Player Matchup

Cthulhu
Cthulhu
Haku-_-Demon
Cthulhu
Level 15
God Stats
9W - 11L
1,479 SR
Queue Stats
18W - 25L
1,397 Elo+
Party 1
Medusa
Medusa
Mega5963
Medusa
Level 22
God Stats
31W - 27L
1,536 SR
Queue Stats
49W - 52L
1,425 Elo+
Party 1
Cerberus
Cerberus
The_Subway_Guy69
Cerberus
Level 17
God Stats
8W - 8L
1,631 SR
Queue Stats
32W - 27L
1,475 Elo+
Party 1
Ra
Ra
dawson19857
Ra
Level 5
God Stats
5W - 4L
1,621 SR
Queue Stats
20W - 25L
1,350 Elo+
Party 1
Thanatos
Thanatos
xx-WWMG-ASSASIAN
Thanatos
Level 16
God Stats
3W - 6L
1,586 SR
Queue Stats
20W - 30L
1,350 Elo+
Party 1
Team Averages
Level 15
1,571 SR
1,399 Elo+

VS

Team Averages
Level 22
1,518 SR
1,423 Elo+
The Morrigan
The Morrigan
ChuiZzz
The Morrigan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,443 Elo+
Solo
Bastet
Bastet
Darkness_xBlaser
Bastet
Level 28
God Stats
21W - 7L
1,596 SR
Queue Stats
125W - 141L
1,410 Elo+
Solo
Fenrir
Fenrir
RedHunger
Fenrir
Level 28
God Stats
4W - 4L
1,493 SR
Queue Stats
48W - 50L
1,459 Elo+
Solo
Danzaburou
Danzaburou
l_MaybeNexTime_l
Danzaburou
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,368 Elo+
Party 2
Athena
Athena
noch_2003
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Haku-_-Demon
Cthulhu
4
0 / 3 / 2
3,610
516
1,651
4,472
1,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Mega5963
Medusa
7
4 / 2 / 0
4,608
658
3,957
3,923
717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
2 / 4 / 0
3,978
568
1,415
4,484
1,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

5
0 / 7 / 0
3,601
514
2,331
4,857
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 5 / 0
3,539
506
2,110
5,533
995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChuiZzz
The Morrigan
8
4 / 0 / 4
5,146
735
2,675
3,633
1,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 2 / 3
5,303
758
3,385
5,388
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
RedHunger
Fenrir
8
11 / 0 / 0
5,908
844
4,098
3,561
930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
l_MaybeNexTime_l
Danzaburou
6
2 / 3 / 2
4,178
597
3,195
3,587
552
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
noch_2003
Athena
6
1 / 1 / 2
3,987
570
1,346
4,221
1,063
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
6
Kills
20
21
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ChuiZzz
The Morrigan
4
0
4
6
W
2
2
3
1.75
L
Cthulhu
Haku-_-Demon
Cthulhu
0
3
2
0.33
L
Medusa
Mega5963
Medusa
4
2
0
2
W
Fenrir
RedHunger
Fenrir
11
0
0
11
L
2
4
0
0.5
L
0
7
0
0
W
Danzaburou
l_MaybeNexTime_l
Danzaburou
2
3
2
1
W
Athena
noch_2003
Athena
1
1
2
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,464
Damage
14,699
23,269
Taken
20,390
6,432
Mitigated
4,930
5,298
Healing
5,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ChuiZzz
The Morrigan
2,675
1,303
0
174
3,633
1,142
0
1,813
1,588
14,128
1,920
W
3,385
1,672
0
2,772
5,388
1,243
1,181
1,130
4,028
0
22,305
L
Cthulhu
Haku-_-Demon
Cthulhu
1,651
537
0
224
4,472
1,845
56
847
3,625
6,824
0
L
Medusa
Mega5963
Medusa
3,957
1,809
0
1,192
3,923
717
278
499
3,424
0
18,903
W
Fenrir
RedHunger
Fenrir
4,098
1,331
0
2,022
3,561
930
0
311
3,220
0
13,694
L
1,415
412
0
847
4,484
1,610
0
0
4,484
8,996
0
L
2,331
1,025
0
314
4,857
1,265
0
1,943
2,914
10,668
0
W
Danzaburou
l_MaybeNexTime_l
Danzaburou
3,195
1,608
0
433
3,587
552
0
329
3,222
0
11,144
W
Athena
noch_2003
Athena
1,346
478
0
0
4,221
1,063
23
1,098
2,935
8,455
0
L
2,110
988
0
2,721
5,533
995
0
318
5,215
0
9,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,336
Gold Earned
24,522
120
Minions Killed
136
0
Camps Cleared
0
689,678
Distance Traveled
789,040
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,146
735
24
3
0
144,573
0
W
Bastet
5,303
758
57
8
0
161,460
6
L
Cthulhu
3,610
516
11
2
0
148,057
0
L
Medusa
4,608
658
37
5
0
154,646
1
W
Fenrir
5,908
844
22
3
0
186,928
0
L
Cerberus
3,978
568
30
4
0
96,854
0
L
Ra
3,601
514
17
2
0
140,191
0
W
Danzaburou
4,178
597
19
3
0
139,512
0
W
Athena
3,987
570
14
2
0
156,567
0
L
Thanatos
3,539
506
25
4
0
149,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role