Player Matchup

Hades
Hades
CaptSaVe
Hades
Level 29
God Stats
10W - 7L
1,530 SR
Queue Stats
68W - 82L
1,322 Elo+
Solo
Hun Batz
Hun Batz
Goji pizza1
Hun Batz
Level 21
God Stats
2W - 0L
1,376 SR
Queue Stats
45W - 47L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
SushiShogun0
Sun Wukong
Level 8
God Stats
1W - 0L
1,756 SR
Queue Stats
5W - 3L
1,351 Elo+
Party 3
Heimdallr
Heimdallr
Thewonderkid342
Heimdallr
Level 107
God Stats
1W - 1L
1,356 SR
Queue Stats
34W - 31L
1,518 Elo+
Party 3
Cthulhu
Cthulhu
stinkers400
Cthulhu
Level 23
God Stats
20W - 14L
1,564 SR
Queue Stats
23W - 21L
1,430 Elo+
Solo
Team Averages
Level 38
1,516 SR
1,408 Elo+

VS

Team Averages
Level 29
1,515 SR
1,500 Elo+
Neith
Neith
DB_Milkshake
Neith
Level 5
God Stats
0W - 2L
1,219 SR
Queue Stats
9W - 16L
1,416 Elo+
Party 1
Bellona
Bellona
Houdin1Hopkins
Bellona
Level 27
God Stats
11W - 13L
1,609 SR
Queue Stats
67W - 76L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Quik3n
Kukulkan
Level 4
God Stats
1W - 1L
1,711 SR
Queue Stats
44W - 30L
1,695 Elo+
Party 2
Ganesha
Ganesha
TantalizingTots
Ganesha
Level 71
God Stats
2W - 1L
1,816 SR
Queue Stats
85W - 55L
1,556 Elo+
Party 2
Ra
Ra
TheChubScrub
Ra
Level 37
God Stats
0W - 4L
1,219 SR
Queue Stats
24W - 29L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CaptSaVe
Hades
20
6 / 6 / 15
15,464
967
23,089
28,262
18,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Goji pizza1
Hun Batz
20
2 / 15 / 13
14,103
881
16,369
41,004
20,127
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
SushiShogun0
Sun Wukong
20
15 / 3 / 6
17,113
1,070
22,416
32,271
56,454
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Thewonderkid342
Heimdallr
20
2 / 6 / 18
15,350
959
20,877
26,275
10,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
stinkers400
Cthulhu
20
7 / 3 / 17
15,581
974
23,460
20,847
29,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 22
14,194
887
20,111
19,421
11,176
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 9 / 17
13,603
850
18,827
29,796
27,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Quik3n
Kukulkan
20
17 / 2 / 15
18,248
1,141
46,659
13,431
11,187
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 3 / 33
16,527
1,033
25,138
29,181
48,573
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 8 / 17
16,275
1,017
28,139
20,431
16,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
137
32
Kills
33
33
Deaths
32
69
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Hades
CaptSaVe
Hades
6
6
15
2.25
L
2
10
22
1.3
W
Hun Batz
Goji pizza1
Hun Batz
2
15
13
0.57
L
4
9
17
1.39
L
Kukulkan
Quik3n
Kukulkan
17
2
15
12.25
W
Sun Wukong
SushiShogun0
Sun Wukong
15
3
6
6
L
0
3
33
5.5
L
10
8
17
2.31
W
Heimdallr
Thewonderkid342
Heimdallr
2
6
18
1.83
W
Cthulhu
stinkers400
Cthulhu
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,211
Damage
138,874
148,659
Taken
112,260
135,255
Mitigated
114,715
20,737
Healing
19,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
CaptSaVe
Hades
23,089
2,041
209
7,383
28,262
18,812
0
21,148
7,114
40,299
0
L
20,111
15,503
0
1,254
19,421
11,176
0
8,412
10,570
0
32,283
W
Hun Batz
Goji pizza1
Hun Batz
16,369
4,775
0
1,276
41,004
20,127
0
28,782
12,222
0
53,534
L
18,827
4,455
0
318
29,796
27,497
0
10,384
18,327
0
35,523
L
Kukulkan
Quik3n
Kukulkan
46,659
5,949
0
1,201
13,431
11,187
0
4,337
8,548
80,208
0
W
Sun Wukong
SushiShogun0
Sun Wukong
22,416
9,667
0
2,866
32,271
56,454
0
20,874
11,397
0
31,244
L
25,138
1,911
768
6,660
29,181
48,573
0
12,091
15,730
43,107
0
L
28,139
3,168
6,482
3,309
20,431
16,282
0
9,283
10,844
72,465
0
W
Heimdallr
Thewonderkid342
Heimdallr
20,877
10,525
0
0
26,275
10,518
0
15,899
10,376
0
57,789
W
Cthulhu
stinkers400
Cthulhu
23,460
623
4,608
4,395
20,847
29,344
0
13,233
7,614
51,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,611
Gold Earned
78,847
271
Minions Killed
271
8
Camps Cleared
6
1,445,326
Distance Traveled
1,427,494
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,464
967
47
3
4
270,907
1
L
Neith
14,194
887
30
2
5
275,464
0
W
Hun Batz
14,103
881
81
5
1
254,376
3
L
Bellona
13,603
850
22
1
0
267,604
0
L
Kukulkan
18,248
1,141
90
6
0
302,516
0
W
Sun Wukong
17,113
1,070
16
1
1
284,107
0
L
Ganesha
16,527
1,033
0
0
0
301,100
1
L
Ra
16,275
1,017
129
8
1
280,810
0
W
Heimdallr
15,350
959
72
5
2
285,272
1
W
Cthulhu
15,581
974
55
3
0
350,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role