Player Matchup

Guan Yu
Guan Yu
Coquinho0907
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Junuwunb
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Sharmelo0122
Jing Wei
Level 29
God Stats
2W - 2L
1,738 SR
Queue Stats
137W - 134L
1,301 Elo+
Solo
Geb
Geb
Srgt spam569
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,679 Elo+
Solo
Nemesis
Nemesis
Vicoquinho0907
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 10
1,548 SR
1,496 Elo+

VS

Team Averages
Level 19
1,454 SR
1,236 Elo+
Fenrir
Fenrir
Jerry35happy
Fenrir
Level 16
God Stats
8W - 20L
1,239 SR
Queue Stats
15W - 33L
1,151 Elo+
Party 2
Cthulhu
Cthulhu
Justt_Alex1222
Cthulhu
Level 17
God Stats
16W - 26L
1,391 SR
Queue Stats
18W - 32L
1,258 Elo+
Party 2
Scylla
Scylla
Pixelnandez
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,189 Elo+
Party 2
Chronos
Chronos
Sammy123456780
Chronos
Level 29
God Stats
12W - 10L
1,479 SR
Queue Stats
47W - 72L
1,254 Elo+
Party 3
Skadi
Skadi
Zepheric_HK
Skadi
Level 27
God Stats
21W - 14L
1,663 SR
Queue Stats
48W - 84L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Coquinho0907
Guan Yu
4
1 / 6 / 1
6,307
287
1,148
5,457
2,245
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Junuwunb
Scylla
16
8 / 7 / 2
10,577
481
14,499
14,404
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Sharmelo0122
Jing Wei
17
12 / 8 / 7
11,165
508
18,664
18,867
7,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
2 / 7 / 12
9,420
428
10,216
25,747
27,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
3 / 9 / 1
7,565
344
3,351
8,248
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 4 / 8
10,389
472
6,746
13,636
4,784
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 7 / 9
10,288
468
7,542
16,417
10,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
9
1 / 12 / 4
8,609
391
4,884
12,514
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
11 / 2 / 12
14,048
639
17,533
19,496
7,603
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
16 / 5 / 6
12,997
591
18,552
16,362
5,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
74
26
Kills
35
37
Deaths
30
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Coquinho0907
Guan Yu
1
6
1
0.25
W
Fenrir
5
4
8
2.25
L
Scylla
Junuwunb
Scylla
8
7
2
1.29
W
2
7
9
0.93
W
Scylla
1
12
4
0.25
W
11
2
12
8.5
L
Jing Wei
Sharmelo0122
Jing Wei
12
8
7
1.94
L
2
7
12
1.14
L
3
9
1
0.39
W
16
5
6
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,878
Damage
55,257
72,723
Taken
78,425
44,237
Mitigated
32,241
9,436
Healing
21,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Coquinho0907
Guan Yu
1,148
409
98
414
5,457
2,245
0
1,620
3,798
0
6,456
W
Fenrir
6,746
1,785
0
4,683
13,636
4,784
443
4,684
8,916
76
16,979
L
Scylla
Junuwunb
Scylla
14,499
2,213
74
1,530
14,404
4,768
329
6,122
8,235
44,563
0
W
7,542
489
510
2,438
16,417
10,693
180
5,327
10,843
33,526
0
W
Scylla
4,884
1,597
0
110
12,514
3,385
322
4,077
8,385
18,412
0
W
17,533
7,453
471
10,814
19,496
7,603
9,644
5,989
13,263
94,137
0
L
Jing Wei
Sharmelo0122
Jing Wei
18,664
10,955
13
2,100
18,867
7,626
0
9,472
9,134
0
68,361
L
10,216
1,417
2,093
2,450
25,747
27,448
0
9,507
15,062
21,479
0
L
3,351
1,560
0
664
8,248
2,150
12
1,781
6,467
0
10,886
W
18,552
11,673
1,185
1,754
16,362
5,776
6,213
3,935
12,242
0
92,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,034
Gold Earned
56,331
211
Minions Killed
384
0
Camps Cleared
0
1,410,536
Distance Traveled
1,922,129
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,307
287
16
1
0
150,212
1
W
Fenrir
10,389
472
24
1
0
411,297
1
L
Scylla
10,577
481
64
3
0
369,287
3
W
Cthulhu
10,288
468
62
3
0
381,964
3
W
Scylla
8,609
391
32
1
0
378,893
1
W
Chronos
14,048
639
138
6
0
374,889
2
L
Jing Wei
11,165
508
90
4
0
354,139
0
L
Geb
9,420
428
17
1
0
385,997
0
L
Nemesis
7,565
344
24
1
0
150,901
0
W
Skadi
12,997
591
128
6
0
375,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role