Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
D3r_3cHtE_4
Ganesha
Level 65
God Stats
1W - 0L
1,818 SR
Queue Stats
167W - 153L
1,494 Elo+
Party 1
Sobek
Sobek
Sam_the_Cassell
Sobek
Level 123
God Stats
4W - 1L
1,457 SR
Queue Stats
280W - 238L
1,503 Elo+
Solo
Charybdis
Charybdis
Tkay-BeaTz
Charybdis
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 52L
1,458 Elo+
Party 1
Horus
Horus
waterlord93
Horus
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,528 Elo+
Party 2
Team Averages
Level 123
1,555 SR
1,497 Elo+

VS

Team Averages
Level 109
1,396 SR
1,470 Elo+
Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jo is back
Cthulhu
Level 152
God Stats
1W - 2L
1,278 SR
Queue Stats
135W - 134L
1,465 Elo+
Solo
Chang'e
Chang'e
UnderCuver01
Chang'e
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,383 Elo+
Party 3
Hou Yi
Hou Yi
Zasge
Hou Yi
Level 148
God Stats
0W - 3L
1,204 SR
Queue Stats
107W - 121L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
12 / 5 / 17
12,583
899
27,605
25,459
13,693
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
D3r_3cHtE_4
Ganesha
16
0 / 4 / 25
10,524
752
12,025
20,475
28,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
10 / 3 / 16
11,806
843
17,535
25,346
35,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Tkay-BeaTz
Charybdis
19
7 / 4 / 20
11,793
842
22,455
18,627
9,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 3 / 22
11,163
797
5,756
20,313
22,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
4 / 4 / 11
11,053
790
12,187
18,108
22,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
 
Jormungandr
17
2 / 7 / 8
9,974
712
16,731
22,813
19,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Jo is back
Cthulhu
18
5 / 7 / 11
11,313
808
20,337
24,092
30,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
UnderCuver01
Chang'e
18
7 / 6 / 9
11,987
856
15,852
16,881
11,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Zasge
Hou Yi
15
1 / 8 / 10
9,654
690
24,145
14,362
4,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
68
32
Kills
19
19
Deaths
32
100
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
12
5
17
4.1
L
Athena
 
Athena
4
4
11
2.38
L
Jormungandr
 
Jormungandr
2
7
8
0.86
W
Ganesha
D3r_3cHtE_4
Ganesha
0
4
25
3.13
L
Cthulhu
Jo is back
Cthulhu
5
7
11
1.5
W
10
3
16
6
W
Charybdis
Tkay-BeaTz
Charybdis
7
4
20
4.25
L
Chang'e
UnderCuver01
Chang'e
7
6
9
1.92
L
Hou Yi
Zasge
Hou Yi
1
8
10
0.75
W
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,376
Damage
89,252
110,220
Taken
96,256
110,417
Mitigated
89,998
62,487
Healing
34,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
27,605
17,509
1,622
5,705
25,459
13,693
2,260
17,932
7,527
0
51,131
L
Athena
 
Athena
12,187
1,413
0
2,209
18,108
22,844
321
4,386
13,377
17,867
0
L
Jormungandr
 
Jormungandr
16,731
1,879
2,238
2,836
22,813
19,958
468
5,580
16,638
36,231
0
W
Ganesha
D3r_3cHtE_4
Ganesha
12,025
1,472
4,542
4,948
20,475
28,723
352
10,956
9,519
19,732
0
L
Cthulhu
Jo is back
Cthulhu
20,337
942
835
4,711
24,092
30,956
64
6,470
17,039
38,170
0
W
17,535
1,691
2,156
8,413
25,346
35,388
271
11,150
14,196
30,212
0
W
Charybdis
Tkay-BeaTz
Charybdis
22,455
10,719
2,520
4,411
18,627
9,711
1,711
12,198
6,429
0
49,483
L
Chang'e
UnderCuver01
Chang'e
15,852
1,057
10,322
7,772
16,881
11,317
1,087
5,705
10,817
24,228
0
L
Hou Yi
Zasge
Hou Yi
24,145
9,245
2,480
1,008
14,362
4,923
3,058
5,267
8,825
0
37,008
W
5,756
2,638
16,494
11,676
20,313
22,902
919
12,871
7,442
0
12,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,869
Gold Earned
53,981
144
Minions Killed
137
0
Camps Cleared
0
1,238,429
Distance Traveled
1,259,499
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,583
899
43
3
0
224,182
0
L
Athena
11,053
790
17
1
0
287,132
0
L
Jormungandr
9,974
712
33
2
0
239,045
1
W
Ganesha
10,524
752
2
0
0
259,055
0
L
Cthulhu
11,313
808
37
3
0
235,633
0
W
Sobek
11,806
843
22
2
0
264,993
0
W
Charybdis
11,793
842
62
4
0
219,040
1
L
Chang'e
11,987
856
27
2
0
259,384
1
L
Hou Yi
9,654
690
23
2
0
238,305
1
W
Horus
11,163
797
15
1
0
271,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role