Player Matchup

Cernunnos
Cernunnos
CGA323
Cernunnos
Level 156
God Stats
5W - 2L
1,591 SR
Queue Stats
401W - 401L
1,497 Elo+
Solo
Kukulkan
Kukulkan
FaReSsOu
Kukulkan
Level 85
God Stats
32W - 35L
1,410 SR
Queue Stats
98W - 104L
1,421 Elo+
Solo
Achilles
Achilles
ShiFT_SkeamZz
Achilles
Level 87
God Stats
21W - 25L
1,343 SR
Queue Stats
67W - 70L
1,361 Elo+
Solo
Chang'e
Chang'e
cassamc
Chang'e
Level 99
God Stats
22W - 25L
1,479 SR
Queue Stats
150W - 144L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
digital-andrija
Gilgamesh
Level 80
God Stats
3W - 2L
1,304 SR
Queue Stats
207W - 182L
1,422 Elo+
Solo
Team Averages
Level 101
1,425 SR
1,417 Elo+

VS

Team Averages
Level 109
1,436 SR
1,416 Elo+
Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
R4R3_90s
Sol
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 150L
1,371 Elo+
Solo
Osiris
Osiris
demonwraith786
Osiris
Level 88
God Stats
3W - 13L
1,309 SR
Queue Stats
330W - 370L
1,387 Elo+
Solo
Zeus
Zeus
gabriel2002-
Zeus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 75L
1,408 Elo+
Solo
Artemis
Artemis
xphillow
Artemis
Level 69
God Stats
1W - 3L
1,373 SR
Queue Stats
40W - 35L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CGA323
Cernunnos
13
4 / 1 / 5
7,941
611
5,279
9,839
3,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
FaReSsOu
Kukulkan
13
6 / 0 / 5
8,416
647
4,982
3,547
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ShiFT_SkeamZz
Achilles
13
3 / 2 / 4
7,557
581
6,862
9,596
6,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
cassamc
Chang'e
12
4 / 0 / 8
8,165
628
4,114
6,578
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
digital-andrija
Gilgamesh
12
4 / 3 / 0
7,621
586
5,100
9,363
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
4 / 2 / 0
5,963
459
3,693
6,875
2,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 6 / 1
5,234
403
1,394
6,603
1,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 5
7,213
555
5,073
8,807
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 1
5,418
417
6,104
7,827
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
xphillow
Artemis
9
0 / 6 / 0
5,357
412
2,832
6,577
1,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
21
Kills
5
6
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
2
0
2
W
Cernunnos
CGA323
Cernunnos
4
1
5
6.5
W
Kukulkan
FaReSsOu
Kukulkan
6
0
5
8.5
L
0
6
1
0.08
W
Achilles
ShiFT_SkeamZz
Achilles
3
2
4
2.5
W
Chang'e
cassamc
Chang'e
4
0
8
8
L
1
2
5
1.75
W
Gilgamesh
digital-andrija
Gilgamesh
4
3
0
1.33
L
0
5
1
0.1
L
Artemis
xphillow
Artemis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,337
Damage
19,096
38,923
Taken
36,689
17,696
Mitigated
11,177
18,041
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,693
1,055
0
2,835
6,875
2,265
59
352
6,061
0
13,430
W
Cernunnos
CGA323
Cernunnos
5,279
1,772
0
3,048
9,839
3,674
2,205
1,728
7,947
0
52,541
W
Kukulkan
FaReSsOu
Kukulkan
4,982
873
0
1,084
3,547
1,061
1,728
1,536
1,937
38,022
0
L
1,394
299
0
1,057
6,603
1,853
0
3,455
2,787
15,536
1,929
W
Achilles
ShiFT_SkeamZz
Achilles
6,862
1,326
0
4,256
9,596
6,275
358
494
8,789
3,138
34,867
W
Chang'e
cassamc
Chang'e
4,114
334
1,604
4,952
6,578
3,375
139
2,095
4,267
25,174
0
L
5,073
1,871
0
2,686
8,807
4,094
619
1,368
7,262
0
40,235
W
Gilgamesh
digital-andrija
Gilgamesh
5,100
1,905
298
2,799
9,363
3,311
144
1,121
8,066
0
49,830
L
6,104
399
298
1,907
7,827
1,640
0
2,732
4,948
28,193
0
L
Artemis
xphillow
Artemis
2,832
841
0
498
6,577
1,325
0
1,136
5,350
0
21,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,700
Gold Earned
29,185
365
Minions Killed
264
0
Camps Cleared
0
1,250,523
Distance Traveled
1,053,852
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,963
459
33
3
0
152,600
5
W
Cernunnos
7,941
611
89
7
0
240,633
3
W
Kukulkan
8,416
647
85
7
0
232,697
6
L
Sol
5,234
403
35
3
0
200,190
0
W
Achilles
7,557
581
75
6
0
247,778
4
W
Chang'e
8,165
628
39
3
0
259,049
1
L
Osiris
7,213
555
97
7
0
258,252
1
W
Gilgamesh
7,621
586
77
6
0
270,366
1
L
Zeus
5,418
417
48
4
0
225,714
4
L
Artemis
5,357
412
51
4
0
217,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role