Player Matchup

Cerberus
Cerberus
Reik Havoc
Cerberus
Level 33
God Stats
3W - 1L
1,613 SR
Queue Stats
96W - 53L
1,704 Elo+
Solo
Loki
Loki
TwitchZDaddy
Loki
Level 6
God Stats
7W - 5L
1,573 SR
Queue Stats
11W - 17L
1,248 Elo+
Solo
Neith
Neith
purple cat kit
Neith
Level 107
God Stats
177W - 261L
1,446 SR
Queue Stats
329W - 474L
1,375 Elo+
Solo
Team Averages
Level 49
1,544 SR
1,442 Elo+

VS

Team Averages
Level 23
1,294 SR
1,376 Elo+
Bellona
Bellona
B A D M A N7710
Bellona
Level 18
God Stats
44W - 44L
1,423 SR
Queue Stats
47W - 50L
1,333 Elo+
Solo
Kukulkan
Kukulkan
CreedSk1ller
Kukulkan
Level 45
God Stats
3W - 7L
1,382 SR
Queue Stats
42W - 68L
1,296 Elo+
Solo
Anhur
Anhur
dubslike
Anhur
Level 5
God Stats
1W - 2L
1,078 SR
Queue Stats
23W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Reik Havoc
Cerberus
17
7 / 3 / 14
14,163
644
13,088
25,738
24,040
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
11 / 7 / 14
15,355
698
17,912
19,610
8,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

19
9 / 2 / 14
15,295
695
22,890
20,739
7,648
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 8
13,545
616
13,036
27,458
27,195
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
CreedSk1ller
Kukulkan
19
9 / 2 / 3
15,510
705
34,564
11,715
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
dubslike
Anhur
15
0 / 14 / 5
11,786
536
6,850
21,814
5,317
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
27
Kills
12
12
Deaths
27
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
11
8
0.64
L
Kukulkan
CreedSk1ller
Kukulkan
9
2
3
5.25
W
Cerberus
Reik Havoc
Cerberus
7
3
14
4.67
W
11
7
14
2.57
L
Anhur
dubslike
Anhur
0
14
5
0.18
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,890
Damage
54,450
66,087
Taken
60,987
40,474
Mitigated
36,738
19,040
Healing
2,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,036
6,061
0
760
27,458
27,195
194
5,711
21,747
0
29,594
L
Kukulkan
CreedSk1ller
Kukulkan
34,564
3,499
226
574
11,715
4,226
670
3,389
8,326
95,295
0
W
Cerberus
Reik Havoc
Cerberus
13,088
1,275
0
8,512
25,738
24,040
249
14,894
10,655
44,372
0
W
17,912
4,694
0
1,771
19,610
8,786
468
11,045
8,565
0
46,116
L
Anhur
dubslike
Anhur
6,850
2,637
518
635
21,814
5,317
85
4,438
17,376
0
31,161
W
22,890
11,001
446
8,311
20,739
7,648
1,595
9,714
11,025
0
81,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,813
Gold Earned
40,841
242
Minions Killed
222
9
Camps Cleared
9
1,220,619
Distance Traveled
1,095,304
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,545
616
29
1
5
329,201
0
L
Kukulkan
15,510
705
147
7
3
443,126
2
W
Cerberus
14,163
644
63
3
1
418,501
3
W
Loki
15,355
698
51
2
4
382,275
0
L
Anhur
11,786
536
46
2
1
322,977
6
W
Neith
15,295
695
128
6
4
419,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role