Player Matchup

Anhur
Anhur
Grandmaster
Botrossbot
Anhur
Grandmaster
Level 65
God Stats
68W - 25L
1,928 SR
Queue Stats
292W - 82L
3,146 MMR
Party 1
Baron Samedi
Baron Samedi
Grandmaster
NVBsasuke
Baron Samedi
Grandmaster
Level 154
God Stats
10W - 1L
2,216 SR
Queue Stats
581W - 184L
3,267 MMR
Party 1
Khepri
Khepri
Grandmaster
Vortex Godzzz
Khepri
Grandmaster
Level 158
God Stats
1W - 0L
1,607 SR
Queue Stats
395W - 106L
3,384 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 126
1,917 SR
3,265 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 156
1,974 SR
2,770 MMR
Fenrir
Fenrir
Diamond I
HHumii
Fenrir
Diamond I
Level 147
God Stats
34W - 4L
1,975 SR
Queue Stats
147W - 39L
2,442 MMR
Party 2
Sobek
Sobek
Masters
Hiq6
Sobek
Masters
Level 160
God Stats
12W - 4L
1,946 SR
Queue Stats
124W - 29L
2,987 MMR
Party 2
Zhong Kui
Zhong Kui
Masters
Jaiimy
Zhong Kui
Masters
Level 160
God Stats
5W - 2L
2,002 SR
Queue Stats
202W - 55L
2,883 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
11 / 2 / 5
8,955
896
16,272
7,424
3,251
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
NVBsasuke
Baron Samedi
11
2 / 1 / 11
7,493
749
6,791
7,348
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 1 / 13
8,564
856
4,190
10,297
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AchillesSolArtioAphroditeFreya

VS

Bans
OdinScyllaGilgameshThothChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HHumii
Fenrir
11
2 / 4 / 2
7,134
713
6,458
10,320
3,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
Hiq6
Sobek
8
0 / 7 / 2
5,780
578
2,803
10,949
6,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Jaiimy
Zhong Kui
10
2 / 5 / 1
6,658
666
7,394
11,392
6,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
4
4
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
11
2
5
6.75
L
Fenrir
HHumii
Fenrir
2
4
2
0.75
L
Sobek
Hiq6
Sobek
0
7
2
0.14
L
Zhong Kui
Jaiimy
Zhong Kui
2
5
1
0.5
W
Baron Samedi
NVBsasuke
Baron Samedi
2
1
11
7.5
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,253
Damage
16,655
25,069
Taken
32,661
15,861
Mitigated
16,664
9,288
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
16,272
12,083
0
2,727
7,424
3,251
2,166
3,173
3,774
0
39,411
L
Fenrir
HHumii
Fenrir
6,458
1,934
0
2,336
10,320
3,908
0
2,880
7,440
0
17,000
L
Sobek
Hiq6
Sobek
2,803
248
0
1,500
10,949
6,481
0
3,346
7,603
7,864
0
L
Zhong Kui
Jaiimy
Zhong Kui
7,394
1,656
0
4,464
11,392
6,275
0
4,963
6,429
27,188
0
W
Baron Samedi
NVBsasuke
Baron Samedi
6,791
538
1,609
2,677
7,348
4,000
667
2,841
4,105
26,577
0
W
4,190
731
0
2,275
10,297
8,610
116
3,268
5,439
14,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,012
Gold Earned
19,572
125
Minions Killed
89
7
Camps Cleared
2
570,205
Distance Traveled
491,926
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,955
896
75
8
6
179,409
3
L
Fenrir
7,134
713
21
2
1
179,011
2
L
Sobek
5,780
578
4
0
0
156,420
2
L
Zhong Kui
6,658
666
64
6
1
156,495
3
W
Baron Samedi
7,493
749
38
4
1
177,754
2
W
Khepri
8,564
856
12
1
0
213,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role