Player Matchup

Zeus
Zeus
Darkleesling
Zeus
Level 15
God Stats
27W - 31L
1,558 SR
Queue Stats
50W - 63L
1,350 Elo+
Solo
Chaac
Chaac
OMG_PheWee
Chaac
Level 68
God Stats
2W - 3L
1,293 SR
Queue Stats
289W - 337L
1,403 Elo+
Party 3
Anubis
Anubis
SebaBluebergrow
Anubis
Level 29
God Stats
41W - 41L
1,535 SR
Queue Stats
77W - 77L
1,423 Elo+
Solo
Nemesis
Nemesis
Shadowen_8
Nemesis
Level 12
God Stats
3W - 1L
1,447 SR
Queue Stats
40W - 36L
1,331 Elo+
Party 3
Kukulkan
Kukulkan
kunovjak23-TTV
Kukulkan
Level 17
God Stats
25W - 15L
1,565 SR
Queue Stats
51W - 43L
1,378 Elo+
Party 3
Team Averages
Level 28
1,479 SR
1,377 Elo+

VS

Team Averages
Level 18
1,537 SR
1,343 Elo+
Olorun
Olorun
COLLINS_junior
Olorun
Level 6
God Stats
5W - 4L
1,544 SR
Queue Stats
6W - 10L
1,357 Elo+
Party 2
Ymir
Ymir
Fangyi123
Ymir
Level 5
God Stats
5W - 2L
1,822 SR
Queue Stats
12W - 18L
1,357 Elo+
Party 2
Jing Wei
Jing Wei
Fr0st0__
Jing Wei
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,376 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SgtBash1Out
Morgan Le Fay
Level 29
God Stats
3W - 2L
1,534 SR
Queue Stats
17W - 23L
1,314 Elo+
Party 1
Vulcan
Vulcan
tree-headkiller
Vulcan
Level 24
God Stats
1W - 5L
1,284 SR
Queue Stats
7W - 13L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 23
13,609
1,134
32,504
10,932
3,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
19
6 / 4 / 15
11,618
968
14,612
12,524
12,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
14 / 1 / 19
14,623
1,219
21,319
11,242
5,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Shadowen_8
Nemesis
18
1 / 7 / 16
11,023
919
7,938
16,153
6,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
20
17 / 1 / 18
15,070
1,256
27,639
7,449
2,835
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 16 / 9
10,648
887
5,392
23,978
15,295
Ymir
18
3 / 12 / 9
11,282
940
10,369
31,366
24,150
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Fr0st0__
Jing Wei
18
2 / 4 / 10
11,238
937
16,755
16,097
4,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
SgtBash1Out
Morgan Le Fay
18
7 / 6 / 5
12,783
1,065
11,732
21,506
7,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 9 / 9
12,216
1,018
7,115
17,206
5,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
57
47
Kills
15
15
Deaths
47
91
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
16
9
0.34
W
9
2
23
10.25
L
Ymir
3
12
9
0.63
L
Jing Wei
Fr0st0__
Jing Wei
2
4
10
1.75
W
Chaac
6
4
15
3.38
W
14
1
19
23.5
L
Morgan Le Fay
SgtBash1Out
Morgan Le Fay
7
6
5
1.58
W
Nemesis
Shadowen_8
Nemesis
1
7
16
1.29
W
Kukulkan
17
1
18
26
L
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,012
Damage
51,363
58,300
Taken
110,153
31,090
Mitigated
57,873
11,268
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,392
2,583
1,410
2,015
23,978
15,295
0
16,855
6,857
9,407
0
W
32,504
5,319
200
1,978
10,932
3,629
0
8,667
2,265
59,858
0
L
Ymir
10,369
1,185
0
0
31,366
24,150
0
24,413
6,695
27,991
0
L
Jing Wei
Fr0st0__
Jing Wei
16,755
15,897
0
1,208
16,097
4,810
0
10,772
5,100
0
34,401
W
Chaac
14,612
2,352
0
3,870
12,524
12,113
0
7,336
5,188
737
26,373
W
21,319
596
0
4,334
11,242
5,972
0
4,755
6,487
37,809
0
L
Morgan Le Fay
SgtBash1Out
Morgan Le Fay
11,732
2,138
363
1,435
21,506
7,643
0
15,206
6,112
42,696
0
W
Nemesis
Shadowen_8
Nemesis
7,938
1,543
0
776
16,153
6,541
0
9,946
6,207
0
11,295
W
Kukulkan
27,639
1,499
0
110
7,449
2,835
0
3,904
3,545
57,087
0
L
7,115
1,978
0
1,390
17,206
5,975
0
14,731
2,475
27,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,943
Gold Earned
58,167
204
Minions Killed
176
7
Camps Cleared
3
991,003
Distance Traveled
978,672
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,648
887
4
0
1
165,303
2
W
Zeus
13,609
1,134
62
5
1
199,774
1
L
Ymir
11,282
940
45
4
1
202,443
3
L
Jing Wei
11,238
937
26
2
0
247,548
0
W
Chaac
11,618
968
30
3
0
176,666
1
W
Anubis
14,623
1,219
32
3
3
185,986
0
L
Morgan Le Fay
12,783
1,065
65
5
0
179,537
0
W
Nemesis
11,023
919
9
1
1
201,564
0
W
Kukulkan
15,070
1,256
71
6
2
227,013
0
L
Vulcan
12,216
1,018
36
3
1
183,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role