Player Matchup

Jormungandr
Jormungandr
Andyypandyyy
Jormungandr
Level 8
God Stats
5W - 0L
1,833 SR
Queue Stats
7W - 0L
1,792 Elo+
Party 1
Sol
Sol
EasyBeezyAMC
Sol
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 9L
1,874 Elo+
Party 1
Janus
Janus
Realknown2331
Janus
Level 18
God Stats
6W - 6L
1,492 SR
Queue Stats
57W - 34L
1,561 Elo+
Solo
Serqet
Serqet
TheTotalPenguin
Serqet
Level 148
God Stats
3W - 0L
1,743 SR
Queue Stats
201W - 182L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
WelshOmelette
Danzaburou
Level 160
God Stats
8W - 3L
1,574 SR
Queue Stats
257W - 232L
1,526 Elo+
Party 1
Team Averages
Level 68
1,628 SR
1,656 Elo+

VS

Team Averages
Level 14
1,524 SR
1,546 Elo+
Yemoja
Yemoja
GogetaSamaaaa
Yemoja
Level 21
God Stats
14W - 19L
1,497 SR
Queue Stats
46W - 43L
1,470 Elo+
Solo
Apollo
Apollo
Riitalox
Apollo
Level 18
God Stats
17W - 10L
1,622 SR
Queue Stats
105W - 127L
1,448 Elo+
Solo
Cliodhna
Cliodhna
blamejg
Cliodhna
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 12L
1,605 Elo+
Party 2
Olorun
Olorun
blamemid
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,607 Elo+
Party 2
Ymir
Ymir
eret1ck
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Andyypandyyy
Jormungandr
11
0 / 3 / 2
7,007
501
2,483
7,822
4,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 2 / 4
9,330
666
10,673
12,290
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
10 / 0 / 2
10,256
733
11,200
6,862
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 2 / 7
8,598
614
9,093
10,645
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
WelshOmelette
Danzaburou
13
4 / 3 / 4
8,061
576
7,894
8,578
3,110
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
6,276
448
5,444
11,691
6,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Riitalox
Apollo
11
3 / 9 / 0
7,070
505
3,909
10,553
2,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
blamejg
Cliodhna
12
3 / 6 / 0
7,349
525
5,996
9,538
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
blamemid
Olorun
10
0 / 6 / 1
6,183
442
2,942
11,091
3,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
eret1ck
Ymir
9
1 / 3 / 1
6,204
443
1,076
8,804
7,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
29
Kills
10
10
Deaths
29
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Andyypandyyy
Jormungandr
0
3
2
0.33
W
8
2
4
5
L
3
5
1
0.7
W
10
0
2
11
L
Apollo
Riitalox
Apollo
3
9
0
0.33
W
7
2
7
5.25
W
Danzaburou
WelshOmelette
Danzaburou
4
3
4
2
L
Cliodhna
blamejg
Cliodhna
3
6
0
0.5
L
Olorun
blamemid
Olorun
0
6
1
0.08
L
Ymir
eret1ck
Ymir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,343
Damage
19,367
46,197
Taken
51,677
18,217
Mitigated
22,987
14,821
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Andyypandyyy
Jormungandr
2,483
659
15
280
7,822
4,187
4
3,587
4,235
29,537
0
W
10,673
3,991
0
7,879
12,290
4,726
2,426
961
11,329
63,249
6,650
L
5,444
884
0
2,665
11,691
6,659
0
4,377
7,222
21,848
0
W
11,200
1,178
109
1,861
6,862
2,401
154
767
6,095
80,979
0
L
Apollo
Riitalox
Apollo
3,909
1,990
0
1,147
10,553
2,856
0
5,148
4,845
0
28,107
W
9,093
2,468
0
3,858
10,645
3,793
0
941
9,704
0
52,915
W
Danzaburou
WelshOmelette
Danzaburou
7,894
3,234
0
819
8,578
3,110
1,145
3,206
5,372
0
51,972
L
Cliodhna
blamejg
Cliodhna
5,996
651
0
2,388
9,538
2,636
0
3,606
5,569
0
33,628
L
Olorun
blamemid
Olorun
2,942
1,063
182
3,165
11,091
3,739
0
5,305
5,572
30,785
0
L
Ymir
eret1ck
Ymir
1,076
100
0
1,076
8,804
7,097
0
4,213
4,295
11,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,252
Gold Earned
33,082
498
Minions Killed
256
0
Camps Cleared
0
1,356,144
Distance Traveled
1,274,678
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,007
501
52
4
0
255,918
6
W
Sol
9,330
666
119
9
0
217,723
1
L
Yemoja
6,276
448
36
3
0
181,895
1
W
Janus
10,256
733
154
11
0
278,869
0
L
Apollo
7,070
505
64
5
0
242,742
0
W
Serqet
8,598
614
89
6
0
340,792
1
W
Danzaburou
8,061
576
84
6
0
262,842
6
L
Cliodhna
7,349
525
66
5
0
298,457
1
L
Olorun
6,183
442
67
5
0
246,515
4
L
Ymir
6,204
443
23
2
0
305,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role