,833
Healing
21,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
GRNMunkey22
Guan Yu
10,182
873
1,949
8,040
28,886
34,380
0
7,258
19,560
801
22,012
W
Tsukuyomi
JRTEKK
Tsukuyomi
31,502
9,375
0
9,353
23,353
22,893
1,090
5,998
16,195
1,036
62,926
W
He Bo
11,394
274
460
1,232
10,702
3,428
475
4,983
5,278
30,234
0
L
11,426
1,171
924
1,889
13,060
5,018
0
2,904
9,696
21,797
0
L
Ganesha
Tanjelloguy
Ganesha
6,687
377
241
1,443
20,171
13,186
77
5,133
13,520
20,022
0
W
Charybdis
dashcake
Charybdis
8,570
4,776
37
1,470
11,718
4,417
4,405
4,225
7,212
0
42,030
L
Chang'e
hybridlp08
Chang'e
6,292
0
1,971
2,736
11,642
7,101
276
5,265
6,031
16,714
0
L
Ah Muzen Cab
m00chacha
Ah Muzen Cab
12,360
4,769
0
2,703
16,570
6,947
577
1,847
14,082
0
45,163
W
Ne Zha
ohiobeach1
Ne Zha
19,141
6,703
0
3,858
9,434
5,833
1,342
4,289
4,956
0
36,661
W
9,944
495
2,022
2,401
10,208
3,610
375
5,422
4,590
30,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,032
Gold Earned
51,643
347
Minions Killed
209
11
Camps Cleared
4
1,483,560
Distance Traveled
1,058,928
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,251
750
29
2
0
237,387
1
W
Tsukuyomi
14,434
962
70
5
0
331,399
1
W
He Bo
12,113
808
56
4
2
276,771
0
L
Eset
11,480
765
42
3
2
229,605
0
L
Ganesha
9,048
603
7
0
1
245,168
1
W
Charybdis
11,220
748
96
6
2
253,804
0
L
Chang'e
9,650
643
37
2
1
151,615
2
L
Ah Muzen Cab
10,214
681
94
6
0
195,153
0
W
Ne Zha
14,789
986
44
3
4
331,847
0
W
Ra
11,476
765
81
5
3
289,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role