Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Everyone_Bleeds
Olorun
Level 141
God Stats
11W - 11L
1,575 SR
Queue Stats
130W - 126L
1,532 Elo+
Party 2
Nemesis
Nemesis
ICAME2HUNT
Nemesis
Level 125
God Stats
2W - 1L
1,696 SR
Queue Stats
58W - 65L
1,436 Elo+
Party 2
Gilgamesh
Gilgamesh
RonaShrek
Gilgamesh
Level 125
God Stats
6W - 3L
1,637 SR
Queue Stats
105W - 109L
1,426 Elo+
Party 2
Zeus
Zeus
kyros25
Zeus
Level 119
God Stats
9W - 16L
1,227 SR
Queue Stats
1,078W - 1,115L
1,443 Elo+
Solo
Team Averages
Level 132
1,527 SR
1,467 Elo+

VS

Team Averages
Level 72
1,557 SR
1,397 Elo+
Kukulkan
Kukulkan
Juniorsosa97
Kukulkan
Level 9
God Stats
0W - 1L
1,655 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Lil Matther
Sylvanus
Level 25
God Stats
0W - 1L
1,756 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 1
Bellona
Bellona
NairfielD
Bellona
Level 27
God Stats
0W - 3L
1,262 SR
Queue Stats
1W - 7L
1,232 Elo+
Party 1
Fenrir
Fenrir
Whitehunter8201
Fenrir
Level 159
God Stats
5W - 3L
1,686 SR
Queue Stats
117W - 113L
1,472 Elo+
Party 1
Charybdis
Charybdis
thejeix
Charybdis
Level 141
God Stats
0W - 3L
1,425 SR
Queue Stats
42W - 28L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
4 / 1 / 3
8,950
597
7,419
9,333
6,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
2 / 0 / 8
8,078
539
5,826
6,849
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
ICAME2HUNT
Nemesis
15
5 / 1 / 3
8,977
598
3,413
9,764
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
RonaShrek
Gilgamesh
14
4 / 1 / 5
7,561
504
7,623
9,669
6,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
kyros25
Zeus
16
7 / 3 / 1
9,680
645
9,531
7,392
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Juniorsosa97
Kukulkan
12
1 / 3 / 1
7,386
492
2,537
5,311
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Lil Matther
Sylvanus
9
0 / 4 / 1
5,318
355
1,781
8,769
5,842
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
NairfielD
Bellona
11
0 / 4 / 1
6,539
436
2,777
8,589
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 6 / 2
7,933
529
6,932
12,446
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
thejeix
Charybdis
10
1 / 5 / 0
6,393
426
5,386
11,042
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
22
Kills
6
6
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
1
3
5.5
W
2
0
8
6
W
Nemesis
ICAME2HUNT
Nemesis
5
1
3
6.5
L
Kukulkan
Juniorsosa97
Kukulkan
1
3
1
0.5
L
Sylvanus
Lil Matther
Sylvanus
0
4
1
0.13
L
Bellona
NairfielD
Bellona
0
4
1
0.13
W
Gilgamesh
RonaShrek
Gilgamesh
4
1
5
6.5
L
4
6
2
0.83
W
Zeus
kyros25
Zeus
7
3
1
2.5
L
Charybdis
thejeix
Charybdis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,812
Damage
19,413
43,007
Taken
46,157
22,385
Mitigated
18,861
21,334
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,419
1,627
123
5,189
9,333
6,860
0
839
8,494
40,583
0
W
5,826
3,574
590
5,013
6,849
2,438
116
1,145
5,704
60,666
0
W
Nemesis
ICAME2HUNT
Nemesis
3,413
1,200
0
4,902
9,764
4,007
2,110
548
9,216
0
59,110
L
Kukulkan
Juniorsosa97
Kukulkan
2,537
277
0
0
5,311
1,638
132
4,062
1,079
38,642
0
L
Sylvanus
Lil Matther
Sylvanus
1,781
353
514
1,499
8,769
5,842
0
3,272
5,065
7,800
0
L
Bellona
NairfielD
Bellona
2,777
437
0
1,005
8,589
4,461
85
5,223
3,366
4,916
18,610
W
Gilgamesh
RonaShrek
Gilgamesh
7,623
1,542
210
3,085
9,669
6,802
0
1,030
8,639
7,062
25,976
L
6,932
965
0
2,849
12,446
3,873
0
6,380
5,802
0
32,232
W
Zeus
kyros25
Zeus
9,531
1,517
0
2,222
7,392
2,278
506
2,139
5,253
65,936
0
L
Charybdis
thejeix
Charybdis
5,386
2,781
0
3,946
11,042
3,047
0
4,653
6,066
0
46,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,246
Gold Earned
33,569
507
Minions Killed
292
0
Camps Cleared
0
1,421,091
Distance Traveled
1,339,359
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,950
597
94
6
0
248,253
3
W
Olorun
8,078
539
112
7
0
275,152
1
W
Nemesis
8,977
598
112
7
0
322,561
0
L
Kukulkan
7,386
492
82
5
0
267,187
1
L
Sylvanus
5,318
355
19
1
0
250,010
1
L
Bellona
6,539
436
49
3
0
307,306
0
W
Gilgamesh
7,561
504
54
4
0
297,347
1
L
Fenrir
7,933
529
57
4
0
281,868
5
W
Zeus
9,680
645
135
9
0
277,778
7
L
Charybdis
6,393
426
85
6
0
232,988
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role