Player Matchup

Thor
Thor
ChocoBills
Thor
Level 27
God Stats
7W - 11L
1,389 SR
Queue Stats
99W - 101L
1,419 Elo+
Solo
Medusa
Medusa
OtherGnat
Medusa
Level 9
God Stats
3W - 2L
1,489 SR
Queue Stats
5W - 4L
1,568 Elo+
Party 1
Nox
Nox
SoloBeat
Nox
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,442 Elo+
Solo
The Morrigan
The Morrigan
UrbanCowboyHTX
The Morrigan
Level 104
God Stats
8W - 17L
1,486 SR
Queue Stats
333W - 338L
1,547 Elo+
Party 1
Jormungandr
Jormungandr
virgil98
Jormungandr
Level 25
God Stats
3W - 5L
1,348 SR
Queue Stats
82W - 85L
1,573 Elo+
Party 1
Team Averages
Level 35
1,442 SR
1,510 Elo+

VS

Team Averages
Level 18
1,498 SR
1,497 Elo+
King Arthur
King Arthur
BrazenBird
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
FearInCube70
Ao Kuang
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 52L
1,476 Elo+
Solo
Chaac
Chaac
MelVudas00
Chaac
Level 27
God Stats
7W - 6L
1,448 SR
Queue Stats
54W - 60L
1,416 Elo+
Solo
Loki
Loki
kubinus
Loki
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,654 Elo+
Solo
Neith
Neith
r1kka444
Neith
Level 17
God Stats
3W - 5L
1,541 SR
Queue Stats
3W - 7L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 7
12,106
605
9,503
13,065
5,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
OtherGnat
Medusa
13
0 / 6 / 6
8,865
443
6,282
11,560
4,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 0 / 6
12,972
649
9,519
10,778
10,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

The Morrigan
UrbanCowboyHTX
The Morrigan
16
9 / 2 / 5
11,142
557
13,939
6,319
3,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
virgil98
Jormungandr
15
5 / 1 / 8
10,145
507
8,504
10,308
10,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrazenBird
King Arthur
13
3 / 6 / 4
8,719
436
7,348
16,163
10,245
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
FearInCube70
Ao Kuang
14
5 / 4 / 1
8,656
433
3,165
10,788
4,090
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
13
0 / 6 / 6
7,690
385
6,864
18,425
16,387
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
kubinus
Loki
12
2 / 7 / 3
8,050
403
3,527
12,509
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Neith
r1kka444
Neith
13
1 / 4 / 4
8,037
402
5,083
7,954
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
27
Kills
11
11
Deaths
27
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BrazenBird
King Arthur
3
6
4
0.83
W
7
2
7
5.25
L
Ao Kuang
FearInCube70
Ao Kuang
5
4
1
1.38
L
Chaac
0
6
6
0.5
W
Medusa
OtherGnat
Medusa
0
6
6
0.5
W
6
0
6
9
W
The Morrigan
UrbanCowboyHTX
The Morrigan
9
2
5
5.75
L
Loki
kubinus
Loki
2
7
3
0.5
L
Neith
r1kka444
Neith
1
4
4
0.75
W
Jormungandr
virgil98
Jormungandr
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,747
Damage
25,987
52,030
Taken
65,839
34,769
Mitigated
37,523
8,992
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BrazenBird
King Arthur
7,348
1,622
0
1,659
16,163
10,245
0
6,369
9,118
0
37,781
W
9,503
3,112
542
791
13,065
5,676
718
81
12,890
0
98,224
L
Ao Kuang
FearInCube70
Ao Kuang
3,165
451
0
2,136
10,788
4,090
0
6,248
4,486
28,149
0
L
Chaac
6,864
812
0
2,566
18,425
16,387
0
8,161
10,104
0
42,209
W
Medusa
OtherGnat
Medusa
6,282
3,816
0
1,176
11,560
4,180
2,355
1,448
9,896
0
39,990
W
9,519
2,013
0
3,997
10,778
10,628
1,829
0
10,521
96,445
0
W
The Morrigan
UrbanCowboyHTX
The Morrigan
13,939
2,127
0
1,611
6,319
3,434
2,109
801
5,470
66,604
7,966
L
Loki
kubinus
Loki
3,527
747
0
3,508
12,509
3,859
0
4,369
8,026
0
42,916
L
Neith
r1kka444
Neith
5,083
2,137
0
1,406
7,954
2,942
880
4,281
3,622
0
36,853
W
Jormungandr
virgil98
Jormungandr
8,504
1,149
195
680
10,308
10,851
1,019
835
9,473
35,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,230
Gold Earned
41,152
610
Minions Killed
349
0
Camps Cleared
0
1,910,828
Distance Traveled
1,738,096
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,719
436
68
3
0
320,848
2
W
Thor
12,106
605
149
7
0
407,368
4
L
Ao Kuang
8,656
433
63
3
0
366,007
0
L
Chaac
7,690
385
58
3
0
391,544
5
W
Medusa
8,865
443
66
3
0
377,614
0
W
Nox
12,972
649
202
10
0
353,756
2
W
The Morrigan
11,142
557
129
6
0
359,647
3
L
Loki
8,050
403
83
4
0
317,890
1
L
Neith
8,037
402
77
4
0
341,807
1
W
Jormungandr
10,145
507
64
3
0
412,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role