Player Matchup

Geb
Geb
Enn3612
Geb
Level 121
God Stats
4W - 2L
1,670 SR
Queue Stats
136W - 130L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
Fataliity Blaze
Sun Wukong
Level 120
God Stats
9W - 14L
1,376 SR
Queue Stats
783W - 966L
1,317 Elo+
Solo
Ao Kuang
Ao Kuang
Orion1216
Ao Kuang
Level 144
God Stats
2W - 2L
1,375 SR
Queue Stats
171W - 173L
1,469 Elo+
Party 1
Olorun
Olorun
Rizu7912
Olorun
Level 152
God Stats
4W - 3L
1,508 SR
Queue Stats
200W - 204L
1,456 Elo+
Party 1
Loki
Loki
kingly-morning0
Loki
Level 42
God Stats
72W - 106L
1,393 SR
Queue Stats
121W - 189L
1,298 Elo+
Solo
Team Averages
Level 116
1,464 SR
1,402 Elo+

VS

Team Averages
Level 63
1,387 SR
1,364 Elo+
Geb
Geb
DJMaxyo
Geb
Level 102
God Stats
2W - 6L
1,338 SR
Queue Stats
94W - 126L
1,377 Elo+
Solo
Achilles
Achilles
KungFuAddy
Achilles
Level 22
God Stats
1W - 6L
1,299 SR
Queue Stats
22W - 39L
1,321 Elo+
Party 2
Sol
Sol
P9-Edition
Sol
Level 85
God Stats
0W - 2L
1,469 SR
Queue Stats
132W - 141L
1,399 Elo+
Party 2
Loki
Loki
di9no_Uchiha
Loki
Level 59
God Stats
1W - 4L
1,237 SR
Queue Stats
49W - 64L
1,314 Elo+
Party 2
Izanami
Izanami
those_carbide3
Izanami
Level 49
God Stats
37W - 29L
1,594 SR
Queue Stats
227W - 241L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
1 / 2 / 6
6,557
468
4,490
7,603
3,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Fataliity Blaze
Sun Wukong
15
3 / 0 / 1
8,540
610
7,111
11,847
7,957
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Orion1216
Ao Kuang
14
8 / 0 / 3
8,325
595
6,671
6,533
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Rizu7912
Olorun
14
8 / 0 / 4
9,006
643
7,103
6,881
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 0 / 2
7,227
516
1,541
5,701
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
0 / 3 / 2
5,939
424
1,584
7,529
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
KungFuAddy
Achilles
12
0 / 1 / 0
6,086
435
3,445
8,866
5,426
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 0
6,557
468
5,920
8,132
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 7 / 0
5,796
414
2,281
9,766
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 0
7,067
505
4,127
7,306
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
20
Kills
2
2
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
0
3
2
0.33
W
Geb
1
2
6
2
W
Sun Wukong
Fataliity Blaze
Sun Wukong
3
0
1
3.5
L
Achilles
KungFuAddy
Achilles
0
1
0
0
W
Ao Kuang
Orion1216
Ao Kuang
8
0
3
9.5
L
0
6
0
0
W
Olorun
Rizu7912
Olorun
8
0
4
10
L
0
7
0
0
W
0
0
2
1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,916
Damage
17,357
38,565
Taken
41,599
18,353
Mitigated
18,170
18,580
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
1,584
125
198
1,895
7,529
4,372
150
4,421
3,108
13,442
0
W
Geb
4,490
421
0
1,032
7,603
3,206
448
1,833
5,692
24,990
0
W
Sun Wukong
Fataliity Blaze
Sun Wukong
7,111
608
0
5,385
11,847
7,957
230
793
10,992
33
55,587
L
Achilles
KungFuAddy
Achilles
3,445
86
0
1,973
8,866
5,426
0
490
8,376
0
33,224
W
Ao Kuang
Orion1216
Ao Kuang
6,671
1,462
0
5,016
6,533
2,103
0
853
5,618
39,843
0
L
5,920
1,482
0
1,999
8,132
2,658
0
5,123
3,009
40,370
0
W
Olorun
Rizu7912
Olorun
7,103
4,723
218
4,560
6,881
3,486
2,790
3,284
3,343
49,740
0
L
2,281
366
0
2,366
9,766
3,233
0
4,203
5,563
0
28,956
W
1,541
75
0
2,369
5,701
1,601
0
285
5,416
0
40,432
L
4,127
2,940
0
1,522
7,306
2,481
1,091
4,272
3,034
0
55,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,655
Gold Earned
31,445
414
Minions Killed
334
0
Camps Cleared
0
1,278,244
Distance Traveled
1,231,507
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,939
424
18
1
0
250,253
4
W
Geb
6,557
468
31
2
0
239,933
0
W
Sun Wukong
8,540
610
120
9
0
255,774
5
L
Achilles
6,086
435
58
4
0
238,261
0
W
Ao Kuang
8,325
595
75
5
0
305,536
5
L
Sol
6,557
468
83
6
0
259,327
0
W
Olorun
9,006
643
101
7
0
233,610
0
L
Loki
5,796
414
58
4
0
245,664
0
W
Loki
7,227
516
87
6
0
243,391
0
L
Izanami
7,067
505
117
8
0
238,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role