Player Matchup

Gilgamesh
Gilgamesh
Game_Over1558
Gilgamesh
Level 29
God Stats
5W - 4L
1,415 SR
Queue Stats
91W - 106L
1,395 Elo+
Solo
Nemesis
Nemesis
Gava_Meltdown_36
Nemesis
Level 104
God Stats
9W - 4L
1,747 SR
Queue Stats
558W - 534L
1,514 Elo+
Party 1
Ra
Ra
GrandMjtg
Ra
Level 17
God Stats
11W - 12L
1,510 SR
Queue Stats
19W - 23L
1,388 Elo+
Party 1
Ares
Ares
Oc3anM4n_TheWet
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,462 Elo+
Party 1
Cernunnos
Cernunnos
Xtinct-_-Farts
Cernunnos
Level 27
God Stats
18W - 10L
1,544 SR
Queue Stats
31W - 33L
1,361 Elo+
Solo
Team Averages
Level 37
1,543 SR
1,424 Elo+

VS

Team Averages
Level 27
1,617 SR
1,444 Elo+
Ymir
Ymir
IlmaloneIl
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,377 Elo+
Party 3
Tiamat
Tiamat
RuSh Gains8
Tiamat
Level 29
God Stats
3W - 7L
1,331 SR
Queue Stats
98W - 97L
1,453 Elo+
Party 3
Set
Set
Shlatz
Set
Level 24
God Stats
5W - 2L
1,844 SR
Queue Stats
20W - 11L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
THatNinjaKat
Gilgamesh
Level 46
God Stats
3W - 3L
1,630 SR
Queue Stats
153W - 139L
1,335 Elo+
Party 3
Olorun
Olorun
Yaboirub
Olorun
Level 18
God Stats
11W - 5L
1,780 SR
Queue Stats
17W - 10L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Game_Over1558
Gilgamesh
15
1 / 8 / 4
9,407
448
8,692
15,724
6,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 3 / 14
11,240
535
18,135
16,095
7,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 3 / 9
10,256
488
8,893
11,335
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 2 / 15
10,886
518
13,053
16,436
19,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Xtinct-_-Farts
Cernunnos
16
12 / 2 / 10
10,577
504
18,197
17,737
7,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
8,589
409
5,374
17,465
12,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
15
2 / 9 / 2
9,884
471
10,734
15,822
10,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
Shlatz
Set
15
0 / 8 / 3
9,550
455
3,926
15,807
5,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
THatNinjaKat
Gilgamesh
17
13 / 4 / 0
11,703
557
12,154
17,947
13,877
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Yaboirub
Olorun
15
3 / 11 / 1
9,365
446
12,842
18,644
6,323
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
36
Kills
18
18
Deaths
36
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Game_Over1558
Gilgamesh
1
8
4
0.38
W
11
3
14
6
W
4
3
9
2.83
L
0
4
4
0.5
W
8
2
15
7.75
L
Tiamat
2
9
2
0.33
L
Set
Shlatz
Set
0
8
3
0.19
L
Gilgamesh
THatNinjaKat
Gilgamesh
13
4
0
3.25
W
Cernunnos
Xtinct-_-Farts
Cernunnos
12
2
10
8.5
L
Olorun
Yaboirub
Olorun
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,970
Damage
45,030
77,327
Taken
85,685
45,832
Mitigated
48,572
26,430
Healing
14,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Game_Over1558
Gilgamesh
8,692
2,798
0
1,908
15,724
6,520
374
4,492
11,156
0
57,016
W
18,135
7,500
0
5,690
16,095
7,216
96
4,191
11,656
0
76,423
W
8,893
1,064
1,953
5,140
11,335
4,946
209
5,269
5,808
74,427
0
L
5,374
1,832
0
2,198
17,465
12,250
600
6,085
11,380
16,690
0
W
13,053
1,563
435
1,861
16,436
19,505
0
8,975
7,385
33,243
0
L
Tiamat
10,734
1,805
0
1,383
15,822
10,482
584
4,687
11,135
47,947
0
L
Set
Shlatz
Set
3,926
1,682
0
4,199
15,807
5,640
259
1,360
14,447
0
54,442
L
Gilgamesh
THatNinjaKat
Gilgamesh
12,154
2,631
0
1,097
17,947
13,877
709
4,127
13,820
11,133
39,674
W
Cernunnos
Xtinct-_-Farts
Cernunnos
18,197
11,042
416
9,027
17,737
7,645
1,878
7,555
10,010
0
56,519
L
Olorun
Yaboirub
Olorun
12,842
8,304
450
5,043
18,644
6,323
3,873
5,687
12,957
58,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,366
Gold Earned
49,091
470
Minions Killed
416
0
Camps Cleared
0
2,059,552
Distance Traveled
1,816,224
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,407
448
104
5
0
377,778
1
W
Nemesis
11,240
535
109
5
0
455,165
6
W
Ra
10,256
488
152
7
0
425,411
1
L
Ymir
8,589
409
36
2
0
394,327
1
W
Ares
10,886
518
28
1
0
429,270
6
L
Tiamat
9,884
471
101
5
0
320,048
0
L
Set
9,550
455
100
5
0
389,179
0
L
Gilgamesh
11,703
557
89
4
0
384,896
0
W
Cernunnos
10,577
504
77
4
0
371,928
0
L
Olorun
9,365
446
90
4
0
327,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role