Player Matchup

Terra
Terra
JandT76
Terra
Level 108
God Stats
87W - 99L
1,540 SR
Queue Stats
393W - 427L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
LeoToon
Sun Wukong
Level 101
God Stats
15W - 7L
1,619 SR
Queue Stats
72W - 81L
1,443 Elo+
Solo
Neith
Neith
SunofApollo
Neith
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 119L
1,449 Elo+
Solo
Ne Zha
Ne Zha
lordbills54
Ne Zha
Level 63
God Stats
5W - 4L
1,514 SR
Queue Stats
49W - 72L
1,388 Elo+
Party 3
Ra
Ra
sijlp12
Ra
Level 87
God Stats
2W - 3L
1,412 SR
Queue Stats
219W - 264L
1,469 Elo+
Party 3
Team Averages
Level 93
1,517 SR
1,448 Elo+

VS

Team Averages
Level 79
1,561 SR
1,502 Elo+
Geb
Geb
Filthy Frey4084
Geb
Level 96
God Stats
2W - 1L
1,679 SR
Queue Stats
17W - 16L
1,480 Elo+
Party 2
Poseidon
Poseidon
KingSkyies
Poseidon
Level 67
God Stats
1W - 0L
1,254 SR
Queue Stats
24W - 25L
1,485 Elo+
Solo
Heimdallr
Heimdallr
Nawfyy
Heimdallr
Level 121
God Stats
8W - 4L
1,667 SR
Queue Stats
105W - 95L
1,536 Elo+
Party 2
Awilix
Awilix
ScaredPvpeer
Awilix
Level 61
God Stats
13W - 6L
1,490 SR
Queue Stats
160W - 165L
1,496 Elo+
Party 1
Amaterasu
Amaterasu
WickedStamps
Amaterasu
Level 51
God Stats
3W - 0L
1,713 SR
Queue Stats
114W - 108L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
JandT76
Terra
18
4 / 4 / 5
11,169
465
12,079
23,192
10,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
LeoToon
Sun Wukong
20
5 / 3 / 8
12,706
529
15,089
22,787
23,539
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
5 / 4 / 4
11,255
469
14,358
14,691
5,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
17
9 / 6 / 6
11,240
468
15,171
20,512
5,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 8 / 5
10,739
447
7,923
17,052
5,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 13
10,492
437
9,789
22,127
25,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
KingSkyies
Poseidon
20
9 / 6 / 4
12,870
536
19,989
13,287
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Nawfyy
Heimdallr
20
5 / 3 / 4
12,758
532
19,372
18,500
7,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
18
10 / 6 / 2
12,132
506
18,574
16,633
6,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
WickedStamps
Amaterasu
18
1 / 7 / 5
11,106
463
12,012
18,291
20,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
53
25
Kills
25
25
Deaths
25
28
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
3
13
2.17
L
Terra
JandT76
Terra
4
4
5
1.63
W
Poseidon
KingSkyies
Poseidon
9
6
4
1.83
L
Sun Wukong
LeoToon
Sun Wukong
5
3
8
3
W
Heimdallr
Nawfyy
Heimdallr
5
3
4
2.33
W
Awilix
10
6
2
1.83
L
5
4
4
1.75
W
Amaterasu
WickedStamps
Amaterasu
1
7
5
0.5
L
Ne Zha
9
6
6
2
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,620
Damage
79,736
98,234
Taken
88,838
51,031
Mitigated
64,751
32,313
Healing
21,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,789
604
0
3,094
22,127
25,140
89
8,083
14,044
34,613
0
L
Terra
JandT76
Terra
12,079
630
3,159
11,490
23,192
10,740
157
8,075
14,957
65,036
0
W
Poseidon
KingSkyies
Poseidon
19,989
3,271
0
3,057
13,287
4,693
333
3,147
10,140
101,309
0
L
Sun Wukong
LeoToon
Sun Wukong
15,089
2,319
0
6,202
22,787
23,539
481
2,290
20,363
13,950
73,221
W
Heimdallr
Nawfyy
Heimdallr
19,372
9,104
0
8,096
18,500
7,616
591
4,833
13,667
0
113,284
W
Awilix
18,574
9,040
0
3,416
16,633
6,858
539
4,294
12,339
0
71,415
L
14,358
6,609
0
3,170
14,691
5,112
486
3,440
11,185
0
79,096
W
Amaterasu
WickedStamps
Amaterasu
12,012
4,559
0
3,788
18,291
20,444
33
2,493
15,798
0
75,694
L
Ne Zha
15,171
4,596
0
2,068
20,512
5,766
429
6,441
13,842
0
64,374
L
7,923
816
764
5,460
17,052
5,874
536
8,623
8,109
69,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,109
Gold Earned
59,358
634
Minions Killed
613
0
Camps Cleared
0
2,235,854
Distance Traveled
2,326,972
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,492
437
35
1
0
467,975
1
L
Terra
11,169
465
102
4
0
460,058
3
W
Poseidon
12,870
536
169
7
0
471,415
1
L
Sun Wukong
12,706
529
171
7
0
430,140
3
W
Heimdallr
12,758
532
168
7
0
434,055
5
W
Awilix
12,132
506
115
5
0
482,068
0
L
Neith
11,255
469
149
6
0
380,769
0
W
Amaterasu
11,106
463
126
5
0
471,459
0
L
Ne Zha
11,240
468
80
3
0
551,239
0
L
Ra
10,739
447
132
6
0
413,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role