Player Matchup

Cerberus
Cerberus
Platinum IV
 
Cerberus
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Bronze III
Agentdeath505
Skadi
Bronze III
Level 156
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold I
Nuggiess
Achilles
Gold I
Level 69
God Stats
9W - 3L
1,685 SR
Queue Stats
26W - 10L
1,829 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,490 SR
1,610 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,518 SR
1,862 MMR
Sylvanus
Sylvanus
Gold I
AreaOfEfect2
Sylvanus
Gold I
Level 89
God Stats
3W - 7L
1,424 SR
Queue Stats
25W - 24L
1,714 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
SherIato
Erlang Shen
Diamond IV
Level 133
God Stats
2W - 2L
1,806 SR
Queue Stats
132W - 116L
2,030 MMR
Party 2
Nemesis
Nemesis
Platinum I
kuioi
Nemesis
Platinum I
Level 160
God Stats
0W - 2L
1,322 SR
Queue Stats
210W - 211L
1,843 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
5 / 1 / 10
9,280
714
7,830
12,751
9,652
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
8 / 2 / 7
10,247
788
12,816
7,904
2,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Nuggiess
Achilles
14
3 / 2 / 12
9,177
706
11,495
10,988
6,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
TiamatGilgameshCabrakanGebFenrir

VS

Bans
ChronosSolThothOlorunPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AreaOfEfect2
Sylvanus
11
0 / 6 / 5
7,499
577
9,107
13,474
7,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
SherIato
Erlang Shen
10
0 / 5 / 4
7,316
563
6,428
13,171
8,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
kuioi
Nemesis
12
5 / 5 / 0
8,835
680
7,225
12,537
4,108
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
16
Kills
5
5
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
10
10
W
8
2
7
5.75
L
Sylvanus
AreaOfEfect2
Sylvanus
0
6
5
0.42
W
Achilles
Nuggiess
Achilles
3
2
12
4.5
L
Erlang Shen
SherIato
Erlang Shen
0
5
4
0.4
L
Nemesis
kuioi
Nemesis
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,141
Damage
22,760
31,643
Taken
39,182
18,310
Mitigated
19,826
10,235
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,830
616
0
4,322
12,751
9,652
693
3,243
9,508
29,900
0
W
12,816
5,642
0
1,069
7,904
2,284
1,544
2,255
5,649
0
50,016
L
Sylvanus
AreaOfEfect2
Sylvanus
9,107
3,080
438
2,904
13,474
7,408
0
3,815
9,438
23,256
3,507
W
Achilles
Nuggiess
Achilles
11,495
4,889
566
4,278
10,988
6,374
0
3,648
7,340
2,640
28,928
L
Erlang Shen
SherIato
Erlang Shen
6,428
2,424
0
1,394
13,171
8,310
0
2,573
10,259
0
18,098
L
Nemesis
kuioi
Nemesis
7,225
2,256
0
2,959
12,537
4,108
0
2,202
10,037
0
21,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,704
Gold Earned
23,650
183
Minions Killed
97
10
Camps Cleared
1
727,829
Distance Traveled
659,462
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,280
714
49
4
3
242,145
4
W
Skadi
10,247
788
83
6
2
236,039
4
L
Sylvanus
7,499
577
40
3
0
196,750
1
W
Achilles
9,177
706
51
4
5
249,645
3
L
Erlang Shen
7,316
563
26
2
0
231,322
0
L
Nemesis
8,835
680
31
2
1
231,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role