Player Matchup

Sobek
Sobek
JustMon1ka
Sobek
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 11L
1,588 Elo+
Party 2
Loki
Loki
JustMulan
Loki
Level 47
God Stats
2W - 1L
1,359 SR
Queue Stats
30W - 16L
1,626 Elo+
Party 2
Anhur
Anhur
Keven11110000
Anhur
Level 47
God Stats
1W - 0L
1,749 SR
Queue Stats
3W - 4L
1,682 Elo+
Solo
Scylla
Scylla
KurtilIo
Scylla
Level 47
God Stats
3W - 0L
1,715 SR
Queue Stats
28W - 18L
1,804 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rweper
Ah Muzen Cab
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 136L
1,641 Elo+
Solo
Team Averages
Level 47
1,565 SR
1,668 Elo+

VS

Team Averages
Level 120
1,552 SR
1,627 Elo+
Cthulhu
Cthulhu
KillAllWorms
Cthulhu
Level 158
God Stats
3W - 4L
1,541 SR
Queue Stats
433W - 418L
1,601 Elo+
Party 1
King Arthur
King Arthur
TsundereWolfKing
King Arthur
Level 129
God Stats
1W - 4L
1,494 SR
Queue Stats
308W - 231L
1,648 Elo+
Party 1
Neith
Neith
Weebinese
Neith
Level 44
God Stats
2W - 4L
1,475 SR
Queue Stats
179W - 104L
1,732 Elo+
Solo
Serqet
Serqet
Zombie Yandere
Serqet
Level 149
God Stats
8W - 11L
1,521 SR
Queue Stats
523W - 461L
1,565 Elo+
Party 1
Anubis
Anubis
timithetooth
Anubis
Level 122
God Stats
30W - 11L
1,728 SR
Queue Stats
139W - 125L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
2 / 2 / 10
6,534
545
5,386
11,669
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
11
4 / 1 / 4
6,746
562
5,292
7,640
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 3 / 1
7,012
584
5,842
6,818
1,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
KurtilIo
Scylla
14
5 / 0 / 3
8,023
669
6,966
3,660
976
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
Rweper
Ah Muzen Cab
12
1 / 2 / 0
7,111
593
3,977
8,055
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KillAllWorms
Cthulhu
9
2 / 3 / 2
6,351
529
5,216
10,417
7,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
TsundereWolfKing
King Arthur
13
1 / 1 / 1
7,097
591
5,093
7,519
7,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Weebinese
Neith
11
3 / 4 / 2
6,928
577
5,396
6,880
1,566
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 2 / 2
6,376
531
2,080
6,452
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
10
0 / 6 / 1
5,910
493
4,994
10,007
3,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
16
Kills
8
8
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
2
10
3.5
W
Loki
4
1
4
6
W
4
3
1
1.5
L
Cthulhu
KillAllWorms
Cthulhu
2
3
2
1
W
Scylla
KurtilIo
Scylla
5
0
3
6.5
W
Ah Muzen Cab
Rweper
Ah Muzen Cab
1
2
0
0.5
L
King Arthur
TsundereWolfKing
King Arthur
1
1
1
1.5
L
Neith
Weebinese
Neith
3
4
2
1
L
2
2
2
1.5
L
Anubis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,463
Damage
22,779
37,842
Taken
41,275
15,509
Mitigated
21,870
14,863
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
5,386
958
0
3,687
11,669
8,090
0
4,312
7,357
14,959
0
W
Loki
5,292
1,627
0
4,199
7,640
2,214
0
2,473
5,167
0
36,166
W
5,842
3,219
0
1,136
6,818
1,683
550
1,662
5,132
0
41,086
L
Cthulhu
KillAllWorms
Cthulhu
5,216
984
802
1,896
10,417
7,048
0
4,029
6,388
19,245
0
W
Scylla
KurtilIo
Scylla
6,966
1,258
0
1,168
3,660
976
0
1,826
1,714
57,652
0
W
Ah Muzen Cab
Rweper
Ah Muzen Cab
3,977
2,804
0
4,673
8,055
2,546
0
0
7,352
0
40,327
L
King Arthur
TsundereWolfKing
King Arthur
5,093
459
0
1,665
7,519
7,264
0
0
7,519
0
40,106
L
Neith
Weebinese
Neith
5,396
2,854
0
1,618
6,880
1,566
0
1,577
5,303
0
40,962
L
2,080
305
0
2,425
6,452
2,197
0
2,653
3,799
0
30,106
L
Anubis
4,994
210
0
2,730
10,007
3,795
0
4,093
5,914
38,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,426
Gold Earned
32,662
369
Minions Killed
383
0
Camps Cleared
0
1,198,744
Distance Traveled
1,175,029
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,534
545
9
1
0
244,712
6
W
Loki
6,746
562
74
6
0
241,564
2
W
Anhur
7,012
584
84
7
0
236,887
1
L
Cthulhu
6,351
529
43
4
0
249,395
4
W
Scylla
8,023
669
122
10
0
241,471
4
W
Ah Muzen Cab
7,111
593
80
7
0
234,110
5
L
King Arthur
7,097
591
107
9
0
251,973
0
L
Neith
6,928
577
84
7
0
212,086
5
L
Serqet
6,376
531
72
6
0
270,459
3
L
Anubis
5,910
493
77
6
0
191,116
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role