Player Matchup

Izanami
Izanami
BognWater
Izanami
Level 18
God Stats
4W - 10L
1,418 SR
Queue Stats
7W - 20L
1,190 Elo+
Party 1
Cabrakan
Cabrakan
KOLTUR
Cabrakan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,274 Elo+
Party 1
Geb
Geb
rbnzrcn
Geb
Level 20
God Stats
2W - 3L
1,472 SR
Queue Stats
7W - 20L
1,248 Elo+
Party 1
Team Averages
Level 20
1,463 SR
1,238 Elo+

VS

Team Averages
Level 13
1,574 SR
1,393 Elo+
Skadi
Skadi
Higherthanphelps
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,199 Elo+
Solo
Apollo
Apollo
KommanderV
Apollo
Level 27
God Stats
4W - 1L
1,722 SR
Queue Stats
40W - 12L
1,776 Elo+
Solo
Guan Yu
Guan Yu
杀我队友别杀我
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BognWater
Izanami
13
5 / 4 / 5
9,350
719
10,164
11,122
3,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
KOLTUR
Cabrakan
13
4 / 3 / 5
9,991
769
5,211
15,597
14,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Geb
12
3 / 4 / 6
9,526
733
4,641
13,694
10,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 7
9,119
701
4,590
10,207
3,588
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
KommanderV
Apollo
16
8 / 1 / 3
11,235
864
25,306
11,165
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 3 / 6
7,890
607
3,330
5,137
3,118
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
12
Kills
11
11
Deaths
12
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
BognWater
Izanami
5
4
5
1.88
W
2
8
7
0.69
L
Cabrakan
KOLTUR
Cabrakan
4
3
5
2.17
W
Apollo
KommanderV
Apollo
8
1
3
9.5
L
Geb
3
4
6
1.5
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,016
Damage
33,226
40,413
Taken
26,509
27,938
Mitigated
11,722
10,499
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BognWater
Izanami
10,164
6,456
0
2,543
11,122
3,419
950
0
11,122
0
43,535
W
4,590
2,364
0
1,010
10,207
3,588
0
4,051
6,156
0
16,115
L
Cabrakan
KOLTUR
Cabrakan
5,211
597
354
3,622
15,597
14,252
384
569
15,028
24,590
0
W
Apollo
KommanderV
Apollo
25,306
16,488
0
4,672
11,165
5,016
2,649
4,563
6,602
0
69,213
L
Geb
4,641
789
796
3,184
13,694
10,267
145
0
13,694
14,316
0
W
3,330
835
380
905
5,137
3,118
134
1,682
3,455
0
6,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,867
Gold Earned
28,244
147
Minions Killed
140
6
Camps Cleared
5
691,815
Distance Traveled
476,413
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,350
719
93
7
2
220,441
0
W
Skadi
9,119
701
13
1
0
135,359
1
L
Cabrakan
9,991
769
33
3
3
237,072
4
W
Apollo
11,235
864
117
9
5
231,055
4
L
Geb
9,526
733
21
2
1
234,302
0
W
Guan Yu
7,890
607
10
1
0
109,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role