Player Matchup

Artemis
Artemis
Abraham2487
Artemis
Level 21
God Stats
0W - 2L
1,397 SR
Queue Stats
12W - 20L
1,297 Elo+
Solo
Anhur
Anhur
Ninja9352776
Anhur
Level 16
God Stats
0W - 3L
1,262 SR
Queue Stats
15W - 27L
1,257 Elo+
Solo
Kumbhakarna
Kumbhakarna
StarPoet4093516
Kumbhakarna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 93L
1,229 Elo+
Solo
Danzaburou
Danzaburou
Strai8t_Simping
Danzaburou
Level 29
God Stats
18W - 25L
1,581 SR
Queue Stats
48W - 64L
1,401 Elo+
Party 2
Persephone
Persephone
TTV_shibasalty
Persephone
Level 28
God Stats
14W - 15L
1,496 SR
Queue Stats
63W - 85L
1,369 Elo+
Party 2
Team Averages
Level 24
1,447 SR
1,311 Elo+

VS

Team Averages
Level 17
1,533 SR
1,339 Elo+
Bacchus
Bacchus
Iceman5580Xx
Bacchus
Level 25
God Stats
2W - 0L
1,730 SR
Queue Stats
5W - 9L
1,134 Elo+
Party 1
Cthulhu
Cthulhu
Leonidas1337
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,252 Elo+
Solo
Baron Samedi
Baron Samedi
Mantisman59
Baron Samedi
Level 4
God Stats
2W - 0L
1,492 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
elbaronb22
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
fire_fr_96
Neith
Level 18
God Stats
26W - 29L
1,445 SR
Queue Stats
40W - 55L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Abraham2487
Artemis
18
7 / 10 / 7
12,814
493
15,651
27,831
9,407
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
3 / 5 / 3
9,318
358
3,486
7,316
1,994
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
StarPoet4093516
Kumbhakarna
16
4 / 4 / 3
11,360
437
4,181
16,598
8,605
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Strai8t_Simping
Danzaburou
20
9 / 4 / 1
14,963
576
15,232
18,778
6,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
TTV_shibasalty
Persephone
20
7 / 2 / 7
14,338
551
17,902
16,081
5,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Iceman5580Xx
Bacchus
17
6 / 3 / 10
13,613
524
15,656
20,890
32,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Leonidas1337
Cthulhu
18
3 / 8 / 2
12,671
487
7,519
20,838
12,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Mantisman59
Baron Samedi
15
3 / 10 / 3
11,275
434
9,585
14,362
6,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
elbaronb22
Fenrir
8
2 / 6 / 4
9,113
351
2,706
8,350
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
20
8 / 5 / 4
15,054
579
19,036
17,458
9,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
45
30
Kills
22
25
Deaths
32
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
Abraham2487
Artemis
7
10
7
1.05
W
Bacchus
Iceman5580Xx
Bacchus
6
3
10
3.67
W
Cthulhu
Leonidas1337
Cthulhu
3
8
2
0.5
W
Baron Samedi
Mantisman59
Baron Samedi
3
10
3
0.45
L
3
5
3
0.9
L
Kumbhakarna
StarPoet4093516
Kumbhakarna
4
4
3
1.38
L
Danzaburou
Strai8t_Simping
Danzaburou
9
4
1
2.38
L
Persephone
TTV_shibasalty
Persephone
7
2
7
5.25
W
Fenrir
elbaronb22
Fenrir
2
6
4
0.67
W
Neith
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,452
Damage
54,502
86,604
Taken
81,898
32,622
Mitigated
62,915
15,826
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Abraham2487
Artemis
15,651
7,023
0
5,737
27,831
9,407
1,210
10,166
17,132
0
42,994
W
Bacchus
Iceman5580Xx
Bacchus
15,656
2,415
0
1,401
20,890
32,120
378
5,888
15,002
33,604
0
W
Cthulhu
Leonidas1337
Cthulhu
7,519
963
0
5,293
20,838
12,120
2,186
8,008
12,830
72,348
0
W
Baron Samedi
Mantisman59
Baron Samedi
9,585
1,320
450
1,259
14,362
6,339
1,586
4,460
9,902
46,629
0
L
3,486
2,876
0
535
7,316
1,994
754
2,759
4,487
0
17,191
L
Kumbhakarna
StarPoet4093516
Kumbhakarna
4,181
1,105
0
18
16,598
8,605
533
6,440
9,936
39,153
0
L
Danzaburou
Strai8t_Simping
Danzaburou
15,232
9,536
0
4,352
18,778
6,992
4,807
4,849
13,798
0
105,871
L
Persephone
TTV_shibasalty
Persephone
17,902
1,923
252
4,932
16,081
5,624
2,281
7,314
8,490
96,012
0
W
Fenrir
elbaronb22
Fenrir
2,706
448
0
172
8,350
2,410
436
1,008
7,342
0
6,883
W
Neith
19,036
5,906
0
4,648
17,458
9,926
7,884
2,719
14,739
0
119,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,793
Gold Earned
61,726
388
Minions Killed
449
0
Camps Cleared
0
1,843,198
Distance Traveled
2,081,488
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,814
493
39
2
0
418,827
1
W
Bacchus
13,613
524
24
1
0
521,658
1
W
Cthulhu
12,671
487
119
5
0
431,210
3
W
Baron Samedi
11,275
434
90
3
0
415,802
2
L
Anhur
9,318
358
28
1
0
169,375
0
L
Kumbhakarna
11,360
437
55
2
0
395,002
0
L
Danzaburou
14,963
576
133
5
0
447,941
0
L
Persephone
14,338
551
133
5
0
412,053
0
W
Fenrir
9,113
351
11
0
0
236,285
0
W
Neith
15,054
579
205
8
0
476,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role