Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BiggDogg2020245
Neith
Level 26
God Stats
2W - 0L
1,555 SR
Queue Stats
90W - 110L
1,360 Elo+
Solo
Ymir
Ymir
DZ-CroNoXx_
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,355 Elo+
Solo
Danzaburou
Danzaburou
Moquito76
Danzaburou
Level 8
God Stats
4W - 4L
1,482 SR
Queue Stats
44W - 36L
1,308 Elo+
Solo
Bacchus
Bacchus
SubTestament
Bacchus
Level 22
God Stats
2W - 1L
1,716 SR
Queue Stats
62W - 48L
1,414 Elo+
Solo
Team Averages
Level 21
1,550 SR
1,387 Elo+

VS

Team Averages
Level 17
1,369 SR
1,303 Elo+
Ah Puch
Ah Puch
BREAKzombie
Ah Puch
Level 26
God Stats
7W - 5L
1,534 SR
Queue Stats
14W - 16L
1,529 Elo+
Solo
Zeus
Zeus
RealDeal857391
Zeus
Level 25
God Stats
14W - 12L
1,173 SR
Queue Stats
122W - 147L
1,279 Elo+
Solo
Nemesis
Nemesis
Vote4Pedro2016
Nemesis
Level 7
God Stats
8W - 16L
1,421 SR
Queue Stats
19W - 36L
1,322 Elo+
Solo
Camazotz
Camazotz
amaridragon_25
Camazotz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 38L
1,232 Elo+
Party 1
Chernobog
Chernobog
jasn12081980
Chernobog
Level 13
God Stats
3W - 8L
1,216 SR
Queue Stats
12W - 37L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
5 / 2 / 6
12,500
893
10,877
10,645
5,934
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
3 / 2 / 12
12,881
920
12,997
10,382
4,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
0 / 1 / 12
11,675
834
7,400
12,714
14,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Moquito76
Danzaburou
20
9 / 1 / 10
14,961
1,069
19,961
10,589
3,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
SubTestament
Bacchus
19
6 / 0 / 11
13,408
958
12,583
15,695
9,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BREAKzombie
Ah Puch
18
4 / 5 / 1
13,084
935
30,663
27,162
8,649
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
0 / 7 / 3
11,337
810
7,837
10,254
3,209
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 8 / 1
12,355
883
10,469
28,843
13,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
17
1 / 3 / 1
10,738
767
1,149
3,056
871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
jasn12081980
Chernobog
17
0 / 0 / 1
10,755
768
245
768
204

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
23
Kills
6
6
Deaths
23
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
2
6
4
L
Ah Puch
BREAKzombie
Ah Puch
4
5
1
0.9
W
3
2
12
4.5
W
0
1
12
6
W
Danzaburou
Moquito76
Danzaburou
9
1
10
14
L
0
7
3
0.21
W
Bacchus
SubTestament
Bacchus
6
0
11
11.5
L
1
8
1
0.19
L
Camazotz
1
3
1
0.5
L
Chernobog
jasn12081980
Chernobog
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,818
Damage
50,363
60,025
Taken
70,083
38,112
Mitigated
26,170
7,914
Healing
8,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,877
5,689
0
78
10,645
5,934
0
7,875
2,290
0
13,377
L
Ah Puch
BREAKzombie
Ah Puch
30,663
2,890
201
6,338
27,162
8,649
0
6,309
20,144
54,642
0
W
12,997
6,849
0
1,962
10,382
4,279
0
5,705
4,677
0
41,533
W
7,400
1,049
0
1,198
12,714
14,254
0
9,410
3,304
18,362
0
W
Danzaburou
Moquito76
Danzaburou
19,961
7,916
0
3,179
10,589
3,696
0
6,010
3,401
0
63,425
L
7,837
2,768
0
0
10,254
3,209
0
4,834
5,324
22,797
0
W
Bacchus
SubTestament
Bacchus
12,583
1,565
274
1,223
15,695
9,949
0
9,500
6,195
27,836
0
L
10,469
4,096
0
1,169
28,843
13,237
0
6,906
21,359
0
44,187
L
Camazotz
1,149
300
0
302
3,056
871
0
1,322
1,734
0
2,290
L
Chernobog
jasn12081980
Chernobog
245
158
0
0
768
204
0
0
768
0
1,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,425
Gold Earned
58,269
281
Minions Killed
164
9
Camps Cleared
6
1,096,609
Distance Traveled
760,314
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,500
893
18
1
3
220,223
1
L
Ah Puch
13,084
935
51
4
0
219,747
0
W
Neith
12,881
920
83
6
1
204,935
2
W
Ymir
11,675
834
31
2
0
151,596
2
W
Danzaburou
14,961
1,069
114
8
5
215,576
1
L
Zeus
11,337
810
41
3
1
143,841
0
W
Bacchus
13,408
958
35
3
0
304,279
0
L
Nemesis
12,355
883
70
5
4
316,630
1
L
Camazotz
10,738
767
2
0
1
45,931
0
L
Chernobog
10,755
768
0
0
0
34,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role