Player Matchup

Janus
Janus
 
Janus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Crusader_of_HELL
Anhur
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 90L
1,213 Elo+
Solo
Ymir
Ymir
XxGrEyWoLf13BxX
Ymir
Level 80
God Stats
5W - 8L
1,453 SR
Queue Stats
183W - 203L
1,341 Elo+
Solo
Ra
Ra
iijjccbb
Ra
Level 28
God Stats
13W - 11L
1,432 SR
Queue Stats
102W - 147L
1,180 Elo+
Party 1
Da Ji
Da Ji
savage_fluffee
Da Ji
Level 60
God Stats
2W - 2L
1,330 SR
Queue Stats
287W - 350L
1,220 Elo+
Party 1
Team Averages
Level 55
1,443 SR
1,291 Elo+

VS

Team Averages
Level 91
1,387 SR
1,301 Elo+
Khepri
Khepri
CasualThrower80
Khepri
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 55L
1,248 Elo+
Solo
Eset
Eset
Joshanova_
Eset
Level 58
God Stats
1W - 2L
1,303 SR
Queue Stats
73W - 105L
1,286 Elo+
Solo
Vamana
Vamana
KenPowersmullet
Vamana
Level 141
God Stats
4W - 3L
1,487 SR
Queue Stats
17W - 13L
1,420 Elo+
Solo
Cernunnos
Cernunnos
Swelc-
Cernunnos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,330 Elo+
Solo
Nemesis
Nemesis
XManInTheSuitX
Nemesis
Level 86
God Stats
2W - 2L
1,148 SR
Queue Stats
12W - 14L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 6 / 0
7,106
444
2,578
7,828
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 6 / 0
6,202
388
4,159
9,475
3,003
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
0 / 3 / 1
6,006
375
2,737
9,384
3,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 9 / 1
6,756
422
2,373
9,233
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
3 / 6 / 1
7,737
484
7,226
11,248
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
7,239
452
1,377
6,250
5,696
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 10
9,047
565
7,726
7,877
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

17
17 / 0 / 3
11,019
689
11,347
11,663
10,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Swelc-
Cernunnos
12
4 / 1 / 3
7,951
497
9,068
8,854
2,616
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 0 / 3
9,342
584
3,909
9,838
6,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
4
Kills
30
30
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
6
0
0
W
0
2
5
1.25
L
1
6
0
0.17
W
5
1
10
10
W
17
0
3
18.5
W
Cernunnos
Swelc-
Cernunnos
4
1
3
5.5
W
4
0
3
5.5
L
0
3
1
0.17
L
0
9
1
0.06
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,073
Damage
33,427
47,168
Taken
44,482
14,648
Mitigated
27,672
6,245
Healing
16,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,578
188
0
0
7,828
1,740
519
0
7,483
36,556
0
W
1,377
373
0
1,145
6,250
5,696
117
780
5,470
16,550
0
L
4,159
2,983
0
894
9,475
3,003
329
1,111
8,364
0
23,243
W
7,726
353
505
2,513
7,877
2,557
2,361
1,408
6,469
38,066
0
W
11,347
5,329
0
4,301
11,663
10,772
2,772
3,050
8,403
0
68,113
W
Cernunnos
Swelc-
Cernunnos
9,068
5,573
0
4,588
8,854
2,616
3,309
1,070
7,784
0
36,738
W
3,909
1,881
0
3,882
9,838
6,031
2,830
1,295
8,515
0
51,390
L
2,737
99
0
2,109
9,384
3,594
0
2,808
6,534
21,459
0
L
2,373
536
0
418
9,233
2,403
684
2,172
6,776
33,797
0
L
7,226
1,356
0
2,824
11,248
3,908
0
3,012
8,089
0
38,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,807
Gold Earned
44,598
291
Minions Killed
388
0
Camps Cleared
0
1,192,503
Distance Traveled
1,549,616
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,106
444
93
6
0
204,452
0
W
Khepri
7,239
452
26
2
0
292,509
0
L
Anhur
6,202
388
40
3
0
236,997
0
W
Eset
9,047
565
60
4
0
311,716
4
W
Vamana
11,019
689
122
8
0
352,643
8
W
Cernunnos
7,951
497
60
4
0
259,831
2
W
Nemesis
9,342
584
120
8
0
332,917
0
L
Ymir
6,006
375
38
2
0
212,060
0
L
Ra
6,756
422
59
4
0
236,165
1
L
Da Ji
7,737
484
61
4
0
302,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role