Player Matchup

Da Ji
Da Ji
Kaiju_Kotaro
Da Ji
Level 29
God Stats
3W - 7L
1,410 SR
Queue Stats
26W - 45L
1,252 Elo+
Party 1
Jormungandr
Jormungandr
LeftOnASourNote
Jormungandr
Level 29
God Stats
2W - 3L
1,285 SR
Queue Stats
15W - 33L
1,162 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
nightwalker132
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,273 Elo+
Party 1
Team Averages
Level 35
1,399 SR
1,229 Elo+

VS

Team Averages
Level 51
1,299 SR
1,344 Elo+
Jing Wei
Jing Wei
BuggerQueen
Jing Wei
Level 82
God Stats
2W - 6L
1,079 SR
Queue Stats
133W - 187L
1,258 Elo+
Solo
He Bo
He Bo
Peter3157822
He Bo
Level 48
God Stats
3W - 2L
1,364 SR
Queue Stats
171W - 190L
1,398 Elo+
Solo
Odin
Odin
zachford82
Odin
Level 22
God Stats
19W - 21L
1,453 SR
Queue Stats
50W - 59L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 12 / 7
16,781
579
18,741
24,085
13,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
LeftOnASourNote
Jormungandr
18
2 / 8 / 7
16,779
579
18,794
28,349
62,237
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
nightwalker132
Ah Muzen Cab
20
5 / 8 / 8
18,213
628
31,058
21,659
12,348
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BuggerQueen
Jing Wei
20
15 / 4 / 10
20,623
711
33,253
26,646
14,723
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
5 / 6 / 10
17,709
611
16,036
26,539
8,220
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 4 / 14
18,558
640
15,155
30,297
31,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
13
Kills
28
28
Deaths
14
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BuggerQueen
Jing Wei
15
4
10
5
L
6
12
7
0.79
L
Jormungandr
LeftOnASourNote
Jormungandr
2
8
7
0.69
W
5
6
10
1.67
L
Ah Muzen Cab
nightwalker132
Ah Muzen Cab
5
8
8
1.13
W
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,593
Damage
64,444
74,093
Taken
83,482
87,897
Mitigated
54,652
9,048
Healing
18,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BuggerQueen
Jing Wei
33,253
27,014
245
10,159
26,646
14,723
2,022
6,909
19,737
0
111,726
L
18,741
3,489
0
1,640
24,085
13,312
0
4,099
19,986
0
54,087
L
Jormungandr
LeftOnASourNote
Jormungandr
18,794
3,905
0
2,752
28,349
62,237
110
8,981
19,368
57,593
0
W
16,036
1,518
535
6,021
26,539
8,220
119
7,595
18,944
60,979
0
L
Ah Muzen Cab
nightwalker132
Ah Muzen Cab
31,058
9,693
0
4,656
21,659
12,348
0
3,686
17,973
0
87,923
W
15,155
3,043
0
1,174
30,297
31,709
755
5,475
24,822
0
40,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,773
Gold Earned
56,890
263
Minions Killed
344
6
Camps Cleared
10
1,236,563
Distance Traveled
1,562,137
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
20,623
711
174
6
5
535,991
6
L
Da Ji
16,781
579
59
2
5
369,613
0
L
Jormungandr
16,779
579
92
3
0
387,349
0
W
He Bo
17,709
611
113
4
3
472,100
2
L
Ah Muzen Cab
18,213
628
112
4
1
479,601
1
W
Odin
18,558
640
57
2
2
554,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role