Player Matchup

Baron Samedi
Baron Samedi
Riley LaRocca
Baron Samedi
Level 68
God Stats
8W - 11L
1,339 SR
Queue Stats
10W - 15L
1,300 Elo+
Solo
Bastet
Bastet
ST1NG3R337
Bastet
Level 115
God Stats
2W - 1L
1,498 SR
Queue Stats
33W - 14L
1,682 Elo+
Party 2
Odin
Odin
criZZle PsEiDoN
Odin
Level 149
God Stats
13W - 10L
1,948 SR
Queue Stats
35W - 35L
1,523 Elo+
Party 2
Team Averages
Level 111
1,595 SR
1,502 Elo+

VS

Team Averages
Level 102
1,463 SR
1,440 Elo+
Sun Wukong
Sun Wukong
BENITO 8ODOQUE
Sun Wukong
Level 145
God Stats
0W - 2L
1,559 SR
Queue Stats
152W - 127L
1,660 Elo+
Solo
Erlang Shen
Erlang Shen
Syrus_Exus
Erlang Shen
Level 51
God Stats
1W - 2L
1,245 SR
Queue Stats
127W - 185L
1,320 Elo+
Party 1
Zhong Kui
Zhong Kui
shackattack99
Zhong Kui
Level 109
God Stats
4W - 7L
1,585 SR
Queue Stats
52W - 53L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Riley LaRocca
Baron Samedi
15
9 / 2 / 15
11,360
710
15,533
8,825
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
ST1NG3R337
Bastet
16
8 / 0 / 13
11,478
717
18,302
15,010
6,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 1 / 16
11,527
720
13,658
14,869
12,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BENITO 8ODOQUE
Sun Wukong
13
0 / 5 / 3
9,143
571
8,985
15,332
12,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Syrus_Exus
Erlang Shen
10
0 / 12 / 2
8,165
510
6,470
17,444
12,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
shackattack99
Zhong Kui
13
3 / 8 / 0
9,749
609
9,010
19,168
9,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
25
Kills
3
3
Deaths
25
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BENITO 8ODOQUE
Sun Wukong
0
5
3
0.3
W
Baron Samedi
Riley LaRocca
Baron Samedi
9
2
15
8.25
W
Bastet
ST1NG3R337
Bastet
8
0
13
14.5
L
Erlang Shen
Syrus_Exus
Erlang Shen
0
12
2
0.08
W
8
1
16
16
L
Zhong Kui
shackattack99
Zhong Kui
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,493
Damage
24,465
38,704
Taken
51,944
23,220
Mitigated
33,608
14,692
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BENITO 8ODOQUE
Sun Wukong
8,985
1,477
0
2,348
15,332
12,047
0
6,306
8,626
0
41,487
W
Baron Samedi
Riley LaRocca
Baron Samedi
15,533
1,218
4,059
3,294
8,825
4,002
1,582
2,352
6,165
36,418
1,492
W
Bastet
ST1NG3R337
Bastet
18,302
2,772
0
5,084
15,010
6,894
872
3,004
11,554
0
52,276
L
Erlang Shen
Syrus_Exus
Erlang Shen
6,470
3,069
0
756
17,444
12,492
0
6,491
10,606
0
15,150
W
13,658
2,909
523
1,732
14,869
12,324
80
4,057
10,401
7,769
32,597
L
Zhong Kui
shackattack99
Zhong Kui
9,010
568
0
5,182
19,168
9,069
0
4,994
13,625
21,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,365
Gold Earned
27,057
186
Minions Killed
157
10
Camps Cleared
4
913,513
Distance Traveled
759,488
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,143
571
85
5
2
291,541
2
W
Baron Samedi
11,360
710
54
3
1
248,309
0
W
Bastet
11,478
717
73
5
6
353,112
0
L
Erlang Shen
8,165
510
21
1
1
247,135
0
W
Odin
11,527
720
59
4
3
312,092
0
L
Zhong Kui
9,749
609
51
3
1
220,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role