Player Matchup

Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ADP_3114
Sun Wukong
Level 116
God Stats
4W - 1L
1,637 SR
Queue Stats
129W - 136L
1,424 Elo+
Party 3
Kukulkan
Kukulkan
S_WAG_A
Kukulkan
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 51L
1,311 Elo+
Party 3
Scylla
Scylla
TodWald
Scylla
Level 102
God Stats
7W - 2L
1,560 SR
Queue Stats
215W - 231L
1,304 Elo+
Party 1
Bellona
Bellona
schlegu_3114
Bellona
Level 82
God Stats
2W - 1L
1,672 SR
Queue Stats
116W - 109L
1,420 Elo+
Party 3
Team Averages
Level 97
1,574 SR
1,392 Elo+

VS

Team Averages
Level 65
1,564 SR
1,383 Elo+
Bakasura
Bakasura
 
Bakasura
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Dark Bloken
Arachne
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,242 Elo+
Solo
Geb
Geb
DarkPaladin28
Geb
Level 52
God Stats
3W - 1L
1,408 SR
Queue Stats
50W - 45L
1,415 Elo+
Party 2
Odin
Odin
sleeperTimes
Odin
Level 28
God Stats
2W - 1L
1,695 SR
Queue Stats
31W - 36L
1,321 Elo+
Party 2
Chernobog
Chernobog
walkerd1993
Chernobog
Level 77
God Stats
1W - 1L
1,715 SR
Queue Stats
166W - 174L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 2 / 10
9,589
639
8,933
7,147
3,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ADP_3114
Sun Wukong
19
9 / 3 / 14
11,941
796
15,000
18,498
27,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Kukulkan
S_WAG_A
Kukulkan
19
3 / 2 / 15
11,384
759
12,065
7,999
4,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
TodWald
Scylla
20
9 / 1 / 9
12,428
829
17,960
9,144
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
schlegu_3114
Bellona
19
7 / 3 / 15
12,401
827
13,499
17,547
15,451
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
4 / 5 / 2
10,297
686
8,231
16,348
8,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Dark Bloken
Arachne
17
3 / 9 / 3
10,112
674
7,568
16,316
7,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 3 / 8
10,693
713
10,327
13,776
16,493
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
0 / 6 / 8
9,185
612
4,726
15,038
13,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
walkerd1993
Chernobog
17
1 / 6 / 8
10,056
670
10,471
11,725
5,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
40
29
Kills
11
11
Deaths
29
63
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
2
10
3
L
Bakasura
 
Bakasura
4
5
2
1
W
Sun Wukong
ADP_3114
Sun Wukong
9
3
14
5.33
L
Arachne
Dark Bloken
Arachne
3
9
3
0.5
L
3
3
8
2.33
W
Kukulkan
S_WAG_A
Kukulkan
3
2
15
5.25
W
Scylla
TodWald
Scylla
9
1
9
13.5
W
Bellona
schlegu_3114
Bellona
7
3
15
4.83
L
0
6
8
0.67
L
Chernobog
walkerd1993
Chernobog
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,457
Damage
41,323
60,335
Taken
73,203
54,884
Mitigated
50,827
27,246
Healing
18,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,933
1,874
1,173
1,854
7,147
3,346
697
1,619
5,453
0
16,146
L
Bakasura
 
Bakasura
8,231
6,161
2,451
4,943
16,348
8,147
870
3,802
12,395
0
12,141
W
Sun Wukong
ADP_3114
Sun Wukong
15,000
2,669
3,050
4,328
18,498
27,473
352
2,857
15,278
0
35,406
L
Arachne
Dark Bloken
Arachne
7,568
5,724
177
2,023
16,316
7,128
0
7,057
9,101
0
12,712
L
10,327
697
456
1,739
13,776
16,493
280
5,211
8,410
20,047
0
W
Kukulkan
S_WAG_A
Kukulkan
12,065
1,032
1,028
1,080
7,999
4,471
1,038
1,874
5,736
37,373
0
W
Scylla
TodWald
Scylla
17,960
655
1,040
2,717
9,144
4,143
1,192
1,517
7,583
40,189
0
W
Bellona
schlegu_3114
Bellona
13,499
2,069
4,118
6,858
17,547
15,451
1,043
4,551
12,853
0
29,033
L
4,726
794
1,181
1,253
15,038
13,398
276
7,005
7,998
5,775
6,616
L
Chernobog
walkerd1993
Chernobog
10,471
4,018
2,438
1,382
11,725
5,661
406
6,950
4,728
0
39,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,743
Gold Earned
50,343
215
Minions Killed
136
0
Camps Cleared
0
1,412,579
Distance Traveled
1,195,933
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,589
639
21
1
0
233,678
0
L
Bakasura
10,297
686
33
2
0
275,155
0
W
Sun Wukong
11,941
796
38
3
0
299,131
1
L
Arachne
10,112
674
14
1
0
235,516
1
L
Geb
10,693
713
14
1
0
231,801
0
W
Kukulkan
11,384
759
75
5
0
280,109
0
W
Scylla
12,428
829
53
4
0
285,614
1
W
Bellona
12,401
827
28
2
0
314,047
0
L
Odin
9,185
612
13
1
0
239,279
3
L
Chernobog
10,056
670
62
4
0
214,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role