Player Matchup

Cernunnos
Cernunnos
CoolManCambam
Cernunnos
Level 20
God Stats
19W - 14L
1,552 SR
Queue Stats
51W - 65L
1,428 Elo+
Party 2
Discordia
Discordia
Nights Blaze666
Discordia
Level 121
God Stats
4W - 7L
1,500 SR
Queue Stats
276W - 285L
1,511 Elo+
Party 2
Chaac
Chaac
RiPx OneShot
Chaac
Level 105
God Stats
6W - 4L
1,609 SR
Queue Stats
243W - 267L
1,488 Elo+
Party 2
Team Averages
Level 82
1,554 SR
1,475 Elo+

VS

Team Averages
Level 36
1,384 SR
1,343 Elo+
Artemis
Artemis
QueenOHearts037
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,381 Elo+
Party 1
Bastet
Bastet
Thea_MTF_06
Bastet
Level 69
God Stats
1W - 4L
1,152 SR
Queue Stats
41W - 70L
1,333 Elo+
Party 1
Olorun
Olorun
gockuwa_
Olorun
Level 34
God Stats
15W - 18L
1,500 SR
Queue Stats
136W - 181L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CoolManCambam
Cernunnos
11
4 / 1 / 12
7,098
887
5,733
4,089
1,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Nights Blaze666
Discordia
11
5 / 3 / 8
7,220
903
6,163
4,029
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
9 / 2 / 9
7,920
990
9,037
10,047
8,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 2
6,889
861
5,471
6,949
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
8
2 / 9 / 3
5,983
748
3,900
8,653
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
gockuwa_
Olorun
9
0 / 5 / 5
5,801
725
3,770
8,808
3,081
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
18
Kills
6
6
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CoolManCambam
Cernunnos
4
1
12
10
W
Discordia
Nights Blaze666
Discordia
5
3
8
3
L
4
4
2
1.25
W
9
2
9
6.75
L
Bastet
2
9
3
0.39
L
Olorun
gockuwa_
Olorun
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,933
Damage
13,141
18,165
Taken
24,410
10,695
Mitigated
8,815
6,319
Healing
2,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CoolManCambam
Cernunnos
5,733
2,870
0
1,002
4,089
1,202
996
758
3,331
0
22,274
W
Discordia
Nights Blaze666
Discordia
6,163
339
174
870
4,029
914
499
451
3,578
18,256
0
L
5,471
2,402
268
303
6,949
2,717
0
1,580
4,856
0
11,277
W
9,037
1,190
0
4,273
10,047
8,579
882
2,883
7,164
213
22,467
L
Bastet
3,900
814
0
312
8,653
3,017
0
2,625
5,597
0
8,337
L
Olorun
gockuwa_
Olorun
3,770
2,140
344
1,451
8,808
3,081
350
1,578
6,703
16,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,238
Gold Earned
18,673
91
Minions Killed
48
6
Camps Cleared
2
426,176
Distance Traveled
341,471
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,098
887
39
5
1
140,641
3
W
Discordia
7,220
903
34
4
5
138,376
1
L
Artemis
6,889
861
12
2
0
99,770
0
W
Chaac
7,920
990
18
2
0
147,159
1
L
Bastet
5,983
748
6
1
2
128,966
0
L
Olorun
5,801
725
30
4
0
112,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role