Player Matchup

Ra
Ra
 
Ra
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AeolusTen
Arachne
Level 16
God Stats
10W - 2L
1,861 SR
Queue Stats
28W - 13L
1,680 Elo+
Solo
Cernunnos
Cernunnos
IAmJHam
Cernunnos
Level 29
God Stats
1W - 3L
1,307 SR
Queue Stats
81W - 70L
1,596 Elo+
Solo
Bellona
Bellona
ProfLoki
Bellona
Level 29
God Stats
9W - 11L
1,453 SR
Queue Stats
118W - 109L
1,547 Elo+
Solo
Kumbhakarna
Kumbhakarna
devikuroy
Kumbhakarna
Level 16
God Stats
5W - 4L
1,641 SR
Queue Stats
70W - 68L
1,497 Elo+
Solo
Team Averages
Level 19
1,553 SR
1,564 Elo+

VS

Team Averages
Level 26
1,551 SR
1,534 Elo+
Loki
Loki
 
Loki
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
TacticalBad
Fafnir
Level 29
God Stats
3W - 3L
1,513 SR
Queue Stats
210W - 212L
1,566 Elo+
Solo
Anubis
Anubis
WalkerDD
Anubis
Level 17
God Stats
7W - 8L
1,630 SR
Queue Stats
29W - 24L
1,561 Elo+
Solo
Hou Yi
Hou Yi
drаin
Hou Yi
Level 22
God Stats
6W - 2L
1,614 SR
Queue Stats
33W - 25L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 5 / 1
6,440
537
1,240
5,741
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
AeolusTen
Arachne
14
8 / 1 / 3
8,677
723
8,169
8,702
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
IAmJHam
Cernunnos
12
3 / 2 / 3
7,386
616
5,405
6,489
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ProfLoki
Bellona
13
2 / 1 / 0
7,622
635
7,436
10,503
8,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
devikuroy
Kumbhakarna
10
0 / 1 / 5
6,652
554
1,580
8,128
3,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 2 / 2
7,211
601
3,295
9,708
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
 
Sylvanus
9
3 / 3 / 0
6,238
520
2,630
7,332
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fafnir
12
1 / 2 / 1
7,513
626
5,616
9,571
8,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
WalkerDD
Anubis
12
5 / 4 / 0
7,193
599
5,447
7,290
3,308
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
drаin
Hou Yi
9
0 / 2 / 3
5,362
447
4,326
4,424
1,178
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
13
Kills
10
10
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
5
1
0.1
L
Loki
 
Loki
1
2
2
1
L
Sylvanus
 
Sylvanus
3
3
0
1
W
Arachne
AeolusTen
Arachne
8
1
3
9.5
W
Cernunnos
IAmJHam
Cernunnos
3
2
3
2.25
W
Bellona
ProfLoki
Bellona
2
1
0
2
L
Fafnir
1
2
1
0.75
L
Anubis
WalkerDD
Anubis
5
4
0
1.25
W
Kumbhakarna
devikuroy
Kumbhakarna
0
1
5
2.5
L
Hou Yi
drаin
Hou Yi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,830
Damage
21,314
39,563
Taken
38,325
19,416
Mitigated
20,743
13,463
Healing
14,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,240
846
201
758
5,741
1,155
538
4,357
1,384
27,926
0
L
Loki
 
Loki
3,295
1,179
0
4,306
9,708
3,252
0
148
9,560
0
46,555
L
Sylvanus
 
Sylvanus
2,630
687
486
1,296
7,332
4,345
0
731
6,601
17,562
0
W
Arachne
AeolusTen
Arachne
8,169
4,457
0
4,114
8,702
3,705
136
1,521
7,181
0
50,572
W
Cernunnos
IAmJHam
Cernunnos
5,405
2,417
0
2,359
6,489
1,882
0
1,037
5,452
0
53,925
W
Bellona
ProfLoki
Bellona
7,436
4,043
0
3,600
10,503
8,844
519
5,505
4,998
0
45,113
L
Fafnir
5,616
1,781
0
4,910
9,571
8,660
0
0
9,571
37,440
0
L
Anubis
WalkerDD
Anubis
5,447
641
0
2,837
7,290
3,308
0
1,164
6,050
45,235
0
W
Kumbhakarna
devikuroy
Kumbhakarna
1,580
613
0
2,431
8,128
3,830
0
1,483
6,645
14,467
0
L
Hou Yi
drаin
Hou Yi
4,326
2,177
0
545
4,424
1,178
0
701
3,723
0
21,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,777
Gold Earned
33,517
367
Minions Killed
350
0
Camps Cleared
0
1,193,779
Distance Traveled
1,082,326
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,440
537
57
5
0
194,695
0
L
Loki
7,211
601
94
8
0
268,898
3
L
Sylvanus
6,238
520
28
2
0
181,796
2
W
Arachne
8,677
723
86
7
0
296,306
1
W
Cernunnos
7,386
616
105
9
0
230,535
1
W
Bellona
7,622
635
96
8
0
235,690
1
L
Fafnir
7,513
626
87
7
0
214,165
2
L
Anubis
7,193
599
86
7
0
195,578
0
W
Kumbhakarna
6,652
554
23
2
0
236,553
1
L
Hou Yi
5,362
447
55
5
0
221,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role