Player Matchup

Odin
Odin
BlackenedVortex1
Odin
Level 143
God Stats
6W - 8L
1,549 SR
Queue Stats
146W - 110L
1,595 Elo+
Party 1
Cupid
Cupid
GrayQuanlier
Cupid
Level 44
God Stats
0W - 2L
1,281 SR
Queue Stats
99W - 60L
1,619 Elo+
Party 1
Hades
Hades
Mitraandir
Hades
Level 69
God Stats
6W - 8L
1,602 SR
Queue Stats
209W - 167L
1,571 Elo+
Party 1
Team Averages
Level 85
1,477 SR
1,595 Elo+

VS

Team Averages
Level 117
1,551 SR
1,476 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AceecA777
Sol
Level 114
God Stats
33W - 35L
1,580 SR
Queue Stats
301W - 310L
1,460 Elo+
Party 2
Ymir
Ymir
U_SuCk-_-aT_LiFe
Ymir
Level 107
God Stats
219W - 183L
1,574 SR
Queue Stats
253W - 257L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 3
8,323
757
4,002
12,973
12,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
1 / 1 / 3
7,105
646
6,924
4,341
1,470
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
10
2 / 6 / 1
7,585
690
11,477
11,551
6,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
4 / 2 / 7
8,249
750
7,598
13,809
7,372
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

13
4 / 1 / 8
8,705
791
9,538
6,975
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 3 / 8
8,859
805
7,382
14,319
14,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
12
12
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
2
7
3.75
W
4
1
8
8
L
3
5
3
0.9
L
1
1
3
2.5
L
Hades
2
6
1
0.42
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,403
Damage
24,518
28,865
Taken
35,103
20,853
Mitigated
24,712
6,212
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,598
3,611
0
2,867
13,809
7,372
733
3,687
10,122
0
21,961
W
9,538
2,894
473
2,246
6,975
2,947
2,313
2,827
4,148
30,571
3,462
L
4,002
478
0
608
12,973
12,685
0
6,501
6,472
0
14,109
L
6,924
2,402
1,021
534
4,341
1,470
159
3,001
1,340
0
16,826
L
Hades
11,477
845
1,017
3,032
11,551
6,698
280
6,399
5,152
24,154
0
W
7,382
1,666
1,043
4,082
14,319
14,393
315
5,505
8,814
23,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,013
Gold Earned
25,813
88
Minions Killed
133
0
Camps Cleared
10
579,900
Distance Traveled
612,472
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,249
750
27
2
3
223,781
2
W
Sol
8,705
791
66
6
6
199,475
3
L
Odin
8,323
757
17
2
0
191,295
1
L
Cupid
7,105
646
31
3
0
194,157
2
L
Hades
7,585
690
40
4
0
194,448
0
W
Ymir
8,859
805
40
4
1
189,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role