Player Matchup

Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
MLGMan27
Fafnir
Level 28
God Stats
2W - 3L
1,471 SR
Queue Stats
74W - 96L
1,311 Elo+
Solo
Ymir
Ymir
Ninizza646
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Loki
Loki
SlinKyArc130
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Tryskaweczka
Hades
Level 27
God Stats
0W - 1L
1,302 SR
Queue Stats
30W - 29L
1,387 Elo+
Party 2
Team Averages
Level 17
1,455 SR
1,440 Elo+

VS

Team Averages
Level 26
1,456 SR
1,102 Elo+
Ra
Ra
PenesButt
Ra
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 40L
1,268 Elo+
Solo
Cthulhu
Cthulhu
SGRspears
Cthulhu
Level 5
God Stats
5W - 3L
1,279 SR
Queue Stats
16W - 18L
1,015 Elo+
Party 1
Danzaburou
Danzaburou
Zzwei
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,174 Elo+
Solo
Nemesis
Nemesis
mic13710
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,037 Elo+
Party 1
Janus
Janus
rblindeboom
Janus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,015 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
4
0 / 2 / 0
4,611
307
646
2,313
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
MLGMan27
Fafnir
11
3 / 4 / 4
7,063
471
3,368
14,086
11,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 6 / 2
5,546
370
2,261
11,661
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 5 / 1
6,093
406
2,899
9,117
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 6 / 1
6,553
437
7,612
13,542
6,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 3
10,192
679
8,389
7,084
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
SGRspears
Cthulhu
11
2 / 2 / 10
7,160
477
5,669
10,847
7,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Zzwei
Danzaburou
13
2 / 3 / 6
8,056
537
2,164
7,106
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
mic13710
Nemesis
14
3 / 2 / 4
8,339
556
6,541
10,263
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
9 / 0 / 4
8,987
599
13,435
4,644
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
23
23
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
L
Fafnir
MLGMan27
Fafnir
3
4
4
1.25
L
0
6
2
0.17
W
7
0
3
8.5
W
Cthulhu
SGRspears
Cthulhu
2
2
10
3.5
L
1
5
1
0.3
L
2
6
1
0.42
W
Danzaburou
Zzwei
Danzaburou
2
3
6
1.67
W
Nemesis
mic13710
Nemesis
3
2
4
2.5
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,786
Damage
36,198
50,719
Taken
39,944
28,947
Mitigated
19,496
10,049
Healing
13,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
646
104
0
502
2,313
1,165
0
1,223
1,090
0
5,357
L
Fafnir
MLGMan27
Fafnir
3,368
785
0
2,075
14,086
11,581
0
7,354
6,043
18,284
0
L
2,261
758
0
435
11,661
7,139
0
7,315
3,976
12,179
0
W
8,389
1,343
529
3,559
7,084
4,935
2,045
3,552
3,532
73,612
0
W
Cthulhu
SGRspears
Cthulhu
5,669
696
0
1,759
10,847
7,140
367
3,440
7,407
16,871
0
L
2,899
702
0
2,068
9,117
2,458
0
2,676
6,306
0
25,575
L
7,612
764
68
4,901
13,542
6,604
0
7,330
5,811
38,976
0
W
Danzaburou
Zzwei
Danzaburou
2,164
1,158
0
2,533
7,106
2,309
1,436
2,391
4,715
0
36,007
W
Nemesis
mic13710
Nemesis
6,541
3,927
0
3,419
10,263
3,634
719
2,762
7,501
0
61,038
W
13,435
1,629
86
1,538
4,644
1,478
638
1,541
3,103
48,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,866
Gold Earned
42,734
178
Minions Killed
456
0
Camps Cleared
0
1,066,648
Distance Traveled
1,430,228
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,611
307
17
1
0
61,920
0
L
Fafnir
7,063
471
31
2
0
253,649
5
L
Ymir
5,546
370
21
1
0
227,503
0
W
Ra
10,192
679
163
11
0
272,119
6
W
Cthulhu
7,160
477
24
2
0
293,658
1
L
Loki
6,093
406
44
3
0
256,406
0
L
Hades
6,553
437
65
4
0
267,170
2
W
Danzaburou
8,056
537
78
5
0
251,524
1
W
Nemesis
8,339
556
110
7
0
300,619
0
W
Janus
8,987
599
81
5
0
312,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role