Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fafnir
Fafnir
Berserker184775
Fafnir
Level 67
God Stats
1W - 1L
1,316 SR
Queue Stats
232W - 217L
1,471 Elo+
Party 4
Ra
Ra
M1ndFl3x
Ra
Level 99
God Stats
14W - 1L
1,691 SR
Queue Stats
181W - 168L
1,473 Elo+
Solo
Nemesis
Nemesis
Nocu01
Nemesis
Level 100
God Stats
3W - 1L
1,540 SR
Queue Stats
305W - 293L
1,534 Elo+
Party 2
Jormungandr
Jormungandr
SnideChart069
Jormungandr
Level 87
God Stats
7W - 6L
1,500 SR
Queue Stats
255W - 259L
1,431 Elo+
Party 2
Team Averages
Level 100
1,509 SR
1,482 Elo+

VS

Team Averages
Level 84
1,561 SR
1,518 Elo+
Ymir
Ymir
ChillVibes02
Ymir
Level 61
God Stats
5W - 9L
1,546 SR
Queue Stats
113W - 121L
1,506 Elo+
Solo
Discordia
Discordia
KyleTheKonqueror
Discordia
Level 66
God Stats
10W - 7L
1,611 SR
Queue Stats
199W - 190L
1,510 Elo+
Party 3
Cliodhna
Cliodhna
alpha x zombie
Cliodhna
Level 117
God Stats
10W - 11L
1,551 SR
Queue Stats
232W - 241L
1,512 Elo+
Party 1
Artio
Artio
bboyjamba
Artio
Level 69
God Stats
13W - 10L
1,598 SR
Queue Stats
162W - 155L
1,516 Elo+
Party 3
Heimdallr
Heimdallr
eastyboy7
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 120L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
3 / 5 / 4
8,419
561
8,875
12,635
3,841
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 5
6,926
462
2,505
8,837
6,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 4 / 6
8,593
573
7,700
8,847
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Nocu01
Nemesis
15
8 / 2 / 3
9,545
636
9,114
8,654
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
SnideChart069
Jormungandr
13
3 / 2 / 1
8,530
569
5,625
9,850
8,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 5
8,265
551
7,493
13,422
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
12
1 / 3 / 3
7,282
485
5,030
6,368
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
13
5 / 5 / 2
8,248
550
8,467
11,339
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
bboyjamba
Artio
12
1 / 3 / 1
7,181
479
2,992
12,277
7,909
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
eastyboy7
Heimdallr
12
2 / 4 / 3
7,316
488
5,908
10,600
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
19
Kills
14
14
Deaths
19
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
5
4
1
W
2
1
5
4.5
L
5
4
5
1.88
L
Discordia
1
3
3
0.83
W
3
4
6
1.5
W
Nemesis
Nocu01
Nemesis
8
2
3
4.75
W
Jormungandr
SnideChart069
Jormungandr
3
2
1
1.75
L
Cliodhna
5
5
2
1.2
L
Artio
bboyjamba
Artio
1
3
1
0.5
L
Heimdallr
eastyboy7
Heimdallr
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,819
Damage
29,890
48,823
Taken
54,006
26,514
Mitigated
21,295
10,570
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,875
4,250
0
3,761
12,635
3,841
2,358
3,455
9,104
0
53,481
W
2,505
793
75
1,555
8,837
6,985
0
2,773
5,996
11,833
0
L
7,493
1,296
105
3,302
13,422
6,054
468
3,666
9,756
42,538
0
L
Discordia
5,030
397
0
170
6,368
1,631
0
2,366
4,002
35,871
0
W
7,700
865
477
2,658
8,847
3,196
1,051
3,878
4,785
50,054
0
W
Nemesis
Nocu01
Nemesis
9,114
4,800
0
1,050
8,654
3,633
0
831
7,807
0
58,115
W
Jormungandr
SnideChart069
Jormungandr
5,625
2,520
0
994
9,850
8,859
54
4,148
5,616
51,512
0
L
Cliodhna
8,467
718
0
2,700
11,339
3,234
0
2,806
8,533
0
49,166
L
Artio
bboyjamba
Artio
2,992
198
177
2,396
12,277
7,909
210
4,464
7,813
26,945
0
L
Heimdallr
eastyboy7
Heimdallr
5,908
2,528
0
3,539
10,600
2,467
180
2,650
7,950
0
41,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,013
Gold Earned
38,292
414
Minions Killed
356
0
Camps Cleared
0
1,539,667
Distance Traveled
1,395,071
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,419
561
99
7
0
286,072
0
W
Fafnir
6,926
462
12
1
0
316,240
5
L
Ymir
8,265
551
62
4
0
258,765
2
L
Discordia
7,282
485
75
5
0
281,672
2
W
Ra
8,593
573
87
6
0
283,337
2
W
Nemesis
9,545
636
102
7
0
371,192
3
W
Jormungandr
8,530
569
114
8
0
282,826
0
L
Cliodhna
8,248
550
90
6
0
310,394
0
L
Artio
7,181
479
59
4
0
299,472
0
L
Heimdallr
7,316
488
70
5
0
244,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role