Player Matchup

Nemesis
Nemesis
AjLaKaos
Nemesis
Level 29
God Stats
16W - 26L
1,730 SR
Queue Stats
31W - 61L
1,205 Elo+
Party 1
Guan Yu
Guan Yu
CandHglasgow
Guan Yu
Level 65
God Stats
0W - 5L
1,255 SR
Queue Stats
9W - 24L
1,192 Elo+
Party 1
Chiron
Chiron
Z1CHARL1E1Z
Chiron
Level 69
God Stats
0W - 2L
1,232 SR
Queue Stats
8W - 25L
1,212 Elo+
Party 3
Kukulkan
Kukulkan
ehv1975
Kukulkan
Level 45
God Stats
0W - 1L
1,339 SR
Queue Stats
2W - 3L
981 Elo+
Party 1
Yemoja
Yemoja
maddiexlh
Yemoja
Level 27
God Stats
3W - 5L
1,392 SR
Queue Stats
8W - 23L
1,284 Elo+
Party 3
Team Averages
Level 47
1,389 SR
1,175 Elo+

VS

Team Averages
Level 62
1,286 SR
1,243 Elo+
Neith
Neith
JJuanjo2003
Neith
Level 69
God Stats
19W - 21L
1,306 SR
Queue Stats
62W - 81L
1,258 Elo+
Party 2
Ymir
Ymir
ggtrchucknorris2
Ymir
Level 105
God Stats
2W - 2L
1,272 SR
Queue Stats
123W - 168L
1,242 Elo+
Party 2
Loki
Loki
kingly-morning0
Loki
Level 42
God Stats
72W - 106L
1,383 SR
Queue Stats
121W - 189L
1,291 Elo+
Solo
Sol
Sol
megamonster478
Sol
Level 29
God Stats
2W - 2L
1,230 SR
Queue Stats
19W - 40L
1,282 Elo+
Party 2
Thanatos
Thanatos
soycosmin
Thanatos
Level 65
God Stats
27W - 38L
1,237 SR
Queue Stats
73W - 122L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AjLaKaos
Nemesis
9
0 / 7 / 1
6,319
372
3,071
11,300
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
CandHglasgow
Guan Yu
9
1 / 4 / 1
5,965
351
2,478
12,490
6,669
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
13
2 / 6 / 0
7,592
447
9,646
15,044
3,883
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
ehv1975
Kukulkan
10
1 / 6 / 0
6,389
376
4,590
7,692
2,385
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
maddiexlh
Yemoja
10
0 / 7 / 0
6,972
410
2,042
13,858
9,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 8
9,851
579
13,478
8,600
3,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 0 / 3
10,752
632
12,279
13,976
11,644
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 4
9,091
535
4,459
6,689
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 6
9,094
535
7,302
9,842
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
soycosmin
Thanatos
15
4 / 1 / 7
9,013
530
5,219
11,624
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
4
Kills
29
30
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AjLaKaos
Nemesis
0
7
1
0.07
L
Guan Yu
CandHglasgow
Guan Yu
1
4
1
0.38
W
9
1
8
13
L
Chiron
2
6
0
0.33
L
Kukulkan
ehv1975
Kukulkan
1
6
0
0.17
W
11
0
3
12.5
W
3
1
4
5
L
Yemoja
maddiexlh
Yemoja
0
7
0
0
W
2
1
6
5
W
Thanatos
soycosmin
Thanatos
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,827
Damage
42,737
60,384
Taken
50,731
25,993
Mitigated
25,942
13,040
Healing
26,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AjLaKaos
Nemesis
3,071
1,261
0
290
11,300
3,130
0
3,737
7,563
0
35,477
L
Guan Yu
CandHglasgow
Guan Yu
2,478
497
190
2,618
12,490
6,669
40
6,598
5,892
0
11,163
W
13,478
7,892
105
4,394
8,600
3,925
2,028
870
7,730
0
53,590
L
Chiron
9,646
3,460
292
5,937
15,044
3,883
0
2,324
12,672
0
52,760
L
Kukulkan
ehv1975
Kukulkan
4,590
589
0
1,690
7,692
2,385
0
4,528
3,164
30,971
0
W
12,279
1,854
33
4,823
13,976
11,644
1,323
1,048
12,928
68,198
0
W
4,459
1,223
0
1,086
6,689
2,230
2,539
284
6,405
0
52,076
L
Yemoja
maddiexlh
Yemoja
2,042
443
996
1,027
13,858
9,926
44
2,114
11,744
17,894
0
W
7,302
1,527
0
3,492
9,842
3,976
3,903
3,826
6,016
49,705
4,296
W
Thanatos
soycosmin
Thanatos
5,219
1,163
10
12,726
11,624
4,167
716
784
10,840
0
48,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,237
Gold Earned
47,801
263
Minions Killed
529
0
Camps Cleared
0
1,237,139
Distance Traveled
1,604,599
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,319
372
56
3
0
240,820
0
L
Guan Yu
5,965
351
17
1
0
269,036
3
W
Neith
9,851
579
102
6
0
311,116
2
L
Chiron
7,592
447
111
7
0
244,761
5
L
Kukulkan
6,389
376
57
3
0
221,274
4
W
Ymir
10,752
632
137
8
0
311,688
1
W
Loki
9,091
535
82
5
0
278,426
0
L
Yemoja
6,972
410
22
1
0
261,248
0
W
Sol
9,094
535
107
6
0
324,957
0
W
Thanatos
9,013
530
101
6
0
378,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role