Player Matchup

Vulcan
Vulcan
Hulksmaaaashh
Vulcan
Level 63
God Stats
0W - 1L
1,618 SR
Queue Stats
77W - 73L
1,598 Elo+
Solo
Skadi
Skadi
sergguio
Skadi
Level 69
God Stats
5W - 4L
1,702 SR
Queue Stats
124W - 129L
1,553 Elo+
Solo
Hercules
Hercules
terrys25
Hercules
Level 158
God Stats
0W - 1L
1,592 SR
Queue Stats
3W - 6L
1,440 Elo+
Solo
Team Averages
Level 97
1,637 SR
1,530 Elo+

VS

Team Averages
Level 118
1,581 SR
1,658 Elo+
Mulan
Mulan
BigRoughSack
Mulan
Level 148
God Stats
9W - 5L
1,713 SR
Queue Stats
434W - 207L
1,781 Elo+
Party 1
Bastet
Bastet
OoHardwelloO
Bastet
Level 127
God Stats
2W - 1L
1,503 SR
Queue Stats
72W - 83L
1,494 Elo+
Solo
Zeus
Zeus
imactualdogwater
Zeus
Level 78
God Stats
22W - 6L
1,528 SR
Queue Stats
172W - 110L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
7,407
570
5,701
11,569
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
sergguio
Skadi
12
1 / 6 / 2
8,210
632
5,866
9,333
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
terrys25
Hercules
11
2 / 6 / 1
7,849
604
6,491
22,140
13,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 15
10,250
788
12,789
16,000
13,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bastet
13
4 / 1 / 12
9,510
732
7,021
7,813
2,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
11 / 1 / 9
10,349
796
17,027
9,004
3,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
3
Kills
20
20
Deaths
3
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
1
15
12.5
L
0
8
2
0.13
W
Bastet
4
1
12
10
W
11
1
9
15.5
L
Skadi
sergguio
Skadi
1
6
2
0.33
L
Hercules
terrys25
Hercules
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,058
Damage
36,837
43,042
Taken
32,817
21,171
Mitigated
18,872
6,176
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,789
2,820
0
7,235
16,000
13,162
1,042
2,489
13,058
0
30,816
L
5,701
2,250
0
140
11,569
3,943
345
5,764
5,805
26,329
0
W
Bastet
7,021
1,161
0
2,049
7,813
2,618
707
1,407
6,179
0
26,838
W
17,027
1,529
65
3,816
9,004
3,092
1,103
2,236
5,578
48,687
0
L
Skadi
sergguio
Skadi
5,866
2,206
0
550
9,333
3,648
779
4,597
4,736
0
27,014
L
Hercules
terrys25
Hercules
6,491
1,494
0
5,486
22,140
13,580
0
6,938
15,202
0
11,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,466
Gold Earned
30,109
108
Minions Killed
159
3
Camps Cleared
8
637,334
Distance Traveled
783,906
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,250
788
35
3
1
267,955
3
L
Vulcan
7,407
570
52
4
2
220,932
1
W
Bastet
9,510
732
40
3
5
277,415
2
W
Zeus
10,349
796
84
6
2
238,536
5
L
Skadi
8,210
632
43
3
0
194,525
7
L
Hercules
7,849
604
13
1
1
221,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role