Player Matchup

Bastet
Bastet
DevilPeace1
Bastet
Level 29
God Stats
3W - 0L
1,750 SR
Queue Stats
163W - 102L
1,642 Elo+
Party 1
Hel
Hel
ReliantShadow
Hel
Level 28
God Stats
7W - 4L
1,665 SR
Queue Stats
135W - 75L
1,651 Elo+
Party 1
Sobek
Sobek
SuperSenelis
Sobek
Level 28
God Stats
12W - 5L
1,627 SR
Queue Stats
122W - 64L
1,650 Elo+
Party 1
Hou Yi
Hou Yi
lutemia
Hou Yi
Level 21
God Stats
3W - 6L
1,419 SR
Queue Stats
108W - 102L
1,588 Elo+
Party 3
Eset
Eset
sebbybing
Eset
Level 29
God Stats
11W - 8L
1,609 SR
Queue Stats
237W - 209L
1,570 Elo+
Party 3
Team Averages
Level 27
1,614 SR
1,620 Elo+

VS

Team Averages
Level 27
1,506 SR
1,506 Elo+
Bacchus
Bacchus
Eckipakang
Bacchus
Level 23
God Stats
24W - 18L
1,628 SR
Queue Stats
75W - 74L
1,522 Elo+
Party 2
Kukulkan
Kukulkan
FkN01
Kukulkan
Level 28
God Stats
105W - 108L
1,509 SR
Queue Stats
126W - 150L
1,476 Elo+
Party 2
Loki
Loki
Jasper__Good
Loki
Level 18
God Stats
23W - 22L
1,389 SR
Queue Stats
188W - 119L
1,480 Elo+
Solo
Odin
Odin
Kaishueka
Odin
Level 38
God Stats
114W - 104L
1,518 SR
Queue Stats
231W - 234L
1,510 Elo+
Party 2
Artemis
Artemis
tasik
Artemis
Level 26
God Stats
26W - 25L
1,484 SR
Queue Stats
76W - 46L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
12 / 1 / 26
11,373
1,137
19,760
13,843
6,765
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 0 / 28
10,734
1,073
14,879
8,509
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
6 / 1 / 25
11,184
1,118
10,444
16,432
23,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
lutemia
Hou Yi
18
9 / 2 / 25
11,477
1,148
17,288
11,880
5,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eset
18
12 / 2 / 24
12,498
1,250
19,365
14,769
7,381
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

280

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eckipakang
Bacchus
16
0 / 7 / 5
9,419
942
7,442
21,463
26,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
FkN01
Kukulkan
15
2 / 11 / 2
9,736
974
17,707
14,451
6,167
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 7 / 3
9,961
996
8,190
12,555
5,154
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
15
0 / 10 / 3
8,608
861
6,541
20,720
26,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
tasik
Artemis
16
2 / 10 / 3
9,842
984
19,715
18,699
8,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
22
45
Kills
6
6
Deaths
45
128
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
12
1
26
25
L
Bacchus
Eckipakang
Bacchus
0
7
5
0.36
L
Kukulkan
FkN01
Kukulkan
2
11
2
0.27
L
2
7
3
0.5
L
Odin
0
10
3
0.15
W
6
0
28
20
W
6
1
25
18.5
W
Hou Yi
lutemia
Hou Yi
9
2
25
10.75
W
Eset
12
2
24
12
L
Artemis
tasik
Artemis
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,736
Damage
59,595
65,433
Taken
87,888
48,337
Mitigated
73,185
34,937
Healing
1,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
19,760
6,057
0
3,213
13,843
6,765
0
3,391
10,452
0
30,539
L
Bacchus
Eckipakang
Bacchus
7,442
874
540
515
21,463
26,857
0
11,320
10,143
18,216
0
L
Kukulkan
FkN01
Kukulkan
17,707
2,082
0
0
14,451
6,167
0
6,817
7,634
40,011
0
L
8,190
1,167
0
0
12,555
5,154
0
6,252
6,303
0
26,394
L
Odin
6,541
1,487
0
0
20,720
26,526
0
9,798
10,922
0
19,141
W
14,879
2,556
15,219
6,560
8,509
5,178
0
4,109
4,400
21,550
0
W
10,444
1,058
0
2,561
16,432
23,225
0
7,906
8,526
18,669
0
W
Hou Yi
lutemia
Hou Yi
17,288
11,277
0
2,752
11,880
5,788
0
4,385
7,495
0
36,172
W
Eset
19,365
2,668
775
3,857
14,769
7,381
0
5,358
9,411
36,778
0
L
Artemis
tasik
Artemis
19,715
10,787
0
940
18,699
8,481
0
10,501
8,198
0
39,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,266
Gold Earned
47,566
160
Minions Killed
158
7
Camps Cleared
4
989,432
Distance Traveled
921,398
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,373
1,137
21
2
4
232,141
1
L
Bacchus
9,419
942
15
2
0
187,887
1
L
Kukulkan
9,736
974
56
6
1
172,699
0
L
Loki
9,961
996
30
3
1
197,313
0
L
Odin
8,608
861
26
3
1
196,445
0
W
Hel
10,734
1,073
22
2
0
212,466
0
W
Sobek
11,184
1,118
18
2
0
191,253
1
W
Hou Yi
11,477
1,148
52
5
1
172,269
0
W
Eset
12,498
1,250
47
5
2
181,303
1
L
Artemis
9,842
984
31
3
1
167,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role