Player Matchup

Cernunnos
Cernunnos
Assassine ReX
Cernunnos
Level 104
God Stats
0W - 1L
1,672 SR
Queue Stats
111W - 116L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
SugaarBush
Ao Kuang
Level 69
God Stats
2W - 6L
1,313 SR
Queue Stats
100W - 127L
1,357 Elo+
Party 1
Baron Samedi
Baron Samedi
UnSavoryRice
Baron Samedi
Level 108
God Stats
5W - 7L
1,452 SR
Queue Stats
235W - 253L
1,398 Elo+
Party 1
Odin
Odin
XSL4Y3RX17
Odin
Level 119
God Stats
4W - 4L
1,462 SR
Queue Stats
325W - 316L
1,416 Elo+
Solo
Freya
Freya
Zadamithzu
Freya
Level 109
God Stats
6W - 6L
1,500 SR
Queue Stats
94W - 93L
1,403 Elo+
Solo
Team Averages
Level 102
1,480 SR
1,399 Elo+

VS

Team Averages
Level 78
1,509 SR
1,380 Elo+
Bacchus
Bacchus
Jamal_KR6
Bacchus
Level 43
God Stats
5W - 1L
1,500 SR
Queue Stats
141W - 172L
1,352 Elo+
Party 2
Kukulkan
Kukulkan
KnusperKimme66
Kukulkan
Level 121
God Stats
4W - 2L
1,521 SR
Queue Stats
227W - 211L
1,407 Elo+
Solo
Anhur
Anhur
TheGamble96
Anhur
Level 48
God Stats
2W - 2L
1,351 SR
Queue Stats
112W - 151L
1,332 Elo+
Party 2
Nemesis
Nemesis
samukk
Nemesis
Level 107
God Stats
34W - 30L
1,673 SR
Queue Stats
490W - 506L
1,405 Elo+
Solo
Vamana
Vamana
xphillow
Vamana
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Assassine ReX
Cernunnos
14
0 / 5 / 2
8,690
435
9,800
15,061
3,888
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
SugaarBush
Ao Kuang
13
1 / 5 / 3
8,557
428
4,993
15,824
5,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
UnSavoryRice
Baron Samedi
16
4 / 5 / 0
9,925
496
8,470
15,425
7,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 3 / 0
8,244
412
6,415
12,191
7,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
18
1 / 1 / 0
10,781
539
8,713
10,887
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jamal_KR6
Bacchus
16
2 / 2 / 7
9,768
488
6,887
13,699
15,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
20
7 / 2 / 1
12,225
611
15,895
10,235
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 0 / 4
9,375
469
12,020
13,472
4,867
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
samukk
Nemesis
18
4 / 2 / 3
10,373
519
5,459
10,845
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
xphillow
Vamana
18
0 / 1 / 2
10,716
536
6,200
13,496
10,636
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
19
19
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Assassine ReX
Cernunnos
0
5
2
0.2
W
Bacchus
Jamal_KR6
Bacchus
2
2
7
2.75
W
Kukulkan
7
2
1
3.75
L
Ao Kuang
SugaarBush
Ao Kuang
1
5
3
0.5
W
6
0
4
8
L
Baron Samedi
UnSavoryRice
Baron Samedi
4
5
0
0.8
L
1
3
0
0.33
L
Freya
1
1
0
1
W
Nemesis
samukk
Nemesis
4
2
3
2.75
W
Vamana
xphillow
Vamana
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,391
Damage
46,461
69,388
Taken
61,747
29,032
Mitigated
39,020
24,329
Healing
18,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Assassine ReX
Cernunnos
9,800
3,849
314
5,838
15,061
3,888
2,066
3,531
11,530
0
68,722
W
Bacchus
Jamal_KR6
Bacchus
6,887
837
498
2,158
13,699
15,072
234
2,566
11,072
25,050
0
W
Kukulkan
15,895
1,725
0
1,636
10,235
4,220
201
7,140
2,713
93,991
0
L
Ao Kuang
SugaarBush
Ao Kuang
4,993
1,613
0
6,356
15,824
5,352
0
5,608
10,216
40,026
0
W
12,020
5,339
275
6,791
13,472
4,867
1,103
1,494
11,936
0
65,535
L
Baron Samedi
UnSavoryRice
Baron Samedi
8,470
766
130
3,349
15,425
7,949
0
11,129
4,296
60,281
0
L
6,415
290
0
1,799
12,191
7,471
0
2,801
9,390
5,085
23,530
L
Freya
8,713
2,723
0
6,543
10,887
4,372
357
1,054
9,833
82,797
0
W
Nemesis
samukk
Nemesis
5,459
1,023
0
4,966
10,845
4,225
198
2,487
8,260
0
66,112
W
Vamana
xphillow
Vamana
6,200
1,606
0
2,365
13,496
10,636
324
8,786
4,710
10,215
68,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,197
Gold Earned
52,457
506
Minions Killed
635
0
Camps Cleared
0
1,817,983
Distance Traveled
1,920,825
27
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,690
435
122
6
0
367,185
9
W
Bacchus
9,768
488
35
2
0
385,076
3
W
Kukulkan
12,225
611
198
10
0
399,181
0
L
Ao Kuang
8,557
428
71
4
0
396,294
1
W
Anhur
9,375
469
113
6
0
311,308
0
L
Baron Samedi
9,925
496
116
6
0
347,015
11
L
Odin
8,244
412
24
1
0
409,570
2
L
Freya
10,781
539
173
9
0
297,919
4
W
Nemesis
10,373
519
108
5
0
445,014
3
W
Vamana
10,716
536
181
9
0
380,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role